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nkey

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About nkey

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    Master Gunnery Sergeant
  1. Yep, old version of plugin (tested) currently used. I will update it later. Regarding new functions: I want to find some freelancer (C++ and SQF) to help with it for some money, because currently I have no much time for active development. I hope someone will PM me :)
  2. https://steamcommunity.com/sharedfiles/filedetails/changelog/620019431 Bug fix release 0.9.11 Also, thinking about hiring some student to work on TFAR for 100$ per week.
  3. Just be forced Zeus - you will have all LR radios.
  4. Because it is not possible to distribute userconfig on Steam + some security reason. Need to think about other solution here (probably some settings menu).
  5. Addon updated with fix of included file 0.9.10, sorry guys.
  6. Will release on more additional fix (minor) in day-two.
  7. Update is deployed, could someone do quick additional tests?
  8. Update with APEX fixes is coming in hour or two (sorry for delay - too much work at main work)
  9. Nope, not possible.... :(
  10. Please check https://github.com/michail-nikolaev/task-force-arma-3-radio/issues/1070#issuecomment-227017770
  11. Could you please try with CBA and TFAR only? Also, it is works on local server for you? I can see lot of such lines in log: 23:53:48 "Adam/BIS_fnc_log: [BIS_fnc_addStackedEventHandler] Stack as been updated with ID (CBA_PFH) for Event (onEachFrame) executing Function (cba_common_fnc_onFrame), Replaced: (true)" It is source of the problem. Someshow BIS_fnc_addStackedEventHandler is breaked. Need to find which mode/mission causes it.
  12. Looks like issues with moving out of channel is related to CBA update. WIll check.
  13. Looks like API not providers required features yet.
  14. Will check, probably it is related to CBA.
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