legio4777
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CatBook-Yi23332 started following legio4777
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Hello, Does anyone know why the following command is not longer working on a dedicated server? Perhaps I´ve missed something. TF_give_microdagr_to_soldier = false; I put this always on the init.sqf mission to avoid conflicts wiht the Ace altimeter which is assigned in the same inventory player slot. Any solution? BR
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Hello, I wanna know where do I found the APEX DLC missions. I mean the files, to open it and have a look some editing things. Thanks
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In my case I´ve started a mission in the 3D editor taken the scripts from the test altis mission and doesnt work at all. It has to be the 3D Editor does it? If not perhaps someone can helps telling me what I have made wrong?
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For some reason I´m not able to put objects on a table properly. It works in the editor by dragging the object on it, just dragging or by pressing the alt button... However in mission appears under the table or an incorrect altitud.... Has someone experienced the same thing? Any solution or missing something...??
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Dedicated Server Editing Problems In MP mission.
legio4777 replied to legio4777's topic in ARMA 3 - EDEN EDITOR
This worked in arma 3 missions. edited with the 2D Editor but not with the 3D editor -
Dedicated Server Editing Problems In MP mission.
legio4777 replied to legio4777's topic in ARMA 3 - EDEN EDITOR
Yes is the same name.... -
Dedicated Server Editing Problems In MP mission.
legio4777 replied to legio4777's topic in ARMA 3 - EDEN EDITOR
Init.sqf code for HC: elec_HC_detect = ["auto"] execVM "elec_HC_detect.sqf"; waitUntil {scriptDone elec_HC_detect}; if(elec_stop_exec == 0) then { []execVM "eos\OpenMe.sqf"; }; I´m using eos in my missions. I´ve no access right now to my server.cfg Hope this can help. And related to my other question about the in mission mess any idea? -
Well guys, Bohemia has done a fantastic job with the EDEN Editor. However like somehting new, problems happens... I´m having problems, with my new 3D edited and imported missions from 2D editor, in Multiplayer dedi server. Once Imported and the mission is launched in the dedicated server, It let me go in to the lobby, then to the map, but inside mission all the objects, empty vehicles, units get destroyed, blowing up, units flying everywhere, like a mess! Spectacular, also see an A10 (supossed to be without fuel) flying everywhere!.... So does anyone now what can happens or tell me what I´ve missed? Other question is about virtual entities, in my case Headless Client (HC)... My dedi server create it but doesnt take its place in the lobby..... It would be awesome If someone can help me! Best
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Hey guys... Does anyone have a test mission???? It would be great have one to check how to put the vehicule and objects...
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Thanks!!!!!
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Hey guys, I´m suffering problems since the last update with the player combat positions. Prone, middle prone etc... with the keys... I dont know what´s going on.... but the left ctrl+w or left ctrl+s etc doesn´t work... None of the positions by using the left ctrl nor shift works... Does anyone suffering the same? Best
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ALiVE - Advanced Light Infantry Virtual Environment
legio4777 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Does anyone know if there is something new with the COMBAT SUPPORT modules in the new update? I can not make it work... Modules I´ve put. ALIVE REQUIRED ALIVE PLAYER OPTIONS CS CS transport CS CAS Syczed them..... -
Authentic Gameplay Modification
legio4777 replied to koffeinflummi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi guys, Two weeks ago I´ve detected a compatibility problem between ALiVE Combat Support radio messages and AGM due to the AGM_NoRadio.pbo. Due to this little bug, the people we jointly use ALiVE mod with AGM were suffering the following: the "CROSSROAD radio messages" didn´t appear at the place where it uses to be. At the left bottom of the screen. Which means once you request for a pick up, Arty or similar you didnt have the radio messages provided for the Combat Support Module, Debug Messages.... With the consecuent lack of relvant information in game and editing. After some test made by a member of my clan, we changed some paremeters in the AGM_NoRadio.pbo file. With it, this problem is fully solved. I dont know where to report that, or whether you have noticed this bug, and if yes when are you gonna fix it. If you need to know the changes we made please ask me and will tell you, thru here or private message. Thanks. -
ALiVE - Advanced Light Infantry Virtual Environment
legio4777 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Guys... Thanks to the hannibal´s recommendation, a member of my clan has done a little change on the AGM_NoRadio.pbo and it perfectly works. If someone has suffer the same problem, please send me a MP message... My next step will be to inform to the AGM modders... BR -
ALiVE - Advanced Light Infantry Virtual Environment
legio4777 replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Highead did you have the chance to review it? and do you think it can be solve in the next ALiVE update????