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HD AKS-74 Plum


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#1 Miki45

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Posted 26 June 2011 - 08:58 PM

i thing title says everything so
WIP screens
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Edited by Miki45, 26 June 2011 - 09:01 PM.


#2 Celery

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Posted 26 June 2011 - 09:01 PM

Or does it?

#3 Miki45

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Posted 26 June 2011 - 09:05 PM

standart,NV compare
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---------- Post added at 09:05 PM ---------- Previous post was at 09:02 PM ----------

Or does it?


except hours of work and 25 thousands of faces

#4 STGN

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Posted 26 June 2011 - 11:07 PM

Nice work and model, but 25000 faces thats close to the limit OFP can operate with at a time?
STGN
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OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
"The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo

#5 Macser

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Posted 26 June 2011 - 11:59 PM

It's a great model.

But it's a bit over the top for a game asset.Particularly a weapon. :)
It'd be right at home in a pre-rendered film though.
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#6 Rożek

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Posted 27 June 2011 - 12:06 AM

Textures quality is stunnig!
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#7 Miki45

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Posted 27 June 2011 - 12:26 PM

Nice work and model, but 25000 faces thats close to the limit OFP can operate with at a time?
STGN

it's lod 0.05
i play ofp wih this weapon and i don't have any problems
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and link to a video
http://file.qip.ru/v.../Film_0043.html
you can see changing of lods

Edited by Miki45, 27 June 2011 - 12:32 PM.


#8 krzychuzokecia

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Posted 27 June 2011 - 12:39 PM

Top-notch work, I've never seen such detailed model in OFP. But I think that you've forgotten about something...
Spoiler

Otherwise: great!

PS. What is your PC specification?

#9 Miki45

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Posted 27 June 2011 - 06:03 PM

Top-notch work, I've never seen such detailed model in OFP. But I think that you've forgotten about something...

Spoiler

Otherwise: great!

PS. What is your PC specification?


it's WIP

PC specification
notebook
RAM:2GB DDR2
CPU:AMD Athlon II P340 dual-core 2.2ghz
Grafic card:ATI Mobility Radeon HD 4250

#10 STGN

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Posted 27 June 2011 - 07:45 PM

it's lod 0.05
i play ofp wih this weapon and i don't have any problems
http://img861.images...sistance201.jpg
http://img703.images...istance201m.jpg

and link to a video
http://file.qip.ru/v.../Film_0043.html
you can see changing of lods


Nice, but the picture with the standing soldiers they don't all show the 25k model right, just lower lods?
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OFP addons:SOPMOD M4's Black OPS WW4 textures WW4 reload Animation Diemaco SFW
"The M4 is flat out the best Assault Rifle in the world...period...the end." - rgrgordo

#11 Miki45

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Posted 27 June 2011 - 08:03 PM

Nice, but the picture with the standing soldiers they don't all show the 25k model right, just lower lods?
STGN


in the pictures are showed only 25k model game don't switched but in the end of battle game switch it to the lover lods and when i was walking near death game switched 25k lod.

#12 Macser

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Posted 27 June 2011 - 08:06 PM

It could run ok on an empty island,with just a few soldiers.But things
might change radically in the middle of a full on mission. :)

Have you tested it in that kind of situation?
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#13 Rellikki

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Posted 27 June 2011 - 08:08 PM

I hope you'll have a good variety of lower LODs planned. Do you have any pictures of the lower LODs?

#14 Miki45

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Posted 27 June 2011 - 08:22 PM

I hope you'll have a good variety of lower LODs planned. Do you have any pictures of the lower LODs?


no,first i have to finish 1.lod
its WIP, i have to finish textures signs,butt stock,bolt,hand grip,trigger (this parts are on screns but their quality is low)

It could run ok on an empty island,with just a few soldiers.But things
might change radically in the middle of a full on mission. :)

Have you tested it in that kind of situation?


i'm playing ofp with this

Edited by Miki45, 27 June 2011 - 08:26 PM.


