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Cype_Revenge

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About Cype_Revenge

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  1. Faces of War [WW2]

    years brother!
  2. Faces of War [WW2]

    Jaydilla workhorse :-) yeah very good work!
  3. Faces of War [WW2]

    working hard on first release Henderson Airfield (maybe soon)
  4. you loaded a Big image in L3DT..... L3DT can´t handle it, resize it to 2048x2048 and try
  5. Faces of War [WW2]

    we are 3 Italians in the Fow Team..... so maybe
  6. JBAD Release Thread

    M1lkm8n i like your new cursor
  7. Ground Textures to Bright

    here is some help what all the settings are: https://community.bistudio.com/wiki/CfgWorlds_Config_Reference check out the tonemapMethod = ?; under class HDRNewPars
  8. Ground Textures to Bright

    Bis has changed a lot on his textures when they released Apex. They have darkened them, and changed the values in the rvmats, now depends what is all defined in your config? example in the config this was new: //NEW SATELLITE VS DETAIL TEXTURE BLENDING SETUP /// maximal darkening coef for blending of satellite map and detail map on terrain (default = 0.0f, no darkening = 1.0f) terrainBlendMaxDarkenCoef = "1.0"; /// maximal brightening coef for blending of satellite map and detail map on terrain (default = 1.0f, no brightening = 0.0f) terrainBlendMaxBrightenCoef = "1.0"; mapDrawingBrightnessModifier = 1.5;
  9. Faces of War [WW2]

    normally no... but we playing Arma, with this stupid AI its all possbile
  10. Faces of War [WW2]

    its mixed, 80% our and 20% Apex vegetation.
  11. Faces of War [WW2]

    you shouldn't.... But why do you do it tpM? The Map is based on pics from Wikipedia Henderson Airfield
  12. Faces of War [WW2]

    first release is on the door...
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