Jump to content

Photo
- - - - -

Wargame: European Escalation Gameplay


  • Please log in to reply
191 replies to this topic

#1 Cripsis

Cripsis

    Staff Sergeant

  • Members
  • 357 posts

Posted 31 August 2011 - 01:13 PM

RI0AfpyQd4Y
Flirt with death enough - and you get kissed.

#2 *LK1*

*LK1*

    Banned

  • Banned
  • 662 posts

Posted 01 September 2011 - 07:12 PM

watching close this project. seems nice.

#3 Mr. Charles

Mr. Charles

    Sergeant Major

  • Members
  • 1837 posts

Posted 01 September 2011 - 09:33 PM

Seems like they are fighting in good ol' germany ;)

Nice Game :D
Posted Image

#4 SiC-Disaster

SiC-Disaster

    Master Gunnery Sergeant

  • Members
  • 1182 posts

Posted 02 September 2011 - 08:57 PM

I'll wait untill i've seen more improvements over RUSE :)
Posted Image
Look at my ArmA 3 missions in this topic:
http://forums.bistud...-and-WIP-thread

#5 JonPL

JonPL

    Master Sergeant

  • Members
  • 746 posts

Posted 03 September 2011 - 12:54 AM

Any info\features pls?

#6 .Taffy

.Taffy

    Gunnery Sergeant

  • Members
  • 407 posts

Posted 26 November 2011 - 06:03 PM

Just found this today and I am very interested, love that you can go from a view of the whole battlefield to a detailed close up each unit. Hopefullythe control over units will be as wide ranging too. We haven'ty seen much of the infantry but I hope they really come into their own in urban areas with effective use of cover.

I think the closed beta has started, an open one will come along at some point and release is expected Q1 2012.

#7 ziiip

ziiip

    Sergeant Major

  • Members
  • 1535 posts

Posted 13 January 2012 - 11:12 PM

New trailer looks amazing as sheet.


Posted Image
(\_/)
(O.o)copy the bunny into your sig
( ><) help him achieve world dominashun

#8 colossus

colossus

    Notorious TINY title gang member

  • Members
  • 3856 posts

Posted 13 January 2012 - 11:43 PM

Looking damn good, but I'm guessing it's not comparable World in Conflict. Sure would like to see another type of game like that, and maybe this is the one that can accomplish that.
Status: lurker.
When was the last time anyone checked that we abide by the signatures rules?

#9 Slatts

Slatts

    Chief Warrant Officer

  • Members
  • 3408 posts

Posted 13 January 2012 - 11:47 PM

looking forward to this :)
Twitter: https://twitter.com/Slatts_modding
PhotoBucket album: http://s296.beta.pho...ro-man/library/

Slatts & HydroPump - Brothers in ArmA since 2002

Help fuel the Monster fund! And in turn, help me create more free content!
https://www.paypal.c...d=VBKWN4UGDL676

#10 ziiip

ziiip

    Sergeant Major

  • Members
  • 1535 posts

Posted 13 January 2012 - 11:58 PM

Looking damn good, but I'm guessing it's not comparable World in Conflict. Sure would like to see another type of game like that, and maybe this is the one that can accomplish that.


I though it was WiC with better graphics.
Posted Image
(\_/)
(O.o)copy the bunny into your sig
( ><) help him achieve world dominashun

#11 colossus

colossus

    Notorious TINY title gang member

  • Members
  • 3856 posts

Posted 14 January 2012 - 12:21 AM

I don't know, to be honest. I haven't seen much gameplay yet, apart from the video in the original post that is; which I can't make much out of (no sound and crude alpha version).
It probably is a bit like WiC, but I suspect it's mainly very similar to RUSE at certain points.
Status: lurker.
When was the last time anyone checked that we abide by the signatures rules?

#12 Max Power

Max Power

    Mr. Angry Face

  • Members
  • 12828 posts

Posted 14 January 2012 - 12:52 AM

Moving to games subforum :)
Posted Image
Posted Image
My inbox is fill and won't be emptied. If your PM is regarding requests to use my work, unfortunately I choose not to grant such permission. My work is for use with CWR2 only.

#13 Cripsis

Cripsis

    Staff Sergeant

  • Members
  • 357 posts

Posted 14 January 2012 - 06:42 AM

New gameplay footage -
AceZPRngXM4

I won't be buying European Escalation as the gameplay looks far too arcadish, but I wish Combat Mission Shock Force had similar graphics.
Flirt with death enough - and you get kissed.

#14 GRS

GRS

    Master Sergeant

  • Members
  • 687 posts

Posted 14 January 2012 - 04:03 PM

I can't wait. Combat Mission put me to sleep.

#15 .Taffy

.Taffy

    Gunnery Sergeant

  • Members
  • 407 posts

Posted 14 January 2012 - 05:22 PM

I though it was WiC with better graphics.


I get the impression it's WiC but with ARMA tactics, scale and freedom!

EDIT: And much less restricive camera!

#16 maturin

maturin

    First Lieutenant

  • Members
  • 5727 posts

Posted 14 January 2012 - 09:10 PM

Did I just see hundreds of OPFOR infantry ambush a NATO column by sprinting at it from both sides, firing on the run? It looked like the first battle in The Two Towers, ffs.
My Chernarussian Civil War SP missions:
Enfilade Ambush
Autumn Siege

#17 Smurf

Smurf

    Chief Warrant Officer

  • Members
  • 3671 posts

Posted 14 January 2012 - 10:20 PM

Did I just see hundreds of OPFOR infantry ambush a NATO column by sprinting at it from both sides, firing on the run? It looked like the first battle in The Two Towers, ffs.


Everything was going well until I saw that. And the giants red tracers. Really, wtf?

#18 GRS

GRS

    Master Sergeant

  • Members
  • 687 posts

Posted 14 January 2012 - 10:29 PM

Yes, here's to hoping that's not really representative of how it plays out. Even if so its not like many other strategy games take problems like that into consideration so I don't see it being much worse just because of that.

Edited by GRS, 14 January 2012 - 10:35 PM.


#19 Tonci87

Tonci87

    Colonel

  • Members
  • 9536 posts

Posted 14 January 2012 - 10:42 PM

Yes that was also my WTF?! moment. It looked really silly...
But I hope its just for the trailer.
Posted Image Master of testing for a better Arma and well, for science.
Teach the AI how to drive. Teach AI Tank drivers to turn their front towards the enemy. Give us supression effects for AI . Make AI ragdoll if they get hit. Give us proper animations for throwing Frags. Give us a proper wounding system. Fix the armored vests so that they donĀ“t protect the whole torso. More Civilian assets. Females. Weapon resting. Give us inertia influenced movement depending on the Weapon you have.

#20 Slatts

Slatts

    Chief Warrant Officer

  • Members
  • 3408 posts

Posted 14 January 2012 - 10:55 PM

from playing ruse i know that large numbers of infantry could take down armour...light armour mind so thats why you would do that

although armour would be more effective :P

hope this one turns out good, i cant wait for it
Twitter: https://twitter.com/Slatts_modding
PhotoBucket album: http://s296.beta.pho...ro-man/library/

Slatts & HydroPump - Brothers in ArmA since 2002

Help fuel the Monster fund! And in turn, help me create more free content!
https://www.paypal.c...d=VBKWN4UGDL676