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biaccdeleted2

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About biaccdeleted2

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    mattkarnes2010
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    ma77h3hac83r
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  1. OPerators eXtreme Tactical Addons

    Not really sure yet but i have big ideas for the project so stay tuned. Should be fixed now. Thanks for letting me know. Not sure what part of don't reupload or mirror without my permission is hard to understand but kindly please remove this from Play withSIX.
  2. Hey guys, I have gone and done a few tutorials on how to retexture items and how to get them into the game so that you can use them. I know that it is more of how my process works but it is efficient and so far hasn't failed me. If you have any questions or comments or what to learn more just send me a PM. You can also find me on the ArmA subreddit at u/ma77h3hac83r. Part 1 covers how to get the files into a workable format Part 2 covers texture process and techniques. Part 3 covers config writing and practices.
  3. Check this wiki page out to see if it helps at all. Characters And Gear Encoding Guide
  4. Hhhhhnnnggggg. Damn that looks sexy!
  5. June 1st can't come soon enough! Keep up the amazing work!
  6. I was having the same problem with my groups server not showing up in the server list as well. Our fix was to make sure that Arma3server.exe was allowed through the firewall as well as Arma3launcher.exe. Both need to be added to the list of allowed programs to bypass windows firewall. If unsure how to do that for either a dedi server or on your own machine just google how to add program to windows firewall or something like that. Hope this helps.
  7. Custom uniform - Does not work?

    Hmmm. Take a look at this at see if you can't find the problem. Arma 3 Characters And Gear Encoding Guide
  8. This looks really awesome! I've been looking for something like this for a while for my group and I think this will do. Keep up the good work and the updates coming!
  9. Custom uniform - Does not work?

    Try adding "A3_Characters_F_beta" to your required addons in the cfgPatches, or whatever pbo you are pulling your uniform base from. class CfgPatches { class China_Rising { author="Rawner135"; units[]={}; weapons[]={}; requiredAddons[] = {"A3_Characters_F_beta"}; requiredVersion=0.1; }; };
  10. Project Nova Uniform Pack

    Yes however I am mainly focused on certain types right now. This mod is mostly for my unit but I figured I might as well share it. If you want to request certain camos or items to be textured you can make a new request on my GitHub. Look for the link below my signature. Just know it might take a while to get to it.
  11. Project Nova Uniform Pack

    I will see what I can do. My main focus right now is getting the uniform items finished and then going back and doing all of the armor, vests, helmets etc...
  12. Project Nova Uniform Pack This pack is a WIP of a retexturing of a bunch of uniform items from Arma. My focus is currently on the NATO side but I might expand to OPFOR and maybe IND at some point if there is interest. Now I know you're thinking "Not another uniform pack. There is already so many. What makes this one different from all the rest?" Well I'll tell you. This pack is going to be completely modular meaning that uniform combinations will be packaged together instead of being lumped into one large .pbo. My goal with this project is to not only teach myself the aspects of modding and texture creation but also to give the units out there a better way of adding uniforms to their mod packs without having to download a massive 5GBs of files if they don't want to. So with that all being said here it is. Pack 1: Multicam Pack 2: Kryptek (WIP) Pack 3: BDU (WIP) Downloads MediaFire - Download Google Drive - Download You can follow all of my work on GitHub and check out my YouTube channel for how I am doing what I am doing. GitHub - Link YouTube - Link
  13. [WIP]F-15 Eagle Series Standalone

    That last screenshot. All I can say is WOW!
  14. Fennek that was it. Thanks
  15. Ok so I have added the _co to the file name and did a conversion from .png to .paa with TexView 2 and ImageToPaa and still have nothing working. Just for a reference I have added a picture of what it looks like below. Is there maybe a problem with my path to the file or the way that I am converting it in TexView 2. One of the guys in my unit said something about converting it to .tga before converting it to .paa. http://imgur.com/KDwRIwC
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