• Announcements

    • Jervant

      Bohemia Store Steam Redeem   06/24/17

      We started experiencing problems with the Steam redeem from our Store on Friday June 23rd.   For anyone that got affected by this, please go to your store account, after you select the product you purchased, you should see your steam key with a link to a how to article to activate it manually through Steam.   We apologize for the inconvenience.

Thales

BI Developer
  • Content count

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4 Followers

About Thales

  • Rank
    BI Developer

core_pfieldgroups_3

  • Interests
    PC games and boardgames, historical fencing, fantasy and sci-fi literature, LARP
  • Occupation
    Junior designer, Bohemia Interactive

Profile Information

  • Gender
    Male
  • Location
    Prague
  1. Hello HardCoreGamer44! At the moment the max player level is 300 but in future updates we may unlock more levels.
  2. help plzzz it keeps saying claim in store first and i already have it in my purchases

     

     

    1. Thales

      Thales

      Hello ToxicShotZzZ!

       

      If you are talking about the MiniDayZ, please contact our support on: support@bistudio.com and they will check your account and will navigate you through the process. If you are mentioning some other issue, please explain more.

  3. Hello vondes! That is higly unlikely to happen or even being possible. But we can check nontheless, thanks for letting us know about this software. ;-)
  4. Hello! Servers are down at the moment due to the stability issues. There is still a way to play online by establishing your own server. We are evaluating our options on servers and we will inform you all about the outcome. Because the team working on Mini DayZ is a small one we are currently focusing on releasing the mobile version of the game and afterwards we'll get back to update the browser version which also means checking the servers, connectivity and stability issues.
  5. Hello! Servers are down at the moment due to the stability issues. There is still a way to play online by establishing your own server. We are evaluating our options on servers and we will inform you all about the outcome. Because the team working on Mini DayZ is a small one we are currently focusing on releasing the mobile version of the game and afterwards we'll get back to update the browser version which also means checking the servers, connectivity and stability issues.
  6. Maybe... if you search closely. You know, some objects are not always displayed on maps. ;-)
  7. Hello ownageplyer! Web browser game can't be downloaded. But the game will be available for mobile devices soon.
  8. Hi 1xPREDATORx1! Can't say for sure which devices will be supported - especially for Android where there are thousands of different models - but the phone you mentioned should be ok. We tested the game on lot worse and older devices. ;-)
  9. Hello MamaWegie! Please contact our support on: support@bistudio.com and explain the issue in detail. They'll check the data and help you with solution.
  10. Hello Ph0bu5! Please contact our support on: support@bistudio.com - describe the issue witht he game. They will provide solution and guide you if some specific steps are necessary.
  11. Hello Gils69! Not on Android yet but we're working tirelesly on the iOS version, updating and improving the game. The game is still not published world wide but the day is coming near and when the iOS version is stable and ready we'll focus on Android right away.
  12. Hello Ph0bu5! Please contact our support on: support@bistudio.com - describe the issue witht he game. They will provide solution and guide you if some specific steps are necessary.
  13. Hello helicopterenthusiast! The long story short - we know about all things you mentioned and we are definitely working on some new stuff and adjustments for things already in the game. But to share some details: We're working on rebalancing units so helicopter drone isn't the only way to play as we so often see now and players can discover another ways. Will be released soon. We're also working on some new interesting stuff to do in alliances and the same applies to Faction Wars. We're still open for feedback and suggestions - gathering it for some time now and looking if and how we can incorporate those ideas in our game. If we find a way that might work and can create something interesting we try it. Next updates will bring some more interesting stuff to do and while it might be getting a little longer than we would like we're still working on it and we're listening and reading all posts and messages. ;-)
  14. Hello McKenzie! The loot bonus is based on the league and how much was opponent's base destroyed. In the battle you mentioned you received 1 star for destroying at least 50% of buildings. For that you receive 80% of a full loot bonus (100k). We're working on better explanation of how everything works in-game and also rebalancing of units to make more strategies interesting and more things to play with and try. Battle replays weren't working because of the change of Unity version. Unfortunately that's something we cannot influence or fix. But from now on when users have version 1.7.1 it should be working fine again.
  15. Hello McKenzie! We are thinking about speeding up some processes in the game in some way. We don't have a final version yet but we're working on it. Global chat is still considered but won't be present in nearest updates. But we would like to improve the communication options in our game with future updates. We also like the Railgun! :-) We want to improve some graphical aspects of the game but that's still work in progress and I cannot confirm any dates nor exact buildings, effects or units affected just yet. Not sure about the last sentence in you message. If you mean replay videos of attack and defense, can you please send us a ticket to support with some more detailed infromation? It'll be stored and we'll investigate the issue and look for a fix. Thanks!