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ynefel

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About ynefel

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core_pfieldgroups_3

  • Interests
    Gaming, travelling, anime, manga, movies, reading.
  • Occupation
    IT Support
  1. Hey guys, Question regarding enemy AI on a custom/modified map on my dedicated server. I've exported the Escape from Altis mission from the ArmA3 PBO files, made some modifications - just added some vehicles and a crate full of goodies to the starting area. For some reason, when I preview the map in the editor, it works perfectly - the AI is present, hostile, working fine. When I export the mission to MP, copy it over and run it on my dedicated server box - there's no AI anywhere to be found. The map loads fine, everything's there - no errors. Just no enemy AI anywhere to be found. Except for a helo and some NPC civvies. Clearly missing something fundamental here. I'm aware the respawn systems can not work properly until out of editor, but enemy AI disappearing? Not sure what the go is. Interestingly, I did the same thing with Escape from Stratis and that works just fine. Enemy are present on my dedicated server, no worries. That was the same thing - exported the file, added vehicles and a crate at spawn, and all was fine. Anyone know why Escape from Altis isn't doing the same? Any assistance greatly appreciated!
  2. I kept thinking along those lines, except my lappy on default settings ran it just fine on 1920x1080, the same resolution as desktop. The lappy, which is vastly underspecced compared to my desktop, managed 50+ fps. But my Desktop on default settings struggles to break 15-20fps. Something's not right.
  3. Hi guys, Having some issues with TOH Rearmed, most notably Chernarus. Getting some pretty horrendously low frame rates on this map, but not on any others. With default settings, I'm pulling around 15fps, which is all kinds of wrong. Maxing the settings yields about 3fps. I've played Arma 2 extensively, and have no issues maxing that out, and Arma 3 can be maxed on my system and still achieve around 30-45fps. I'm using: i7-3930k (6 core @ 3.8Ghz) Asus Rampage IV Extreme Mobo 16GB DDR3-1866 RAM in Quad Channel Nvidia GTX Titan 6GB in 2-way SLI Hardware's definitely up to the task, I'm guessing it's some sort of compatibility/driver issue. I've also tried switching SLI off, and that made it even worse. Out of interest, I ran it on my laptop, which is way lower specced than my desktop, (i7-2630QM@2.00Ghz/8GB RAM/1.5GB Nvidia GTX460M) and it ran perfectly on default settings. Also, my friend has the exact same issue with Chernarus and SLI Titans (but using older hardware - i7-930/X58 Classified/6GB RAM/Titan 6GB 2-way SLI) he's also tried turning off SLI, but to no avail. Anyone got any ideas? So frustrating, I just want to belt around Chernarus, but can't because it runs so badly. Maybe TOH just hates the Titans? I don't know. Any ideas greatly appreciated. Thanks in advance!
  4. i7-3930K (stock clock) Asus Rampage IV Extreme Motherboard 16GB Corsair Dominator DDR3 @ 1866Mhz eVGA GTX670 Reference (mildly overclocked) Intel 520 Series 120GB SSD 1TB Hitachi 7200RPM SATA HD Win7 Pro x64 Will be ponying up for a 2nd 670 soon, pretty much solely because of Arma3. :D
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