genesis92x 810 Posted July 21, 2011 Hello all, thank you for the help ahead of time. I swapped over the server so it would verify signatures... So I uploaded all the mods to the server, but the bikeys in the correct areas and made sure that my computer (the client) was not running anything that the server did not have. When I go to join my server I can connect for like 5 seconds before it kicks me with a message saying "Session Lost". The strange thing is that this does not happen when I run ArmA without a -mod= parameter. With the -mod parameter on I get the following server log error 2011/07/21, 16:38:13 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored 2011/07/21, 16:38:14 No player found for channel 234291200 - message ignored Any insight is much appreciate. The server is the VVC server, and it is running the RH weapons pack. (For testing purposes I just threw the addons within the addons folder for now) Share this post Link to post Share on other sites
.kju 3239 Posted July 22, 2011 post your server.cfg and both your full client and serve rrpt please Share this post Link to post Share on other sites
genesis92x 810 Posted July 22, 2011 (edited) Server.cfg /// // Password for private servers. Remove the forward slashes if you wish to run a private server // password = ""; // Password to protect admin access type: #login mypassword // in in game client chatbox to login as admin // type: #missions to display the mission list passwordAdmin = "XXXXX"; // The name of the server that shall be displayed in the public server list hostname=" Ventrilo Village Community. CO [VVC] Join up!"; // Message of the day. It can be several lines, separated by comma //empty messages "" will not be displayed at all but are only for increasing the interval motd[]= { "Welcome to our ArmA2 Combined OPs Server", "Ask to join us on ventrilo!", }; // Time interval (in seconds) between each message of the day motdInterval=50; // 25% or more players need to vote for mission to become effective // set to 1.5 to turn off missions voting voteThreshold=0.25; // Maximum amount of server slots //Changing this setting above your limit can result in additional fees maxPlayers=24; // Gamespy reporting url for public server list inclusion reportingIP = "arma2oapc.master.gamespy.com"; // If specified player connects/disconnects and player id are written to file. // log file is persistant and appends data on server restart. logfile="server.log"; difficulty = "regular"; // If class missions is blank start voting when 1 players connect. voteMissionPlayers=1; // Do not allow players with duplicate ids to connect kickduplicate=0; // If set to 1 players must use exactly the same -mod= startup parameter as the server. equalModRequired=0; // If set to 1, Voice over Net will not be available disableVoN=0; // Quality from 1 to 10 // for codec info. 7 seems to work the best. vonCodecQuality=7; // Set the timestamp format used on each report line in server-side RPT file. // possible values are: // none (default), short & full timeStampFormat=full; // Enables persistent battlefield // dependent on the mission specifiying persistence, otherwise has no effect. // missions must contain either instant respawn or base respawn options located in the missions description.ext file persistent=1; // Enables signature verification for addons // this will prevent pbo hacks by only allowing pbos that pass servers public key checks verifySignatures=1; // Signature timeout fix regularcheck="{}"; Server.RPT ===================================================================== == C:\GameServers\dsmith\GameServers\TC10587465463473813824753\arma2oaserver.exe == "C:\GameServers\dsmith\GameServers\TC10587465463473813824753\arma2oaserver.exe" -config=server.cfg -port=4402 -profiles=server -name=server -maxplayers=24 ===================================================================== Exe timestamp: 2011/04/01 10:07:52 Current time: 2011/07/22 00:43:01 Version 1.59.79384 Item str_disp_server_control listed twice Updating base class StandBase->Default, by smk_anims\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSlowWrflDnon/ Updating base class StandBase->StandBase, by smk_anims\config.bin/CfgMovesMaleSdr/States/SprintBaseDf/ Updating base class ->Man, by ca\characters\config.bin/CfgVehicles/CAManBase/ Updating base class ->CAManBase, by ca\characters\config.bin/CfgVehicles/SoldierWB/ Updating base class CA_Magazine->200Rnd_556x45_M249, by ca\weapons_baf\config.bin/CfgMagazines/200Rnd_556x45_L110A1/ Updating base class CA_Magazine->200Rnd_556x45_M249, by ca\weapons_e\config.bin/CfgMagazines/100Rnd_556x45_M249/ 2011/07/22, 0:44:44 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored 2011/07/22, 0:44:45 No player found for channel 234094592 - message ignored Client.RPT ===================================================================== == g:\games\steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe == "g:\games\steam\steamapps\common\arma 2 operation arrowhead\ArmA2OA.exe" "-mod=g:\games\steam\steamapps\common\arma 2;EXPANSION;ca" -mod=@CBA;@Garret -window -cpuCount=4 -exThreads=7 -showscripterrors ===================================================================== Exe timestamp: 2011/04/11 07:18:10 Current time: 2011/07/22 01:43:06 Version 1.59.79384 Item str_disp_server_control listed twice Updating base class ->ShellCore, by ca\weapons\config.bin/CfgAmmo/ShellBase/ Updating base class ->BulletBase, by ca\weapons\config.bin/CfgAmmo/SmokeLauncherAmmo/ Updating base class ->CA_Magazine, by ca\weapons\config.bin/CfgMagazines/VehicleMagazine/ Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/SmokeLauncherMag/ Updating base class ->50Rnd_127x107_DSHKM, by ca\weapons\config.bin/CfgMagazines/50Rnd_127x108_KORD/ Updating base class ->MGun, by ca\weapons\config.bin/cfgWeapons/SmokeLauncher/ Updating base class ->MGun, by ca\weapons\config.bin/cfgWeapons/KORD/ Updating base class StandBase->Default, by smk_anims\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSlowWrflDnon/ Updating base class StandBase->StandBase, by smk_anims\config.bin/CfgMovesMaleSdr/States/SprintBaseDf/ Updating base class ->Man, by ca\characters\config.bin/CfgVehicles/CAManBase/ Updating base class ->CAManBase, by ca\characters\config.bin/CfgVehicles/SoldierWB/ Updating base class CA_Magazine->200Rnd_556x45_M249, by ca\weapons_baf\config.bin/CfgMagazines/200Rnd_556x45_L110A1/ Updating base class CA_Magazine->200Rnd_556x45_M249, by ca\weapons_e\config.bin/CfgMagazines/100Rnd_556x45_M249/ Animation smk_anims\anims\launcher\smk_launcherlyingreload.rtm not found or empty bin\config.bin/CfgMovesMaleSdr/States/AmovPercMstpSrasWrflDnon.ConnectTo: Bad move WeaponGLMagazineReloadStand bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMstpSrasWrflDnon.ConnectTo: Bad move WeaponGLMagazineReloadStand bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMstpSrasWrflDnon.ConnectTo: Bad move smk_SpecCrouchTaunt bin\config.bin/CfgMovesMaleSdr/States/AmovPpneMstpSrasWrflDnon.InterpolateTo: Bad move AmovPpneMrunSlowWrflDr \\\\ bin\config.bin/CfgMovesMaleSdr/States/smk_HandsBase.ConnectTo: Bad move WeaponGLMagazineReloadStand bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMstpSrasWrflDnon_Kneel_AmovPknlMstpSrasWrflDnon.ConnectTo: Bad move AmovPercMstpSrasWrflDnon_Kneel bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMstpSrasWrflDnon_Kneel_AmovPknlMstpSrasWrflDnon.InterpolateTo: Bad move AdthPknlMstpSrasWrflDnon_16 Warning: looped for animation: smk_anims\anims\smk_combatstand_st.rtm differs (looped now 0)! MoveName: aidlpercmstpsraswrfldnon_aiming01 Warning: looped for animation: smk_anims\anims\smk_combatstand_st.rtm differs (looped now 1)! MoveName: amovpercmstpslowwrfldnon_jog Warning: rightHandIKCurve, size is not n*2 in \smk_anims\anims\smk_JumpOverWall.rtm Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 0)! MoveName: kia_uaz_cargo02 Warning: looped for animation: ca\wheeled\data\anim\uaz_cargo01_v0.rtm differs (looped now 1)! MoveName: uaz_cargo02 [107,45.522,0,"XEH: PreInit Started. v3.0.6"] [107,45.677,0,"MISSINIT","intro","Desert_E",false,true,false] [107,50.352,0,"XEH: PreInit Finished"] [107,50.605,0,"XEH: VehicleCrewInit: 14"] [109,55.399,0,"XEH: PostInit Started"] [109,55.493,0,"CBA_VERSIONING",["#CBA_HASH#",["cba"],[[[0,7,4,156],-1]],[[0,0,0],0]]] [109,55.514,0,"XEH: PostInit Finished; [true,false,false,true,false,true,true,true,true,false]"] Thank you for the help, I am running out of ideas and I really like the idea of preventing most hackers from joining our server. Edited July 22, 2011 by Genesis92x Share this post Link to post Share on other sites
.kju 3239 Posted July 23, 2011 thanks a few ideas 1) test with the latest beta patch as client. i had a very similar issue not being able to connect to our server with 1.59 with verifySignatures active 2) test the server running the latest beta patch 3) set it to verifySignatures = 2; 4) the server rpt message (No player found for channel 234094592 - message ignored) indicates some network problem 5) does everyone has this problem, only some or only you? Share this post Link to post Share on other sites
genesis92x 810 Posted July 29, 2011 thanksa few ideas 1) test with the latest beta patch as client. i had a very similar issue not being able to connect to our server with 1.59 with verifySignatures active 2) test the server running the latest beta patch 3) set it to verifySignatures = 2; 4) the server rpt message (No player found for channel 234094592 - message ignored) indicates some network problem 5) does everyone has this problem, only some or only you? Sorry for the late reply, I found the issue, somehow one of the PBOs managed to get corrupt when moving it across one drive to the other. That is what was kicking me! Strange. Share this post Link to post Share on other sites