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zagor64bz

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About zagor64bz

  • Rank
    Master Sergeant

Profile Information

  • Gender
    Male
  • Interests
    Paramotoring, paragliding
  1. RHS Escalation (AFRF and USAF)

    As I stated above, I served myself(paratroopers) , but never deploy in combat area.Knowing how much it takes to keep weapons efficient, I wrongly assumed that ww2/old weapons could be present, but not so common. Boy..what do I know?LOL... ps:BE SAFE bro if you are still active....
  2. RHS Escalation (AFRF and USAF)

    I was one of those then. Damn...coming from a source with eyes on the field it's not something I can't disregard.I have to admit that I spoke based to an assumption and I'm not afraid to say that obviously I was wrong. @LCpl Derr thanks for your service man!
  3. RHS Escalation (AFRF and USAF)

    You know what? YOU'RE RIGHT!!!!! After reviewing my mental trip above I agree with you....and I realized we made the same statement at a certain point: So..topic closed on my end. PEACE brothers!
  4. RHS Escalation (AFRF and USAF)

    I'll give up!!
  5. RHS Escalation (AFRF and USAF)

    If it makes you feel better, at least that was in a museum...hahahahha..I carried one for 3 month when I served...sure, it was an updated version (caliber was changed to 7.62X51 NATO from the original WW2 7.92X57 mauser) but HEAVY as a fu*k nonetheless. AWESOME firepower tho. ANYWAY...we each like to play with certain weapons/faction/assets....so it comes down to personal preference. There's place for old weapons in Arma and / or RHS? YES. Would I use it?Probably not. So everyone...PEACE
  6. RHS Escalation (AFRF and USAF)

    Ammunition/parts availabilities...that's the magic word. I'm not an arm dealer,neither an insurgent group leader or whatever involved with weapons trafficking...but it takes no genius to understand that ammo and parts for 70 yo stuff is by now RARE and EXPENSIVE. Sure, there's no doubt in my mind that somewhere they are still in use by someone (as a single person) and their killing capabilities is still there. Damn...I still remember my grandpa hiding some "old" german handgun in the barn when I was a kid..20 years after ww2....but that pistol by then was nothing more than a rusty toys for us. And when I served as a Paratrooper we still use an european version of an updated M1 GARAND , so don't get me wrong..I LOVE WW2 assets...but beside very FEW pieces it's not something I'll go into combat with.
  7. RHS Escalation (AFRF and USAF)

    Hey man, allow me to chip in as a RHS happy user. Although you're moved by a deep love for WW2 assets, I don't think they fit right in with most (if not all) factions in Arma. I highly doubt that ANY Army,PMC,terrorist group, resistance combatant,freedom fighter, even in the poorest country, will use ANY 70 years old weapon/explosive.Try to buy a working STG44 at an auction and then we talk. WW2 weapons are not cost effective in today theaters of operation. Did you know that in some country around the world you could get an AK for less than a dinner for 2 in a good restaurant? Since RHS strive for realism,it make sense to see some late 60/70 soviet era weapons, which are still somehow present in eastern europe and middle east AO...but that's it. That's my 2 cent Hermano!
  8. RHS Escalation (AFRF and USAF)

    mmm...sorry man..couldn't find it....it's just me been dumb or there's a tryck?
  9. BLUFOR and OPFOR. What?

    By default..yes. But very much changeable.... @Weirdokyou could find yourself, for instance, to be BLUFOR, with OPFOR as enemy and guerrilla INDEPENDANT faction (green) enemy to both.
  10. Military Codes & Callsigns

    AAF- Army Airfield ABNCP- Airborne Command Post AFB- Air Force Base AHP- Army Heliport AMW- Air Movement Wing ANG- Air National Guard ANGB- Air National Guard Base AS- Airlift Squadron AW- Airlift Wing Bn- Battalion BW- Bomb Wing CAP- Civil Air Patrol CGAS- US Coast Guard Air Station Co- Company CP- Command Post Det- Detachment FW- Fighter Wing FS- Fighter Squadron FTS- Fighter Training Squadron JIATF- Joint Interagency Task Force JRB- Joint Reserve Base NAOC- National Airborne Operations Center NAS- Naval Air Station NASA- National Aeronautics and Space Administration SAM- Special Air Movement SOF-Supervisor of Flying SOS- Special Operations Squadron TSC- Tactical Support Center USAV- US Army Vessel USCG- United States Coast Guard Taken from HERE
  11. Good catch mate....I believe we point him in the right direction I !
  12. Look into THIS or THIS man.....have fun!!
  13. United States Air Force( 2015)

    A "...sorry dude, this mod is USAF focused...no time for MARINES assets, which you can easily find somewhere else. " could have been nicer. Anyway,, like SGT Fuller mentioned, this is getting more serious than it has to be.....so...PEACE BROTHER! PS I wasn't offended..just believe we ALL could come across less aggressively to others..after all we're here to have fun and relax ..right?
  14. United States Air Force( 2015)

    WOW...are you always that nice, or this is a good day? Chill out dude..he was really polite and asked nicely if they "consider".....no need to be Mister smartass. Ps: being a "Flying-man" myself I couldn't avoid to stand for a fellow flyer!
  15. MGI HALO JUMP

    Sorry mate...still doesn't worrk. Just to be safe here: -in SP editor, put down a squad with me as TL. -put down a flagpole with this in init: 0 = [2000,90,this] execVM "MGI_HALO.sqf" in mission folder a file name: MGI_HALO.sqf with in What is wrong with this picture? EDIT: nevermind..got it working. Changed the line MGI_units = if (MGI_forSquad == 1) then [{(units player) select {local _x && _x distanceSqr player < 100000 && isnull objectParent _x}},{[player]}]; in MGI_units = if (MGI_forSquad == 0) then [{(units player) select {local _x && _x distanceSqr player < 100000 && isnull objectParent _x}},{[player]}];
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