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ghost_o

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About ghost_o

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    Lance Corporal

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  1. ghost_o

    BWMod

    There is still a long way to go until the release of version 2.7 and unfortunately you will have to be patient. Nevertheless, today we can present you with the "HK P11", a small addition to our arsenal, which our Utum has created. You can follow more of Utum's work on his Arstation page (https://www.artstation.com/miguelngelgallardo) In due time we will give you further insight into the content of version 2.7.
  2. ghost_o

    BWMod

    Version 2.6! We are pleased to announce the official release of BWMod version 2.6. This version adds a rather unique vehicle to the BWMod arsenal - the mine scatterer Skorpion. The Skorpion has launchers mounted on both sides that can fire a total of up to 600 "AT-2" anti-tank mines. Depending on the programming of the fire control system (EPAG) a barrier minefield of up to 6,000 m in length can be placed. How exactly the firing of mines with the EPAG works can be found in the attached documentation ("Guideline on EPAG"). Besides the Skorpion various fixes and adjustments are also part of this version. Some of you will be happy to hear that the UH Tiger now finally has the "dynamic loadout" function added. The download of version 2.6 is available via our homepage and the Steam Workshop. Changelog v2.6
  3. ghost_o

    BWMod

    A month ago, we expanded our arsenal with version 2.5. Of course, the work on the BWMod does not stand still and we continue to work on new content. We are pleased to to present yet another vehicle to you today in a short status update. Even though there is still a lot of work ahead of us, the mine scatterer Skorpion will be part of version 2.6. Of course we will keep you informed about further developments!
  4. ghost_o

    BWMod

    More than 4 months have passed since the release of version 2.4.1. We continue to work intensively on a new version and thus of course also on new material. We are happy to present you today in a short update first pictures of a new vehicle - the NH 90 in the TTH version. The NH 90 should close another important capability gap. However, there is still some work to be done until the next version is ready. We will inform you about further developments in due time.
  5. ghost_o

    BWMod

    V 2.4.1! With the just released version we have fixed some problems that occurred especially with the last released version. The download and changelog are available via our homepage and the Steam Workshop. Download: Changelog:
  6. ghost_o

    BWMod

    Version 2.4! We are happy to announce the official release of BWMod version 2.4. Over the last months we have already kept you informed about our progress - now you can see the results for yourself. Beside the Panzerhaubitze 2000, the MULTI A4 FSA with exchangeable flatbead, ammunition, repair and tank containers, winter camouflage for all vehicles and the MP7A1 with new attachments, of course, various adjustments have been made and bugs have been fixed. Important note: the ACE3-BWMod-compatibility-mod is now an integral part of the BWMod and does not have to be loaded as a separate modification. Also, the ACE compatibility will automatically activate or disable itself when ACE3 is loaded or not loaded.
  7. ghost_o

    BWMod

    Recently we have already introduced the MULTI A4 FSA, which will be available with the upcoming BWMod version 2.4. Today we are happy to present you the previously announced and fully functional interchangeable loading system. With this system container modules can be loaded and unloaded quickly under protection. In addition to the flatbed and the ammunition and repair container, the new tank container will be added, as shown in the video.
  8. ghost_o

    BWMod

    Follow us on Twitter! We would like to inform you that we are now available on Twitter. In addition to our previous channels, we will also inform you there about the current development status of the modification and keep you up to date. https://twitter.com/bwmod_arma
  9. ghost_o

    BWMod

    The work on BWMod-version 2.4 is in full swing. Today we are happy to present you another feature of the upcoming version. The HK MP7A1 has been completely redone so that it will no longer be used as a secondary, but a primary weapon instead. Furthermore, the B&T Rotex-II silencer as well as an riser mount for the Zeiss RSA-S optic will be available for the MP7A1.
  10. ghost_o

    BWMod

    In addition to the development of the previously shown MULTI A4 FSA and Panzerhaubitze 2000, we are of course also working on various enhancements Because of frequent request we will provide a winter camouflage for all ground-based vehicles with the upcoming version.
  11. ghost_o

    BWMod

    We are happy to present you another vehicle in the ranks of the BWMod that has been in development for quite some time and will be available with the upcoming version. The MULTI A4 FSA has a functional and fully animated interchangeable loading system, which can be used to pick up and quickly exchange a variety of containers. A flatbed for loading up vehicles as well as ammunition and repair containers are already done. More container systems are planned. A remote controlled light weapon station equipped with an MG 3 can be used for defense purposes.
  12. ghost_o

    BWMod

    The time since the last update we have of course not spent completely idle. Even though there is still a lot of work ahead of us, we can already present you a vehicle that has been in our development for a long time and has been requested by many for years. In the upcoming version the Panzerhaubitze 2000 will be added to the BWMod. In due time we will inform you about further developments. We would also like to point out that we are still looking for support. Especially 3D-Artists and 3D-Animator are highly wanted.
  13. ghost_o

    BWMod

    We have both on our very long list, but there are currently no plans to model them.
  14. ghost_o

    BWMod

    Our list is currently not up-to-date and missing the new stuff. We will update it and let you know when it´s finished.
  15. ghost_o

    BWMod

    Version 2.3! After the announcements of the last weeks we can finally present you BWMod version 2.3. With this version you will have access to some new weapons and a new vehicle - the Dingo 2. In addition, various bugs have been fixed and adjustments have been made. Found bugs can be reported via our bugtracker (https://git.koffeinflummi.de/bwmod-team/bwa3-public/-/issues) Our work on the next version is already in full swing. We will share news with you in due time. Until then we wish you a lot of fun with version 2.3. All changes can be found in the changelog:
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