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WarFX : Blastcore


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Opticalsnare
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Posted 21 December 2010 - 21:11 #1

BLASTCORE VISUAL EFFECTS PACKAGE



A2 R1
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Speedyshare



OA R1.2
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Temp Key Fix

Blastcore Tracers
Blastcore Tracers R1



Beta Releases
-------------------------

Blastcore : Audio Effects BETA


Blastcore A2 VEP Beta



Requirements
Community Base Addons / CBA
Operation Arrowhead
High-Spec Computer System



OP

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Edited by Opticalsnare, 14 October 2012 - 18:18.
Released A2 VEP R1


Fisgas
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Posted 21 December 2010 - 21:13 #2

Yay! Finally! Well done!

Daniel
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Posted 21 December 2010 - 21:14 #3

Absolute win.

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Posted 21 December 2010 - 21:14 #4

Cheers matey - congrats on the release! :)
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HateDread
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Posted 21 December 2010 - 21:14 #5

Hell yeah! You da man!

EDIT: Will this be supplemented with an update to WarFX? I.e. the inclusion of the spinning fire bug-fix in a signed addon?

purpheart23
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Posted 21 December 2010 - 21:16 #6

Thanks for the hardwork OS!

Oh and Merry Xmas!

Edited by purpheart23, 21 December 2010 - 21:17.
Seasons Greetings.

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tankbuster
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Posted 21 December 2010 - 21:17 #7

I believe I speak for the entire community when i say...

:yay::yay::yay::yay:
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TheCrusader
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Posted 21 December 2010 - 21:18 #8

Amazing, thx man!

soul_assassin
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Posted 21 December 2010 - 21:19 #9

Congrats on the release! @Everyone: This thing will rock your world!

icebreakr
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Posted 21 December 2010 - 21:23 #10

Gotta try this asap. I've been trying out WarFX and the flame of my custom destroyed vehicle's been really strange (looping around, way fast).

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soul_assassin
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Posted 21 December 2010 - 21:25 #11

a thing to try: ram two aircraft on the ground at night. We fell off our chairs when we saw it.

stevedrumsdw
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Posted 21 December 2010 - 21:26 #12

hooray!!!!!!!!!!!!!!!! Thank:yay::yay: you

NevilleBartos
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Posted 21 December 2010 - 21:37 #13

thanks mate been waiting for this :yay:

AnimalMother92
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Posted 21 December 2010 - 21:47 #14

Thank you!
Sorry I wasn't around to test :o

Definitely looking forward to trying this out :yay:
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jeza
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Posted 21 December 2010 - 21:48 #15

Noice work matey!
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mosh
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Posted 21 December 2010 - 21:48 #16

One of the most anticipated mods of the year... thanks, you just made my day. :D

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Gunter Severloh
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Posted 21 December 2010 - 21:53 #17

Ausome!
Great work OS!

question is this for Arma2 specifically, or both Arma2 and OA?
I have all the games and Arma2 but no other BIS games after Arma2, just Arma2 patched to latest.

I tried to load all 4 mod files up and got this message:

addon 'WarfxLighting' requires addon 'CA_E'

then i got this after

Bad version 49 in p3d file 'Warfxpe\particleeffects\universal\explosion_01.p3d'

It must be for CO or OA only cuz I tried the blasstcore,sunlight, tracers, and lighting all seperately and they dont work. dammit.

this is my target line:
E:\Games\Arma2\arma2.exe -nosplash -world=empty -mod=@CBA;@CBA_A2;@WarFX-Blastcore

Edited by Gnter Severloh, 21 December 2010 - 21:57.

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Thread Starter
Opticalsnare
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Posted 21 December 2010 - 21:55 #18

Yup your gonna need OA as its designed for that kinda environment.
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metalcraze
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Posted 21 December 2010 - 21:59 #19

- How do I get the sunflare back?
- How do I get the realistic non-colour night lighting back?
- On M16s the muzzleflash appears in the middle of the barrel
ArmA2: "Doc, I'm wounded, I can barely aim and I'm bleeding badly, come on pull my body out of the harm's way and treat me before I die!"
ArmA3: "You are wounded! Click to instantly regenerate health whenever you feel like it!"

Guess two years post-release aren't enough to make ArmA3 at least half as dumbed down.

Thread Starter
Opticalsnare
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Posted 21 December 2010 - 22:01 #20

- How do I get the sunflare back?
- How do I get the realistic non-colour night lighting back?
- On M16s the muzzleflash appears in the middle of the barrel


You remove the WarFX-Sunlight & WarFX-Lighting.
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