Jump to content

Search the Community

Showing results for tags 'work in progress'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • BOHEMIA INTERACTIVE
    • BOHEMIA INTERACTIVE - NEWS
    • BOHEMIA INTERACTIVE - JOBS
    • BOHEMIA INTERACTIVE - GENERAL
  • FEATURED GAMES
    • Arma Reforger
    • Vigor
    • DAYZ
    • ARMA 3
    • ARMA 2
    • YLANDS
  • MOBILE GAMES
    • ARMA MOBILE OPS
    • MINIDAYZ
    • ARMA TACTICS
    • ARMA 2 FIRING RANGE
  • BI MILITARY GAMES FORUMS
  • BOHEMIA INCUBATOR
    • PROJECT LUCIE
  • OTHER BOHEMIA GAMES
    • ARGO
    • TAKE ON MARS
    • TAKE ON HELICOPTERS
    • CARRIER COMMAND: GAEA MISSION
    • ARMA: ARMED ASSAULT / COMBAT OPERATIONS
    • ARMA: COLD WAR ASSAULT / OPERATION FLASHPOINT
    • IRON FRONT: LIBERATION 1944
    • BACK CATALOGUE
  • OFFTOPIC
    • OFFTOPIC
  • Die Hard OFP Lovers' Club's Topics
  • ArmA Toolmakers's Releases
  • ArmA Toolmakers's General
  • Japan in Arma's Topics
  • Arma 3 Photography Club's Discussions
  • The Order Of the Wolfs- Unit's Topics
  • 4th Infantry Brigade's Recruitment
  • 11th Marine Expeditionary Unit OFFICIAL | 11th MEU(SOC)'s 11th MEU(SOC) Recruitment Status - OPEN
  • Legion latina semper fi's New Server Legion latina next wick
  • Legion latina semper fi's https://www.facebook.com/groups/legionlatinasemperfidelis/
  • Legion latina semper fi's Server VPN LEGION LATINA SEMPER FI
  • Team Nederland's Welkom bij ons club
  • Team Nederland's Facebook
  • [H.S.O.] Hellenic Special Operations's Infos
  • BI Forum Ravage Club's Forum Topics
  • Exilemod (Unofficial)'s General Discussion
  • Exilemod (Unofficial)'s Scripts
  • Exilemod (Unofficial)'s Addons
  • Exilemod (Unofficial)'s Problems & Bugs
  • Exilemod (Unofficial)'s Exilemod Tweaks
  • Exilemod (Unofficial)'s Promotion
  • Exilemod (Unofficial)'s Maps - Mission Files
  • TKO's Weferlingen
  • TKO's Green Sea
  • TKO's Rules
  • TKO's Changelog
  • TKO's Help
  • TKO's What we Need
  • TKO's Cam Lao Nam
  • MSOF A3 Wasteland's Server Game Play Features
  • MSOF A3 Wasteland's Problems & Bugs
  • MSOF A3 Wasteland's Maps in Rotation
  • SOS GAMING's Server
  • SOS GAMING's News on Server
  • SOS GAMING's Regeln / Rules
  • SOS GAMING's Ghost-Town-Team
  • SOS GAMING's Steuerung / Keys
  • SOS GAMING's Div. Infos
  • SOS GAMING's Small Talk
  • NAMC's Topics
  • NTC's New Members
  • NTC's Enlisted Members
  • The STATE's Topics
  • CREATEANDGENERATION's Intoduction
  • CREATEANDGENERATION's HAVEN EMPIRE (NEW CREATORS COMMUNITY)
  • HavenEmpire Gaming community's HavenEmpire Gaming community
  • Polska_Rodzina's Polska_Rodzina-ARGO
  • Carrier command tips and tricks's Tips and tricks
  • Carrier command tips and tricks's Talk about carrier command
  • ItzChaos's Community's Socials
  • Photography club of Arma 3's Epic photos
  • Photography club of Arma 3's Team pics
  • Photography club of Arma 3's Vehicle pics
  • Photography club of Arma 3's Other
  • Spartan Gamers DayZ's Baneados del Servidor
  • Warriors Waging War's Vigor
  • Tales of the Republic's Republic News
  • Operazioni Arma Italia's CHI SIAMO
  • [GER] HUSKY-GAMING.CC / Roleplay at its best!'s Starte deine Reise noch heute!
  • empire brotherhood occult +2349082603448's empire money +2349082603448
  • NET88's Twitter

