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Found 16 results

3. ## Audio Tweaking (dev branch)

The audio changes which delayed Development branch updates are now partly published. As with most of these large tasks, this is ongoing work and so the current state is not considered final (in some places it may be worse for a little while). Effectively the core foundations are in place and now each individual asset needs tuning and fixing. We feel it will improve the soundscape in the final game :622: Senior audio team member OndÅ™ej MatÄ›jka goes over the details:
4. ## Forcing audio volume settings on players

Hey all, I am currently preparing a mission which will feature a background music and ambient sounds. I would like to make sure that all the players hear it in case any of them had the music settings turned down to 0%. Is there any way to force audio volume settings on the players via a script or some addon so that I would be sure they can hear the music? Cheers, Adam

Hi. How can I send some audio message in group channel, like "Get in that vehicle"? Edit: I mean just play a sound, no groupchat or action.
6. ## Audio Static w/ Massive Frame Drop

Hey guys, So I have a glitch where whenever I am in a helicopter, vehicles, or a very tight area (like buildings or places with lots of echo) there is a loud static and "popping" sounds followed by a massive drop in frames. The glitch will go away if in 3rd person or in 32 bit arma, but I would like to be able to use 64 bit arma. I would like to elaborate on my term of massive frame rate drops, my frames will go from 60, all the way down to 1 or it will freeze entirely, so it makes first person unplayable. I have tested increasing sound sources from highest to lowest with no fix, I have tried most everything under the sun. People say that this issue is a Logitech headset only issue and I can confirm that that is false to an extent. I use Corsair VOID gaming USB headset and this issue persists. I have had this glitch for at least 6 months. Hardware: AMD FX-8350 (CPU) ASUS 970 PRO gaming AURA (Mobo) G.Skill Ripjaw DDR3 2x8 Gb RAM (RAM sticks) ASUS GTX 970 STRIX (GPU) Corsair VOID gaming USB Headset (Headset) (8 channel, 16 bit, 48000 Hz) (It is stuck on that setting btw) Thank you for taking the time to read.
7. ## All sound from PC cuts out when i launch arma

Everytime i launch Arma 3, when i press play on the launcher, or launch from the arma 3 folder in steamapps, all sound on my system cuts out. Discord, youtube, anything, including the game just cuts out. I am not sure what causes this bug, but it is very annoying as i can't play the game (Unless i want to play without sound). What i also find wierd is that i have to then close and reopen apps such as discord to hear and to make my mic work, it mutes my mic.
8. ## An Annoying Audio Bug

Hello there great community of Arma! I happened to experience this strange audio bug during my last sessions of Arma, and I'd like to ask, if anyone else experienced something familiar, and if so, did anyone managed to fix it. Here's the video of bug, it'll be better than making an effort to explain it with words: I'm using Dynasound+Enhanced Soundscape, and I feel that it started to happen more frequently after recent updates of Arma.
9. ## Audo Language of character

Hey all- TL;DR - Character _was_ speaking English, then last night when I went to play character was speaking French. Halp! So I've played the Arma series off and on over the years and I seem to remember running into this issue some years ago in Arma 2, but can't for the life of me find a setting to have "ALL" audio as English only. IIRC, in A2 there was a setting that had to be set for your character as well as the AI units to speak English in the voice over. Somehow, that has been set correctly on Arma 3 on my machine since I downloaded it day 1, but yesterday it got switched? Relevant info: Playing Antistasi - Warlords of the Pacific (Playing as independent) Mods: CBA_A3 ; Dynasound 2.0 Sunday: First day back and playing, char speaking English calling targets, regroup etc. Monday: Log back in, char speaking French calling targets, regroup etc.
10. ## Very weird sound problem with the Logitech G430

Hello there, I bought a new Logitech G430 Headset today and I have a very weird problem: Whenever I drive a car in first person, my frame-rate drops to one or two and the screen starts to freeze. This is ONLY in Arma 3, ONLY in First Person and ONLY in Cars. I don't know whats wrong but since I frequently drive cars in Arma and also in First-Person it's really annoying, especially when I'm forced to first person and driving alone it makes the game unplayable. I tried various stuff that may fix this but nothing worked yet. Any Ideas or where I could continue troubleshooting? CPU: AMD FX-8320E Mainboard: ASRock 990FX Extreme6 GPU: AMD Radeon R9 390 Headset: Logitech G430 OS: Windows 10 64-bit
11. ## Grenade pin pulling sound not working?

