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      Bohemia Store Steam Redeem   06/24/17

      We started experiencing problems with the Steam redeem from our Store on Friday June 23rd.   For anyone that got affected by this, please go to your store account, after you select the product you purchased, you should see your steam key with a link to a how to article to activate it manually through Steam.   We apologize for the inconvenience.

nark0t1k

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About nark0t1k

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core_pfieldgroups_3

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  1. Some server add profile variable, then one of these is blacklisted of many server using same Befilter. Try to delete or create a new profile, also remove all your mod.
  2. Exact same problem here, anybody have fix for this? Will be nice if you can share steamcmd line ... I try my self, not working and try afevis steamcmd line not working too :/
  3. @road runner Sorry for this mistake ... fail copy/paste :/ I edit my post.
  4. Found this with a kind of bug Basic Vanilla Arma 3 "Integrated_NVG_F" This is a NVGoogles like classic NVGoogles but bordless player addItem "Integrated_NVG_F"; Give you item.
  5. Not update since long time but ... allready get this problem ... What about server doesn't user client side mods ?
  6. What about setting for server? Currently use tbbmalloc (cma) from And start param: -malloc=cma -enableHT -config=cfg\config.cfg -world=empty -servermod=@A3Log;@asm;@infiSTAR_A3; -nosplash -noSound -noPause -loadMissionToMemory -nologs -enableHT -autoinit (Yup no log server side but... these spam make me fool ^^, already done topics about this) Also no custom -cfg atm for for test Also some tutorials tell to use BIstudio.wiki a écrit : profiling branch (special performance + profiling build) requires access code: CautionSpecialProfilingAndTestingBranchArma3 http://steamcommunity.com/sharedfiles/filedetails/?id=791321243 This profiling branch is good/same/worst than last dwarden binary build ?
  7. @road runner Just a kind of troll level 1 ;-) don't care about this, i just repport and hope message will be removed.
  8. Hi I'm looking for stopping automatic group message (Regroup, ect....) I allready stop voice message but can't stop text message :/ I use player setVariable ["BIS_noCoreConversations", true]; 0 fadeRadio 0; enableRadio false; enableSentences false; player setVariable ["BIS_noCoreConversations", true]; 0 fadeRadio 0; enableRadio false; enableSentences false; On each client to disable them Also try to drop radio ... But these message continious to spam my systemchat :/ Any tips are welcome.
  9. It's a default mission ^^
  10. Thanks for this Already see that but ... fail when translating :/ think verifySignatures = 2 make more desynch :s.... Will test this and post rapport about it ...
  11. Thanks Any other way to test performance about "spawn" script? waitUntil with sleep 0.2 or for "_i" from 0 to 1 step 0 with sleep 0.2 :/ ? EDIT: I'm looking about wich method use lower CPU for client :)
  12. Hi everyone, I'm looking to optimize my script according with https://community.bistudio.com/wiki/Code_Optimisation But get some trouble for testing script with BIS_fnc_codePerformance Anybody can explain how can i test some different script ? _handle = ["Coucou",false,5,0.01,0.26,"AinvPknlMstpSnonWnonDnon_medic_1"] spawn life_fnc_handleProgressBar; waitUntil {scriptDone _handle;}; or _handle = ["Coucou",false,5,0.01,0.26,"AinvPknlMstpSnonWnonDnon_medic_1"] spawn life_fnc_handleProgressBar; waitUntil {sleep 0.2;scriptDone _handle;}; VS _handle = ["Coucou",false,5,0.01,0.26,"AinvPknlMstpSnonWnonDnon_medic_1"] spawn life_fnc_handleProgressBar; for "_i" from 0 to 1 step 0 do { if(scriptDone _handle)exitWith {}; sleep 0.2; }; ??? and can i test somethink like full script (like life_fnc_handleProgressBar) ? I try to test with ["[""Coucou"",false,5,0.01,0.26,""AinvPknlMstpSnonWnonDnon_medic_1""] spawn life_fnc_handleProgressBar;"] call BIS_fnc_codePerformance; But result Look like .... doesn't take time :/ Any help or tips are welcome :-)
  13. This is a miss post ... Problem sovled sry for this mistake.
  14. Hello I get a problem during my HC implementation testing. Working on a Life mission My HC work fine first time it's connect all script call with remotexec(Call) on HC work. If my HC was disconnected and auto reconnect some remotexec(Call) doesn't work anymore. Remotexec(Call) in NPC init started fine Remotexec(Call) in consol start fine Remotexec(Call) in script doesn't start I use diag_log on early script called by HC for testing this. HC ID is store and broadcast in HC_Life (use diag_log format for check) Here is a short example of a Remotexec(Call) [] remoteExecCall ["HC_fnc_spawnVehicle",HC_Life]; When HC first connect HC_Life = 3 All script work well HC disconnect/reconnect New HC_Life = 5 In consol: hint format["%1", HC_life]; show me: 5 In script: diag_log format["%1", HC_life]; show me: 3 Then remotexec try to execute this on bad ID ... Any help, tips, thing to try are welcome ! Sry for my bad language, try to do my best.
  15. Hello I get massive message in serveur RPT with these kind of message 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending 22:19:32 Server: Network message 46f9b8a is pending Here is the full RPT server file http://www.filedropper.com/arma3server2016-10-1718-00-11 Basic2.cfg // STANDART SETTING language="French"; adapter=-1; 3D_Performance=1.000000; Resolution_W=800; Resolution_H=600; Resolution_Bpp=32; // CUSTOM SETTINGS MinBandwidth = 107374182; MaxBandwidth = 262144000; MaxMsgSend = 512; MaxSizeGuaranteed = 512; MaxSizeNonguaranteed = 256; MinErrorToSend = 0.002; MinErrorToSendNear = 0.01; MaxCustomFileSize = 0; Start Batch == "arma3server.exe" -port=2302 -malloc=xtbbmalloc -maxMem=8192 -name=Kavalash -exThreads=7 -enableHT -config=cfg\config2.cfg -cfg=cfg\basic2.cfg -world=empty -bepath=C:\kavalashlife\battleye -servermod=@A3Log;@asm;@infiSTAR_A3; -nosplash -noSound -noPause -autoinit Any tips to reduce these spam message are welcome (Allready use dwarden binary perf build) Thanks for your help