woolo 10 Posted June 28, 2011 (edited) Hi all, I am experimenting with the editor and made a map with civilians, when tested the civilians were working perfectly. Spawning in the towns walking talking, reacting to gunfire, running from my arty. It was impressive. Sadly though when I export to multiplayer maps then run the mission on a LAN server there are no civilians. How do I get them to appear in multiplayer? The ambient civilian module is active and on the map, yet as soon as i click export to multiplayer, then run the mission all civilians and other ambient life has gone. Thanks in advance! Edited June 28, 2011 by woolo Share this post Link to post Share on other sites
Drake Hawk 0 Posted February 8, 2017 I have the same issue.. Share this post Link to post Share on other sites
Sgt.Spunkmeyer 14 Posted February 12, 2017 Have you tried...?: (this is an Arma 2: Operation Arrowhead example)1) Place an "Ambient Civilians" module on map. 2) Initialization: this setVariable ["townlist",[Loy_Manara]]; 3) Place a "Game Logic" in the center of Loy Manara Town, and using this config: CLASS : "Locations" , UNIT: "City center", NAME: "Loy_Manara". * Save and test in Multiplayer Online. Civilians should work in Loy Manara Town, because it's a Global call. * Add more names of towns/cities you need inside "this setVariable ["Townlist",[name1, name2, name3...]]; and remember aswell to add a Game Logic for every town/city. Share this post Link to post Share on other sites