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[SP] Dawn of the Apocalypse (A2)


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#1 Celery

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Posted 17 September 2010 - 08:21 PM

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South Zagoria is being overrun in a massive surprise attack conducted using the cover of a Sunday night when the Christian country is sleeping or otherwise indoors. You are the only one who can alert the sleeping Chernarus and avert total disaster for the CDF and the country's population. This is the prologue and a proof-of-concept mission made by yours truly to a COOP series that is conceived by Zipper5 and me.

Requirements:
Arma 2

Installation:
Put the pbo file into your ArmA 2\MPMissions folder.

>Download version 1.1<

Changelog:
Spoiler


OFPEC review:
http://www.ofpec.com...=details&id=296

Edited by Celery, 17 February 2012 - 12:49 AM.


#2 King Nothing

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Posted 17 September 2010 - 09:42 PM

Hi, this is how my first session went:

Spoiler


I guess this is one of those by-the-skin-of-my-teeth kind of missions. Haven't figured out yet how to complete the first task. Very scary mission too. :)

Oh, and through the mission I had a script error repeating itself. This is from the .rpt file:
Spoiler

I'm running the original Arma 2 with a few addons.
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Single Scenario SP/MP Dynamic Campaign for Arma 2: Combined Operations

#3 Jelliz

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Posted 17 September 2010 - 10:22 PM

.........

Spoiler


Kewl stuff, 10/10.
My missions.

#4 Celery

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Posted 17 September 2010 - 10:34 PM

Hi, this is how my first session went:


The missing weapon thing isn't supposed to happen. Can't say for sure whether it's the addons you're running or a flaw in the scripts. Either way, I resorted to adding the stuff the old fashioned way without a script so it might be more resistant to errors.

Oh, and through the mission I had a script error repeating itself. This is from the .rpt file:


Looks like I put an OA command into an A2 mission, my bad! It's fixed in the 1.01 version that I just uploaded. :)

#5 Celery

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Posted 18 September 2010 - 09:21 PM

Mission updated to version 1.03

  • New enemy type
  • Visual damage feedback
  • Score is updated
  • Fixed a slowdown at the end

Link in first post. ;)

#6 Blackhawk

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Posted 19 September 2010 - 09:16 AM

Brilliant Mission! Although I couldn't complete it, it was just too hard :(
CPU: AMD Phenom II 955 X4 Black Edition
Motherboard: ASUS M5A78L
RAM: Kingston 8GB DDR3
GPU: Gainward GTX580 1.5GB
PSU: Antec 900w HCP
HDD: 500GB
OS: Windows 7

#7 Wolfrug

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Posted 19 September 2010 - 09:48 AM

Awesome!

Spoiler


Regards,
Wolfrug

#8 Celery

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Posted 19 September 2010 - 11:33 AM

Thanks for the praises, it goes to say that my first SP mission ever isn't completely shit. :P

I recorded a playthrough of the mission in case someone wanted to see it:


#9 Laqueesha

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Posted 19 September 2010 - 07:29 PM

One of the hardest community-made missions for ArmA II, that's for sure. I'll give it another go now that it's updated. ;)

Apparently this is supposed to be a prologue for another mission, which one is that?
"The itsy bitsy spoider clicked down the spoider spout."
("Down came the spoider and washed the spoider out.")
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Need a voice actor? PM me!
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My specs:
Spoiler

#10 Celery

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Posted 19 September 2010 - 08:33 PM

Mission updated to version 1.04

  • Fixed a ladder issue
  • Added lights downstairs
  • Tweaked some minor things

King Nothing, please tell me if you run into the no weapon bug again.

Apparently this is supposed to be a prologue for another mission, which one is that?

Finish the mission and you shall know. :P

Edited by Celery, 19 September 2010 - 08:37 PM.


#11 Binkowski

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Posted 19 September 2010 - 08:53 PM

epic. hard as fuck, but fun.
Spoiler
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A3: SP Revenge!, SP Infantry

#12 Celery

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Posted 19 September 2010 - 11:36 PM

Mission updated to version 1.05

Fixed a fatal, yet comical AI behavior bug caused by an addition in 1.04. I hope not many saw it. :rolleyes:

Edited by Celery, 19 September 2010 - 11:40 PM.


#13 CameronMcDonald

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Posted 20 September 2010 - 12:53 AM

Good mission, grand fun.
Spoiler


#14 -DirTyDeeDs--Ziggy-

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Posted 20 September 2010 - 04:55 AM

it always interesting to see what Celery has come up with next. I will DL this for sure.
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#15 Laqueesha

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Posted 20 September 2010 - 05:19 AM

At first, I thought this was going to be like Cobalt or Black Forest. I was expecting Spetsnaz soldiers to come out of the woods. Little did I know, a fucking zombie comes running out of the woods! I fire six shotgun slugs into his chest to no avail. :D

Edited by Laqueesha, 20 September 2010 - 07:12 AM.

"The itsy bitsy spoider clicked down the spoider spout."
("Down came the spoider and washed the spoider out.")
------------------------------------------------

Need a voice actor? PM me!
------------------------------------------------
My specs:
Spoiler

#16 Zipper5

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Posted 20 September 2010 - 11:30 AM

Mission accomplished. :D

#17 Jazzadazza

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Posted 20 September 2010 - 12:48 PM

I swear this mission is impossible......:suspicious:
Jazzadazza [AAF] - Fireteam Leader
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australianarmedforces.org

#18 dale0404

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Posted 20 September 2010 - 02:54 PM

At first, I thought this was going to be like Cobalt or Black Forest. I was expecting Spetsnaz soldiers to come out of the woods. Little did I know, a fucking zombie comes running out of the woods! I fire six shotgun slugs into his chest to no avail. :D


Aim for the head dude! Do you not read zombie novels? I thought everyone knew to shoot zombies in the Cranium!!! :eek:
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#19 Binkowski

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Posted 20 September 2010 - 08:29 PM

this mission is just pure awesomeness.
Spoiler
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A3: SP Revenge!, SP Infantry

#20 Devil Dogs SF

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Posted 21 September 2010 - 12:59 AM

Great mission, I haven't beaten it yet but it has the perfect atmosphere and really makes you fear how many are going to come after you. Can't wait for whatever this is a prologue to.