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kimi_uy

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About kimi_uy

core_pfieldgroups_3

  • Interests
    All things Military
  • Occupation
    Industrial engineer student / Record Studio "dude"

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  • Gender
    Male

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  • Biography
    Puma Puncher!
  • Twitch.Tv
    http://www.twitch.tv/kimi_iceman_uy

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  1. Helmet Mounted Displays MOD

    Thanks for doing this! Awesome stuff! I'll link it on the first post. Aslo, do you mind if I attach it to the description in steam workshop?
  2. Helmet Mounted Displays MOD

    I knew it would happen but that part of the mod became irrelevant after jets DLC. What I can do is send you an old version of the mod so you can open them again and remove them. Also this: Taken from here: LINK
  3. Helmet Mounted Displays MOD

    Dammit, i forgot to mention that. Since the jets dlc and the introduction of dynamic loadouts having a different class for just another loadout was useless, thus I deleted the comanche CAS variant. I also tried to make this mod more aligned to its purpose of being just an hmd mod and not a mini overhaul of the whole game.
  4. Helmet Mounted Displays MOD

    As TeTeT said, I have not done any work for the FA-18E. The only time I tried to do a HMCS for it I was somewhat discouraged to do so, like two years ago maybe. Anyway, I won't be doing anything for the FA18, period. It took me months to release this update and as soon as I post it i get requests for other stuff. --------> THAT'S A BIG FAT NOPE FOR ME <---------
  5. Helmet Mounted Displays MOD

    New update available on direct link: HELMET MOUNTED DISPLAYS MOD v4.0 Changelog available at first post.
  6. Helmet Mounted Displays MOD

    Thanks for reporting, it appeard that the addon publisher was having a mind fart and uploaded the wrong stuff. It should be fixed now. Sorry for the inconvenience!
  7. Helmet Mounted Displays MOD

    oh, forgot to remove that. Fixing now thanks!
  8. Helmet Mounted Displays MOD

    Both Vanilla HMDs and RHS HMDs mods have been updated on steam workshop! IMPORTANT: METRIC AND IMPERIAL VARIANTS OF THE MOD ARE NOW MERGED INTO A SINGLE MOD. YOU CAN SWAP BETWEEN THE TWO SYSTEMS WITH THE SCROLL ACTION MENU. I WILL UPDATE THE STANDALONE MELB HMD MOD LATER TONGIHT.
  9. Helmet Mounted Displays MOD

    I'm fixing this as I type this message ;).
  10. Jets - HUD improvements

    I'm having trouble trying to display symbology where the turret of a chopper is pointing at. Before Jets DLC, the source "weaponToView" worked properly and display the direction of said turret regardless of the type of weapon selected. But now it only works properly for condition "mgun". For missiles it just points forward unless you have a lock. From https://community.bistudio.com/wiki/A3_MFD_config_reference: The class "turret" and "turretToView" sound like they should work like this, but they fail to represent the actual point (in the 3D space) at which the turret is pointing. I tried to get my head around the usage of those sources but I failed galantly. Any help would be much appreciated!
  11. Helmet Mounted Displays MOD

    I'll check either tonight or tommorrow.
  12. Helmet Mounted Displays MOD

    I'm glad you like it. the TTG shows up only when there's an active waypoint.
  13. Helmet Mounted Displays MOD

    Of course! Once I'm done I'll forward it to Firewill.
  14. Helmet Mounted Displays MOD

    Wipeout HUD/HMCS test:
  15. Helmet Mounted Displays MOD

    Unfortunately that's not possible without the use of heavy scripting. My only advice is have an AI gunner, go to manual fire, aim your head towards a target (AI will even target infantry at least 1km away), lock, and fire. At this point in Arma 3's life I don't expect that to be adressed nor it is something of utmost importance. One thing that could be "fixed" would be to have the cannon slaved to the Gunner's freelook instead of the mouse. I think that's totally achievable.
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