helicopterenthusiast

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About helicopterenthusiast

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  1. Armaholic link added.
  2. Armaholic link added.
  3. It is hard to believe that after more than a year the helicopter searchlight bug is still there! The bug where the searchlight can be turned on and off but it cannot be moved. The bugtracker here: https://feedback.bistudio.com/T118330 hasn't had any results. So guys is there a fix in the dev branch? Or is a fix planned or anything? SAR missions and such really need an operating searchlight. Oh and there are mods where searchlights can be moved in vehicles but not in chopper : http://www.armaholic.com/page.php?id=31779 So is it that hard for BI to fix this issue?
  4. Samaris_Scrutinization.Kunduz Brought to you by HelicopterEnthusiast and zigTtzag(zTt) A hard drive containing top secret intel has been stolen! Now it is up to you to retrieve it. 1.] Hypothesis: Last night our HQ was breached! Enemy agents managed to get into our facilities and obtain a hard drive which contains info about our own agents' secret hideouts. A disaster but not just yet. To gain immediate access to the drive you need a code. A code that only a few of our high ranked officers possess. The enemy hasn't got that code. Are we ok then? Nope, if the drive remains in their hands they will be able to hack the drive at some point! So our mission? Retrieve the hard drive by any means nescessary! You see, one of the PMCs we hired, the Panthers, spotted the truck transferring the enemy agents heading towards an unmapped town called Samaris. We have to get into that town, retrieve the hard drive and return it to the aforementioned high ranked officers responsible for the drive. 2.] Important details: a)For the purpose of enhancing the mission we have spent many hours constructing a NEW CITY in Kunduz. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)To open/close a door you will have to press the ALT key. Normal controls no longer work at the Kunduz map. d)You should NOT DISABLE AI units that are in your SQUAD. Those units should exist for your convenience. e)If you do not have the ASR AI 3 mod, it would be great to install it. It really enhances gameplay and takes Arma 3 to a whole new level. f)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities . 3.2]Technical: a)Arma 3 Apex b)Helicopters DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 e)Kunduz - http://www.armaholic.com/page.php?id=27882 f)HAFM - http://www.armaholic.com/page.php?id=28905 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.] Download link: a)https://dl.orangedox.com/Samaris-Scrutinization..Kunduz 7.]Armaholic link: http://www.armaholic.com/page.php?id=33130 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  5. Snake_Ecdysis.Kunduz Brought to you by HelicopterEnthusiast and zigTtzag(zTt) Mohmil, a terorrist commander involved in women and children trade, is now stationed at camp Terabu. Our job? To take him out! 1.] Hypothesis: There is a terrorist group called Goliath. Goliath funds their operations by trading women which they capture during their raids. The leader of Goliath was assasinated by one of our spies a week ago. We thought the assasination would be enough for the Goliath group to be disassembled. We were wrong... Now officer Mohmil is in charge and he has not only continued the women trade but he has also started trading children! One of those children has escaped and has offered us intel on Mohmil's location. As a result a Bluefor task force is now rushing towards camp Terabu! 2.] Important details: a)Two people playing in MP means that one of you will have to be THE GROUP LEADER of the ASSAULT SQUAD whereas the other one should be the THE GROUP LEADER of the PILOT SQUAD. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)To open/close a door you will have to press the ALT key. Normal controls no longer work at the Kunduz map. d)You should NOT DISABLE AI units that are in the ASSAULT SQUAD. Those units should exist for your convenience. e)If you do not have the ASR AI 3 mod, it would be great to install it. It really enhances gameplay and takes Arma 3 to a whole new level. f)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities and a good helicopter pilot is also required. 3.2]Technical: a)Arma 3 Apex b)Marksman DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 e)Kunduz - http://www.armaholic.com/page.php?id=27882 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.] Download link: a)https://dl.orangedox.com/Snake-Ecdysis.Kunduz 7.]Armaholic link: http://www.armaholic.com/page.php?id=33125 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  6. Armaholic link with the new version has been added. Thanks to armaholic for all the post changes made in such a short time period.
  7. Major Mission Update! Check the changelog for more info. Added missing links.
  8. Done that again although the vehicle positions block works in the editor so it must be correct. Since everything works for you guys ASR AI 3 is most likely the one causing the issue. Who knows? Maybe in a future ASR AI 3 version it will all work. I don't know what is wrong with this addon but it also created an addon requirement for the missions we created And I would stop using it but it makes AI so much better that vanilla AI now seems terrible for us. Anyways thanks for all the help
  9. Tried this one too. Sorry with all of those quotes it bypassed my attention. No go here either sadly
  10. My fault here. Sorry pierremgi but I copied the wrong script. It was not me not interested in your solution. It's just that I thought the code quoted was the same with the initial one but I was wrong. Nevertheless, I tried yours too but it didn't work for me. Maybe its the mods I use: CBA ASR AI3 Advanced Rappelling Advanced Urban Rappelling Kunduz, Afghanistan But my mission is dependant on this content so I cannot try disabling them. And no need for tensions guys. Saying you are mad can even be friendly. It should indeed be avoided but other guys call their friends a@#h*&$# Not trying to take sides, just trying to focus the topic on the problem. Thanks
  11. Probably posting something silly but have you exported the mission as multiplayer in the editor?
  12. I just placed it in the init of the vehicle. Should I have done something else? Oh and while testing all players could change seats. Even the host.
  13. If possible AI disable move for the needed time period and AI enable move after that No need to make things complicated
  14. Thanks for all the help but inGameUISetEventHandler ["Action", " if ((_this select 0) == tran0) then { // From init, checking if unit is tran0 if ((_this select 3) in ['GetInDriver','GetInPilot','GetInCommander','GetInTurret','MoveToDriver','MoveToCommander','MoveToTurret','MoveToPilot']) // Check if the actual action which got added to the unit is in this array and exit with hint// exitWith { hint parseText ('<t>Jump in cargo seats<t/>'); true }; }; "]; didn't work and [tran0,[[0,0],true]] remoteExec ["lockTurret",(tran0 turretOwner [0,0])]; [tran0,true] remoteExec ["lockDriver",tran0]; didn't work either. Is this an issue on my end alone or is it universal? Can you no longer disable vehicle seat positions? And the mission may have been posted here: https://forums.bistudio.com/forums/topic/208930-spcoop-1-4-brave-desperation/ but I would really like to know about this. Maybe I will need such a thing again in one of our future missions.
  15. Armaholic link added