HN Cummings

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About HN Cummings

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    Private First Class
  1. Completed tasks during the mission as well as the first assigned task in the briefing screen are missing their title and description and is of a common occurrence. Note that some tasks that are assigned during the mission also have their titles and description missing.
  2. Some of the sights are set to ranging at 100m instead of 300m e.g. ACOG sights; I don'y know if this issue has been reported or is able to be fixed. Just to let you know :) Keep it up Robert!
  3. Does anyone have any issues with VAS? The weapon attachments don't seem to show up.
  4. Opticalsnare I have used this mod since it first came out and I'am happy to say good job :cool: Just one issue that I'am having with the new version is that the AGM weapon overheating smoke appears below the barrel :( I don't know if it is something that can be fixed by you or has to be done by the AGM Team :eek: Anyway keep up the good work and best of luck for future updates ;)
  5. I would love to have a push-to-hear function as I do use a lot of push to talk. Thanks for heads up man :).
  6. Hey ACyprus I love the mod and it is something that me and others have been wanting for a long time in MilSim ARMA. I hate to be the bad weather but I can't seem to configure the keys on my mouse to the addon keys. If there is any solution that would be great but keep up the good work. :ok:
  7. Hey Opticalsnare. I have really been enjoying Blastcore but I just seem to face one problem which me and my clan would love to have. That problem would be the ability to have the effects modular e.g. Smoke, Impacts, etc. I love the smoke but I don't want the rest of the particles. If you have the time or could point me in a direction that would be fantastic. Thanks man and keep the work up.
  8. Hey Koffein man I'am really enjoying your modification and I hope for it to grow in content and to be a replacement for ACE unless they release it as well. I just have one issue and that is there are a few mods that seem to conflict with some of the features of the mod and the only one I can spot causing issues is the DFS Third Person modification that when I go into 3rd person the screen turns white and sound cannot be heard.
  9. Hey Shay I'am having trouble with trying to get Zeus to work with Vanilla ARMA 3 especially in the campaign (as my friend has asked me) as units won't show up and if possible is there a way to remove VAS from MCC? Though keep up the good work and hoping to see more potential with MCC soon. :)
  10. Cheers Shay for the response and best of luck with your next update...:cool:
  11. Is there anyway to edit or remove the VAS system in MCC as it does conflict with some issues as all addons are present in the VAS Box and it loads very slowly. If there is a fix to this that would be awesome.
  12. Hey man I had a look at one of your issues with the IND vests clipping through the BLUFOR uniforms and the issue is that they are both not fully compatible as the uniforms do not reshape to fit the uniform without clipping. I would really like the vests and sure would many others as that vest is the closest representation to today's USMC vest not the one that BLUFOR uses. But if you would get back to me on that one that would be awesome. Cheers man and keep up the good work on this mod man.
  13. Thanks guys I have got it to work... Much appreciated...
  14. Farooq this is one of the awesome revive scripts that I have come across fro ARMA 3 and I would really hope that you can keep on working on it. I have had an issue with running the revive script with ALIVE which in a case of getting knocked down the game does a random thing by putting you in a 'setCaptive true' mode which can be a bit frustrating. I do not know if it is me that is doing something wrong or if the two things collide. If you could help me fix this issue or to possibly fix in a near update that would be grand.