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About bek

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    Fulfilling my purpose so I can go away!

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    Existence is pain to a meeseeks.
  1. RHS Escalation (AFRF and USAF)

    You set it in the RHS game options button in the arma 3 menu. By default it is numpad /
  2. RHS Escalation (AFRF and USAF)

    I thiiiiink you can use steam workshop downloader for that: http://steamworkshopdownloader.com/
  3. RHS Escalation (AFRF and USAF)

    Entitlement detected; insert coin(s) to continue
  4. RHS Escalation (AFRF and USAF)

    More optics: and to pre-empt the question: What about the magnifier!? Not made yet, maybe later, certainly not in 0.4.3.
  5. RHS Escalation (AFRF and USAF)

    Another dynamic loadouts gif, though I don't think this one includes all possible weapons, I might've missed one or two.
  6. RHS Escalation (AFRF and USAF)

    Mirror from twitter; gif showing Dynamic Loadouts on the Mig-29:
  7. RHS Escalation (AFRF and USAF)

    It works the same; there is only one 'adapter' attachment which when combined will give you the rail, either the NPZ or the B-13 depending on the weapon.
  8. RHS Escalation (AFRF and USAF)

    Since I don't recall teasing this here yet:
  9. RHS Escalation (AFRF and USAF)

    Yes. Underneath it has the same muzzlebrake from the IV8888 video.
  10. RHS Escalation (AFRF and USAF)

    I thought about having it collapse when you holster, but it didn't seem that important. While it would be neat to be able to adjust the stock for less clipping no matter what backpack or vest you have on, I don't think there's any easy way to do that.
  11. RHS Escalation (AFRF and USAF)

    Did someone say GREF? If you watch IV8888 on youtube you might see something familiar in the next GREF update... (No ETA yet) (With extra special thanks to clima_x for making the suppressor cover highpoly, without which the suppressor wouldn't exist)
  12. RHS Escalation (AFRF and USAF)

    @MrFies I've added Blastcore to the server keys, let me know if there are any problems with it (I haven't tested it myself yet). I also added Dynamic Combat Ops (Malden and Altis) to the rotation.
  13. RHS Escalation (AFRF and USAF)

    It shouldn't be doing that. What exact attachment are you using that gets swapped out to the BIS flashlight, and are you running the latest version of RHS from the workshop? Because I'm trying it right now with the Perst3/2DP combination and it's swapping between the laser and flashlight as you'd expect. Uh, because those are the two options that exist? You pick whichever you would like the initial (default) behaviour to be - either flashlight default, or laser default. Either can be toggled to the other functionality using the key.
  14. RHS Escalation (AFRF and USAF)

    You should look at the RHS options in game, because that's already a thing.