Requirements: (All EE versions)
Requires extended event handlers found in Community Base Addons.
v1.0 (Only in EE version)
Changed the way key presses are detected. Now using CBA Key Management for a more robost detection.
Changed the drivers key press from hold breath to toggleweapons.
v0.2.1a (Only in EE version) & v0.1.1a (module)
A quick fix where I hadn't limited the getin handler to the player allowing the addon to possibly run multiple times
v0.2a (Only in EE version)
Extended eventhandler version.
Added black and white camera effect.
Added global array to store mirror positions.
Global array allows other vehicle type to gain mirror functionality without additional code.
Initial release only module version.
A mod that allows drivers of cars and trucks to use mirrors giving a more realistic experience in those roles, rather than having to rely on the outer body experience to view behind when reversing
Hopefully A3 will make this redundant.
The placement is determined by a generic placement by type of the vehicles. As such one size doesn't always fit. See below to override the default placements if required.
The ability to look backwards emulating the side mirrors of a vehicle. Being able to still control the vehicle while viewing backwards. NVG compatible, though you will get the over exposure effect each time you change view.
Install as you would any other addon. (Check the BIS forums if unsure!).
In the editor place a Blake's Mirrors module onto the map. All editor placed cars and trucks are now enabled.
If the player starts in the vehicle, functionality is created through the getin event handler requiring the player to dismount and get in the vehicle again.
Drivers Mirror - Toggle Weapons (Default F button).
Passengers mirror - Gear (Default G button).
Blake's Mirrors - Extended Eventhandlers v1.0
Blakes Mirrors - EE version (v 1.0) : http://www.armedassa...=addons&id=1823[/QUOTE]
Edited by blakeace, 09 June 2012 - 13:16.