Hello. I'm trying to make the grenades play a pin pulling sound when you throw them. This is what I have: But for some reason it doesn't seem to be playing. Can anyone spot something wrong here or help me out?

13. ## No sound after joining server

Hello, I just bought arma 3 and i started playing the campain and everything was fine but then when i went into the multiplayer i joined a server and lost all the sound (menu music, sfx ...) i then disconected frome the server but the sound didn't come back and i had to restart arma to regain the audio... I tried changing the cpu count and all but nothing changed and it does it on every server ... I loved arma 2 especially for it's multiplayer :wub: and now arma 3 looks epic but i can't experience it without any audio! Anyone know how i can fix this ? <_<
14. ## [Feedback] Distant gunshots are still pretty bad

While the not-so-recent sound update dramatically improved the quality of sounds, especially gunshots, in ArmA3 by adding a very nice dynamic echoing system, the actual gunshots of certain weapons still feel very lackluster. In particular, one of the biggest problems (in my opinion) is the sound of heavier weapons. While the marksman DLC gpmg's sound okay, most of the other weapons, including the vanilla .50 HMG and the GMG sound... less terrifying than they should. I'd like to use an example of what I consider to be one of the best heavy weapons sound effects system, the ArmA2 mod ACEX_SM. If you want an example, the following link contains some audio from ArmA2's acex_sm sound mod. The heavier weapons are more deep and sonorous, and you can EASILY tell the direction in which they are firing from, even with youtube's stereo audio compression. You only need to listen for a few moments for this to become abundantly clear. In comparison, ArmA3's lmgs and hmgs sound considerably more ambiguous. The sound of the supersonic rounds snapping overhead is excellent, but the attenuation of the source gunshots is unrealistically exaggerated. It takes a significant amount of experience for a player to estimate which direction they are being fired at from, and even then, visual cues are vital in determining the source. As an example; I note that this is a particularly poor example, as I am unsure of the nature of the weapon being used to fire at the soldier in cover, however, it's quite clear that the snaps dramatically overwhelm the audio of the weapon being fired. Also, the snaps are the same in sound regardless of the caliber of weapon being fired. (A 40mm cannon round whizzing overhead sounds identical to a 5.56). The source of the shots cannot be audibly gauged. Credits to ShackTactical and Dslyecxi for the footage. I used it in the context of education and feedback, I'm sure they won't mind.
15. ## Audio Crackling

Hello! While playing Arma 3 I noticed strange crackling/popping noises in the menu and in-game when there were a lot of background sounds around (e.g. driving a car offroad). I found a video of someone else on YouTube who had the same issue: Arma 3- Crackling and Popping Audio - YouTube â€‹I originally thought that this was related to some driver of mine causing dpc latency spikes. According to LatencyMon it indeed was. I updated all my drivers, my BIOS, changed power plan settings, and I even did a clean install of the OS and I still haven't gotten to the bottom of this. But just to make sure, I installed Arma 3 on a second pc and it had the same audio glitches (and latency Spikes). The only connection I could imagine would be Windows 10, which I installed on both machines. I am puzzled as to how this is even possible so my best guess is that it must be a compatibility problem. Is there anyone else here who is experiencing audio popping during gameplay and has Windows 10 installed? Thanks for the helpâ€‹
16. ## Getting two errors when trying to start server, quick fixes.

I've troubleshooted so much today it's amazing. So here we go - Quick and easy. Issue #1: jordan@jordanserver:~/arma2arrowhead$sudo ./arma2oaserver check ArmA 2 directory: OK Server executable: /server ERROR! Port number: 2302 Config file: OK PID file: /2302.pid RUN file: /2302.run Issue #2: jordan@jordanserver:~/arma2arrowhead$ ./server Data file too short '/home/jordan/arma2arrowhead/pmc\addons\ca_pmc.pbo'. Expected 1234612782 B, got 115987 B Segmentation fault (core dumped)
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