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Yahoo


Jabber (xmpp)


Skype


Biography


Twitter


Google+


Youtube


Vimeo


Xfire


Steam url id


Raptr


MySpace


Linkedin


Tumblr


Flickr


XBOX Live


PlayStation PSN


Origin


PlayFire


SoundCloud


Pinterest


Reddit


Twitch.Tv


Ustream.Tv


Duxter


Instagram


Location


Interests


Interests


Occupation

Found 4 results

  1. I am announcing today that me and Matchbox/M.Nelson are going to be making an MQ-25 for ArmA 3. the drone will hopefully feature a full rearming menu,Lesh tow compatibility, an Eden menu fold wings option, USAF refuel compatibility, a fully functional weapon bay, and lastly to be able to land on the Nimitz and take off of the Nimitz. As of right now we are just starting to project and don't have any photos to share with the community. if there is any reasonable suggestions or pointers for this up coming mod please don't be afraid to post them P.S. this is also our first mod so this might take awhile so bear with us ;) and since this is our first project we will be getting some help from some of the better known content creators in the community Edit: X-47B was renamed to MQ-25 Stingray
  2. Hello humans! So, i worked on a ship mod when i was in high school, and you may have seen it on the workshop or other places. I'll be honest i guess, it looked like a highschooler did the model and texture work, and i want to put out better. What I've decided to do is update the graphics and scripts of the 'Demise' Operations Vessel. The demise was designed to be a mobile platform for all sorts of coastal operations, with an armament designed to take out small ships and coastal armour, while still being durable and such. To make the vessel more realistic, I've decided to scrap the armament of the old mod and use weapons used by navies around the world. I've also redesigned the inner workings to accommodate the inner engineer within me (interconnected ventilation systems, wiring, etc.). What I hope to end up with is a ship that can be used by any Arma unit, and not just the ones who partake in naval combat. Proposed features (in order of importance): Some Screenshots so far: If you have any recommendations or suggestions for ship systems, feel free to leave em here. I'm also a university student so i may not have time to work on this from time to time. Also, if you wish to help with the mod, feel free to pm me. Thanks!
  3. Hello guys, I m writing a script similar to Murklors Editor based AI spawn script by trigger for Arma 2. My script should be able to handle any kind of vehicle and unit and its waypoints. Mission designers could use it to place their stuff in the editor and let be deleted what they want at any time and let it spawn again at the time in mission they want to. If the script is finished it should feature some modes. Modes: 1. Trigger mode: Stuff is deleted at mission start and is spawned by trigger. This should be the easy way for guys with less scripting knowledge. They just put a command at the init line of one unit of the group they want to be handled and it should be spawned if the specified trigger fires. 2. Manual mode: Mission designer takes full control and deletes the stuff he wants at a time he wants to and spawns it at another time with the use of my scripts. 3. Script creation mode: Mission designer first specifies the stuff to handle. Starts the mission in editor and my script is creating a spawn script and copies it to clipboard. Now mission designer can paste it to a file and use that for spawning. Please tell me if u have ideas for other modes the script should feature. Upto now I started with storing all information of a unit before deleting it with this script: What I want to know about this script is if u have ideas for mor information which could be stored in the array. I want the script as resilient as possible against all modifications which could be done before unit is deleted. So any modification should be stored and reset after spawning the unit. Actually I ve no loadout storing implemented. That will be done later. So tell me your ideas about all other informations I ve not covered yet annd could be stored for a unit. EDIT: updated script with new element of info array. TODO list - updated regularly @foxhound I appreciate your work very much but this link is not a public release. Its just a PRE-ALPHA drop for the readers of this topic only: Sarogahtyps Spawn Script Creator 0.2 - PRE-ALPHA Description:
  4. ARGENTINE ARMED FORCES PROJECT Hello, i'm very proud to present my mod in which i'am recreating the Argentine Armed Forces, is in beta stage right now, but will soon be available. This will include the three forces and its divisions, Army, Navy and Air Force. + The main objective is to achieve a realistic representation with amazing quality, this includes units, vehicles, aircraft, etc. Pictures: 601° Commando Company Amphibious Commandos United Nations Naval Aviation Command (COAN) Soon I will update the post with more information and more pictures. Greetings to everyone!
×