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hiukuss

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About hiukuss

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  1. hiukuss

    co10 Escape

    The only thing pertaining to the medical system in ACE in their recent changelog is a menu fix and a macro. Maybe I'll just remove the revive system in the mission and go from there. Any advice? EDIT: Didn't see belbo's post, disregard
  2. hiukuss

    co10 Escape

    It just recently broke for me though, since the latest ACE version dropped so I have no idea what to tell you or say. We do the shoot-each-other thing too, but it doesn't remove pain or certain other things.
  3. hiukuss

    co10 Escape

    Yep. What doesn't get initialized correctly? Everything seems to work for us. I contacted ACE about this and said it's not their fault (at all -.-) so I don't know what to tell you. If you know how, I suggest you remove the built-in revive system for this mission and use ACE's (their words), or wait for Neo to fix it somehow.
  4. hiukuss

    co10 Escape

    What exactly do you mean by that? Like I said, I've played it for at least a year now, via Multiplayer --> New without issue.
  5. hiukuss

    co10 Escape

    The parameter thing makes a lot of sense now, thank you so much. I have a few mods running, and I checked to see if RHS was up-to-date (using the wget thingy, RHS_USAF and RHS_AFRF) and it is. Here's the thing, though. I don't run a dedicated server, but I've been running this mission for a year now locally, same modset, and only recently has it been doing the kick thing. EDIT: you know what, I think I have a case of "two retarded users who can't install mods." I'll check into a bit more to see if that's the problem, if so, I apologize. That's the issue. RHS downloads for them didn't finish the whole way, or some of them didn't download it at all. REEEEEEEEEEEEEEE
  6. hiukuss

    co10 Escape

    Can't get the parameters to "save" after selecting the option to do so under Parameter Loading. Is there something I have to do myself, or is it broken via the mission? EDIT: also, the RHS versions kick every player connected once selected, but the vanilla version does not. Any ideas?
  7. hiukuss

    co10 Escape

    How can I make the AI spawned by this mission able to be controlled by a curator? I've already managed to get a curator inside the mission, but is there a fix for pre-spawned AI?
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