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Found 3 results

  1. Please use this thread for discussion specific to the Jets DLC. Content is already available on Dev-Branch for you to try and if you have any feedback or suggestions please feel free to post them below. Please remember that the content is still in beta and the preferred method of reporting issues is the Feedback Tracker. Thanks!
  2. Jets - Performance Tests

    All aircraft began on the ground with full fuel and all tests were performed with at least 75% fuel. All aircraft were flown on the same day on the same terrain at the same time by the same pilot (Wake Island, default time/day, me) All tests averaged over at least 3 runs, Roll median at 5 Controls were mouse and keyboard with default curves All planes were relieved of ordnance but had full guns and CM, Shikra and Wasp were stealth and had no external pylons, Buzzard had no gun pod PERFORMED ON 12 MAY 2017, ALL NUMBERS SUBJECT TO CHANGE Oukej states that any major flight model changes will not occur between now and launch so this is it UPDATE 12 MAY The big re-test, numbers final until FMs are altered further Fighters & Sentinel CAS
  3. All aircraft began on the ground with full fuel and all tests were performed with at least 90% fuel. All aircraft were flown on the same day on the same terrain at the same time by the same pilot (Wake Island, default time/day, me) All tests averaged over at least 3 runs, roll median at 4 Controls were mouse and keyboard with default curves PERFORMED ON 18 MAY 2017, ALL PERFORMANCE NUMBERS ARE SUBJECT TO CHANGE UPON RELEASE
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