#15 Incubus

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Posted 28 June 2011 - 05:12 AM

i play ofp wih this weapon and i don't have any problems


have u tried it in MP also??
we have maps on [LOL] server incl. over 500 enemies.
thats a real test. :D
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#16 Miki45

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Posted 28 June 2011 - 05:29 PM

second lod (unfinished)
less that 1200 faces (now about 800)
compare:
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Edited by Miki45, 28 June 2011 - 05:33 PM.


#17 Miki45

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Posted 28 June 2011 - 07:46 PM

just one thing you should know
in my 1.lod i odnt use sdarp edges,i use another way how optimalize structure but that way mean2x more points and that mean more faces and why i do it i will show you
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on the left si sharp edge optimalization - 54 faces
and od the right is my system - 120 faces
can you see the difference?
(make more than 2x more faces just for so little difference is probably realy wierd,but making so detailed ak for ofp is more wierd)

#18 Nimravus

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Posted 29 June 2011 - 08:23 AM

Miki45, no offence, but I think, your model is almost useless for OFP. In the 1-st person view you won't be able to see all these rivets and hollows, anyway. Most of such small details could be made with textures only. For 3rd person lods such a detalization is useless. Even in the newest COD-series guns models far less poly-heavy.

The best example of model optimization came to my mind is STGN's M4-series.

#19 Macser

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Posted 29 June 2011 - 05:11 PM

A:
Do you want to make your work available for as many
people as possible?To be actively used in the game?

B:
Or is it more a showcase for your own modelling abilities?

If it's A,then those people may admire it's contruction and form.But they'll quickly put that aside
and get on with playing.At that point,the detail level will become an issue.

If it's B,then there's nothing wrong with that either.There are people out there who download addons,
just to scrutinize every nut and bolt for accuracy.

As it is,it could be used to bake a good set of normal and AO maps.Then apply them to a lower resolution model.
AO can be used fairly effectively,even in CWA/Flashpoint.

On it's own,and unedited,it's perhaps too detailed for a first lod.The problem with weapons is the amount of them
likely to be present in a game.

That doesn't change the fact that a lot of time and effort has obviously gone into it's creation.
:)
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#20 Miki45

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Posted 29 June 2011 - 06:55 PM

A:
Do you want to make your work available for as many
people as possible?To be actively used in the game?

B:
Or is it more a showcase for your own modelling abilities?

If it's A,then those people may admire it's contruction and form.But they'll quickly put that aside
and get on with playing.At that point,the detail level will become an issue.

If it's B,then there's nothing wrong with that either.There are people out there who download addons,
just to scrutinize every nut and bolt for accuracy.

As it is,it could be used to bake a good set of normal and AO maps.Then apply them to a lower resolution model.
AO can be used fairly effectively,even in CWA/Flashpoint.

On it's own,and unedited,it's perhaps too detailed for a first lod.The problem with weapons is the amount of them
likely to be present in a game.

That doesn't change the fact that a lot of time and effort has obviously gone into it's creation.
:)


it's A and yes there is alot of faces and yes its almoust crazy do something like this in ofp,so why i'm doing this?
its because of creating new limits it may fail but if noone try it we will be stuck in old limits forever
(animted finger in ofp?Crazy why?I did it and it's working allsoldiers in that video have it)
this is shame some time ago ofp comunity was little different modding was about creating new limits but this is history and now only what we can do is being stuck in limits,there is only few people why now creating new limits and doing good work like model of this t-34/85 (about 8400 facer)
http://img21.imagesh...caf05e77c35.jpg
this is how i'm feel it

here is a video of biggerst battle on nogova all standart soldiers,at sildiers and officers have this ak
(sound quality is terrible cos ihave to record via microfone)
http://file.qip.ru/v.../Film_0044.html


have u tried it in MP also??
we have maps on [LOL] server incl. over 500 enemies.
thats a real test. :D


sounds like a plan,i mean mp test

Edited by Miki45, 29 June 2011 - 08:46 PM.



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