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Found 5 results

  1. Hey folks, after posting teasing pictures in the ArmA 3 Photography thread for a while now, I decided that my first add-on is good enough to have a public beta test. This little add-on depicts the Afghan National Army and Police, including the ANA Commandos and Special Forces. It is based heavily on other mods/add-ons done by the community and has a lot of requirements, but quite frankly: I was kind of bored by all the reskinned vanilla content add-ons out there. More pictures: Credits: Since I have only done the config and (most of) the textures, there is a long list of people I have to give credit and thank for their generous permission to use their work: - First of all, the outstanding Team of the Red Hammer Studios for most of the gear and weapon models and textures - the Serbian Armed Forces Mod for the uniform model (included in RHS GreF) - road runner for the MICH2001 models - Adacas (and the other authors who contributed to his work) for the Military Gear Pack - Adacas again for help with the config - Robert Hammer for his M16s and nice weapon accessories - toadie2k for the SAW add-on - evrik and 3CB for beta testing Please note that this is a beta release that was only tested by a small circle of people. There will most probably quite a few bugs! Known issues: - "No entry 'bin\config.bin/CfgWeapons/ItemInfo.scope'." error caused by RH's M4/M16 add-on - "Cannot load terxture 'milgp_facewar\textures\f_half_face_cover_rgr_co.paa'." error caused by Adacas' Military Gear Pack - The ANA vests still have the handgun proxy, but no holster. Nothing can be done about it, since I can't change the models. - many requirements, I will try to reduce them (for example I can drop the M4/M16 pack once RHS adds their own M16 to their mod). The requirements: Download link for beta 0.4.2: https://drive.google.com/open?id=0B78y5Tai3PVRdm5wNXppNENmaGM ArmA3.de: http://arma3.de/include.php?path=download&contentid=4698 ArmaHolic: http://www.armaholic.com/page.php?id=31668 Disclaimer For personal entertainment purposes only. Not for commercial use! Do not edit and redistribute without permission of the author. Creator claims no responsibility for any damages this add-on or mod may cause, use at your own risk.
  2. I Proudly Present TUNISIAN ARMED FORCES MOD After Hard Work and Lot of time i finaly release Beta Version For Tunisian Armed Forces Mod the mod Includs : Infantry SPECOPS Cars : Oshkosh MRAP Truck : Hemtt Tank : Leopard 2 Revolution Armed Boats Pilots UH-60 Helicopters ALCA Fighter UAV F-16C Flags Some Music TAF Mod Requirement 1 ACE + CBA ( optionnal i never test it without them ) 2 RHS USA 3 NIARSONAL Steyr + M60E4 + FN MINIMI 4 F-16 Standalone 5 UH60 + NH90 7 TMT MOD Credits to respective of Addons owner i inherite and sorry for not posting picture now because i'm using laptop low graphics and if anyone that gonna download my mod share HD picture very welcome to post pictures and anyone gonna download my mod and find a bug or error just report it and post here or to my Facebook page Download Link Google Drive Download Link Support me if possible : this my donation link or mail : mootazkhelifi0@gmail.com
  3. In this thread we'll post announcements about Experimental Ports updates. This thread itself will remain closed to allow for a clear overview of announcements, please feel free to discuss these updates here.
  4. Today we're opening the public beta for the experimental client ports of Arma 3 to Linux and Mac. Please carefully read this overview page for the details, limitations and a F.A.Q. You can also contribute to the documentation here, and of course report issues on the Feedback Tracker. Feel free to discuss the ports in this thread generally, or open specific threads in this forums category. We're keen to learn how the ports work on your specific hardware / drivers / distributions. Please let us know about both your bad and good experiences as well. Even though there are some significant limitations, we hope this gives some of you a taste of Arma 3 on another platform than Windows. Enjoy!
  5. Sometimes it's useful to discuss updates to the Steam Development branch in one centralized place. Let's use this thread for that. The changelog thread can stay clean and do its thing. It mainly serves for our team to rapidly see if a daily update is very broken or very epic :ph34r: Actual issue reporting should still happen via the Feedback Tracker of course. Thank you!