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azams

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About azams

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  1. Hi killzone_kid, thanks for the reply. Yes I read that after I visit your blog to make the money system. Thats why I am asking the question here, maybe someone has any alternate solution for my problem. do you have any solution beside using addmphandler mphit?
  2. Hi, I am still making a TvT mission with money system. The rules is got hit (anywhere) means killed, so I cant use killed on addMPeventhandler to trigger the script. I am using "Hit" so if player got hit, I just put setDamage 1 on the victim. Everything works properly with any gun but grenade. anyone know how to make it work with grenade? here is the init: this addMPEventHandler ["mpHit", {hint format["%1 killed by %2", name (_this select 0), name (_this select 1)];_this select 0 setDamage 1;}]; Thank you. :)
  3. thank you Schatten. you really saved my time. By your helps, now I got the logic. here is the edited script from yours: isProfileFound = false; isProfileLoaded = false; isProfileNotFound = false; _scriptHandler = [] execVM "player\eventHandlers\init.sqf"; waitUntil { sleep 0.1; scriptDone _scriptHandler }; requestPlayerProfile = getPlayerUID player; _startTime = time; publicVariableServer "requestPlayerProfile"; waitUntil { sleep 0.1; isProfileFound or {isProfileNotFound} or {(time - _startTime) > 10} }; if (isProfileFound) then { waitUntil { sleep 0.1; player setDamage (playerProfile select 0); player setDir (playerProfile select 1); player setPos (playerProfile select 2); _wep = playerProfile select 3; { player addWeapon _x; } foreach _wep; player addVest (playerProfile select 4); player addUniform (playerProfile select 5); player addbackpack (playerProfile select 6); _wep = playerProfile select 7; { player addMagazine _x; } foreach _wep; player addHeadgear (playerProfile select 8); _wep = playerProfile select 9; { player addPrimaryWeaponItem _x; } foreach _wep; _wep = playerProfile select 10; { player addSecondaryWeaponItem _x; } foreach _wep; _wep = playerProfile select 11; { player addHandgunItem _x; } foreach _wep; _wep = playerProfile select 12; { player addItem _x; } foreach _wep; _wep = playerProfile select 13; { player assignItem _x; } foreach _wep; isProfileLoaded }; } else { cutText ["Profile NOT Found","PLAIN",5]; }; switch (true) do { case isProfileFound: { isProfileFound = false; isProfileLoaded = false; }; case isProfileNotFound: {isProfileNotFound = false}; };
  4. im sorry, i've tried your script but i found some missing file on your post (ex: setUpPlayer.sqf and spawnPlayer.sqf). and also i want to know the logic rather than just copying the script.
  5. yes, the player wants to get the data from server. its already 2 days looking around this forum and google but still got no solution. can you explain more how to retrieve data from server and send it back to player? thanks.
  6. Hi, i got a problem when i tried to load the data from server. I am using addAction which is attached in an object to Load the data. this allowDamage false; this addAction ["<t color='#55ff55'>Load Profiles</t>", "player\build.sqf"]; and here is the build.sqf if(!isServer) exitWith {}; playa = _this select 1; PosPlaya = ["IWK_db", getPlayerUID playa, "Position", "ARRAY"] call inidb_read; IDclient = owner playa; IDclient publicVariableClient "PosPlaya"; playa setPos PosPlaya; but when I run it, nothing happen to player. anyone can help me to solve this problem?
  7. exactly, thats what i did to fix this problem. thank you yxman..
  8. Hi, I already installed Arma 3 on Linux server without wine. I tried to start the arma3server without any mods (vanilla) and it works perfectly. but when I'm trying to add some mods (ALiVE & CBA_A3), I always kicked by server. Here is my config : Here is where I put the ALiVE and CBA_A3 mods. /home/steam/steamcmd/arma3 same folder with arma3server. Here is my shell script to launch the arma3server. anyone can help me solve this problem? UPDATE : i fixed this problem by renaming all files in mods into lowercases. :) Thanks...
  9. yea, sorry that was my mistakes. My CBA_A3 was outdated. Thank you @Ruthberg. :)
  10. btw, why i cannot find any Configure Addons on my controls menu?
  11. i dont know how to use DSCheckSignatures.exe and i'm not seeing everyone using this file on their tutorial. I just updated the tools and it works!! Thank you so much .kju. Problem Solved. :D
  12. no it isnt. its a windows server. i tried to put another addon which is downloaded from armaholic and it works fine. but when i put my addon i got kicked. i think there's something missing when signing the key. btw, here is the warning message from client rpt. Warning Message: Files "C:\Program Files (x86)\Steam\steamapps\common\Arma 3\@tni\addons\tni.pbo" are not signed by a key accepted by this server. To play on this server, remove listed files or install additional accepted keys.
  13. yes sir, i already put the same name on that files. here is the screenshot. still i got kicked.
  14. @.kju sorry mybad. i forgot to type keys folder on my thread. I put it on keys folder in arma 3 folder but still i cant join the server.
  15. Hi all, I have a server and I want to try to put my addons on the server. I create the signature key using this command : C:\bikey>DSCreateKey.exe AZAMS and pack the addon folder using this step : CLIENT : and i put @tni.pbo and tni.pbo.AZAMS.bisign in this folder : C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\@tni\addons SERVER : i put key AZAMS.bikey on folder keys in root Arma 3 folder. but when i try to join the server i always kicked out from the server. It said the key doesnt match with the server. Is there any missing step?
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