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CTF script packet and mission template


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#1 -TcB--Psycho-

-TcB--Psycho-

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Posted 03 April 2011 - 14:42

CTF script-packet and CTF Missiontemplate




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part of the reamde:

____________________________________________________________
CTF script packet
____________________________________________________________

by: Psychobastard
version: 1.01
date: 03.04.2011
build with: arma2oa v1.59


______________________________________________________________________________________

What do it?

With this script packet you have only to build your map in the editor.
That means simply object placing on every island or location you want. After that
only you have to copy&paste the whole script packet into your created directory.
(Include init.sqf, etc.... your only own data is the mission.sqm!!!)



For who is it?

This packet is expecialy for those people who havent many experience with scripting
but like to build their own ctf missions.
But also seasoned persons can use it for realy fast map creating cause it contents
all what is need (and a little bit more ;-).



Whats the advantage of this packet?

1. fast mission creating
2. high performance
3. easy using and configurating (with an setup data)






Overview about the main functions and content of the scrip packet:

- standard lobby parameters (time, maxscore, ...)
- count flagpoints and flagtouches correct
- automaticly generated outro sequences
- integrated anti-cheating system
- visual ingame overview about the actual mission state all the time
- visual event-info system
- easy mission-configurator system
- pre-configurated settings (different custom flag settings f.e.)





----------------------------------- How to use ---------------------------------------

1. extract the ctf_template.rar to your missions or mpmissions folder

2. open it in the arma2oa editor

3. - create your map (place objects)
- you didnt need flags... all needed ctf objects are already content in the packet

4. open the folder of your mission and configurate the "setup.sqf" and
"setup_description.sqf" how you like it
(you do not need to open and edit any other data!!!)

5. optional: place your own special scripts in the main directory and start them from
the marked position in the "init.sqf"

6. your mission is ready for release!

--------------------------------------------------------------------------------------



<<<< DOWNLOAD >>>>



pls read the hole readme for detailed informations how to use this script packet. the packet contains of the script packet and 2 ready ctf missions with the script packet.



nice day

Edited by [TcB]-Psycho-, 03 April 2011 - 15:04.


#2 -TcB--Psycho-

-TcB--Psycho-

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Posted 04 April 2011 - 10:52

update to v1.02


fixed: dead bodys didnt delete
fixed: setup parameter __CTF_BLOOD__ didnt work
added: option to set the killcam on/off
improved: more performance in main ctf scripts
improved: restructured files




http://upload.g-g-c....ript_packet.rar