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Tutorial for Arma 3?


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Shevvy
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#1

Posted 26 June 2011 - 15:10

Hi, I was wondering if there was going to be a tutorial for the people who are relatively new to the franchise like myself?

I managed a fair bit on my own in Arma 2 until i got to the mission where i had to build a base and i could buy soldiers. I didn't have a clue what i was doing and i remember building a base with MG nests facing inwards, a light vehicle bay that couldn't deploy vehicles because it was obstructed (noob i know lol.). The tutorials in Arma 2 were a little hard to follow sometimes and felt a tad fast paced.

I''d like to play Arma 3 but i'll need my hand holding to get the ball rolling.

Oh and be gentle its my first post. :)

tonci87
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#2

Posted 26 June 2011 - 15:20

I´m sure that the Devs have learned from the past. The OA Turtorial was a step in the right direction. I am faithfull that Arma 3 will have an even better Turtorial
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Teach the AI how to drive. Teach AI Tank drivers to turn their front towards the enemy. Give us supression effects for AI . Make AI ragdoll if they get hit. Give us proper animations for throwing Frags. Give us a proper wounding system. Fix the armored vests so that they don´t protect the whole torso. More Civilian assets. Females. Weapon resting. Give us inertia influenced movement depending on the Weapon you have.

ryguy
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#3

Posted 26 June 2011 - 15:29

Yeah the tutorial will probably be the best so far. Arma 2 was OK, OA was better (not that I needed it by that point), Arma 3... you get the idea.
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purepassion
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#4

Posted 26 June 2011 - 15:33

First of all welcome to the community Shevvy :)

Yes you can definitely expect some good tutorials.

Ivan also said that the SP will contain, next to the usual tutorials, scenarios and missions to make the player more familiar with the game and its mechanics. So this means basically in-game\in-campaign tutorials designed for people new to the milsim franchise.

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Elmas
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#5

Posted 26 June 2011 - 17:42

OA tutorials where great, so i think it is safe to asume that they will only get better, now if only we had a proper BIS editor tutorial (and i am aware of the vid they uploaded to youtube).

5LEvEN
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#6

Posted 26 June 2011 - 17:49

Arma 3 should have the best tutorials so far. As with each game, the tutorials got better.

Thread Starter
Shevvy
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#7

Posted 26 June 2011 - 19:33

Thanks for the responses! Do you think if i buy Operation Arrowhead i might be able to finish the campaign after i complete the tutorial? :)

Well if the arma 3 tutorials are good then i suppose ill make the purchase or maybe i wont need them after OA.

Steakslim
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#8

Posted 26 June 2011 - 19:54

Yeah the tutorials were great for OA, and they made excellent previews for the upcoming game.
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tonci87
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#9

Posted 27 June 2011 - 09:13

Ther are also many Usermade Turtorials on Youtube
Posted Image Master of testing for a better Arma and well, for science.
Teach the AI how to drive. Teach AI Tank drivers to turn their front towards the enemy. Give us supression effects for AI . Make AI ragdoll if they get hit. Give us proper animations for throwing Frags. Give us a proper wounding system. Fix the armored vests so that they don´t protect the whole torso. More Civilian assets. Females. Weapon resting. Give us inertia influenced movement depending on the Weapon you have.

wolfbite
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#10

Posted 27 June 2011 - 09:24

Every game has had a bootcamp as far as I remember...
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PELHAM
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#11

Posted 27 June 2011 - 14:17

Every game has had a bootcamp as far as I remember...


Yes but you need so much more - it was only last month I learned such useful things such as:

map - shift + click = personal waypoint

Which helps with all sorts of things like finding enemy and navigating a helicopter accurately.

Was that in bootcamp? (Sorry if it was) We need more than how to point and shoot a gun. Can we have PDF files of lists of key commands for each feature etc.?

wolfbite
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#12

Posted 27 June 2011 - 14:33

Yeah thats a fair point actually.. There are a few odd little trick that would be nice to include in the training.....
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