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Taylor422

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About Taylor422

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  1. Taylor422

    Will Arma 3 have better mouse controls?

    I think Chortles understands the direction I'm coming from. In ArmA, you get mil-sim combat, but it's all ranged. How about some milsim CQB? It exists. It actually happens. Just look at Iraq/Afghanistan. There's room for more than just one style of play.
  2. Taylor422

    Is Arma3 still the "Flagship"

    I'm glad someone understands what I'm trying to say.
  3. Taylor422

    Will Arma 3 have better mouse controls?

    Bless your heart. Now, hopefully, I'll be able to hit something at 50 meters! My marksmanship is embarrassing.
  4. Taylor422

    Is Arma3 still the "Flagship"

    I definitely think there would be a market for CQB, say Battlefield 3 style. The thing holding it back is the mouse controls. I was reading about them being a bit wonkey in another thread. Anyway, the grizzled veterans could still play their way, and the Battlefield crowd could have something to draw them in (CQB) and then expand from that, sort of how people started with DayZ and then expanded in to all of ArmA2.
  5. Taylor422

    Moveable Target Range

    I created two addition riflemen, named t2 and t3, and added them to the targets list like this: nul=[[t1,t2,t3],"run:FULL","move:10","defdist:50"] execVM "targetrange.sqf" However, they aren't running. A single target will walk while two stand, and then all three sort of walk in formation, then back to just one walking, and so on. How can I get them all running back and forth? Also, is there a way to keep the infinite ammo (magazines), but to change it so that they're not bottomless (auto instant reload)?
  6. Taylor422

    Weapons training scenario?

    I have Combined Operations. I'll see if I can't find the USA showcase. Thanks for tip!
  7. Taylor422

    Weapons training scenario?

    Thank you! I'll take a look at that video and see if it piques my interest.
  8. Taylor422

    Weapons training scenario?

    I'm not at all familiar with the editor. It would take me far longer than 60 seconds to learn how to use it. Furthermore, I am well aware ArmA's main feature is its user generated content, both single- and mutli-player, which is why I assumed something like this already existed. Lo and behold, it does! (thanks Chortles!) Finally, I didn't mention anything about DayZ. Not every new registration to these forums is a brain dead zombie killing wannabe whose sole intention is to spite you with their very existence. With that said, I've played both Combined Operations and the DayZ mod, and they both have their merits. You might climb off your pedestal long enough to realize that I'm not here to soil, rape, and pillage your virgin multiplayer experience with my filthy DayZ tainted hands. Thank you very much for the helpful response and the lack of condescension the previous poster was unable to muster. I believe this is exactly what I'm looking for. Regards, Taylor
  9. I looked through a few pages of the User Missions section of the forum and didn't see what I was looking for. I'm trying to find something sort of like the in game Armory (you can choose any weapon/vehicle) and then you can go to a target range and practice using it. The Armory is sort of okay for this, but the missions it assigns to you are lack-luster and you can't really use them to develop skill/marksmanship ability with a weapon. Essentially a training scenario. Even something like the shooting range the campaign uses to train you, but you can choose a weapon. I apologize if this has been brought up before. I did some poking through and didn't see what I was looking for. Thanks, Taylor.
  10. Taylor422

    Are you going to upgrade because of ARMA 3?

    Thank you all for the information. And, yes, I'm planning on a new "from the ground up" rig.
  11. Taylor422

    Are you going to upgrade because of ARMA 3?

    I haven't been keeping up with CPUs since Sandy Bridge released. Is the i5-2500 still the de-facto standard, or has it been replaced by an Ivy Bridge series chip? Also, why would you go with LGA 2011 instead of LGA 1055? From my understanding any perceived gains in gaming performance are questionable at best. My rig is starting to show its age, so I need to start gathering knowledge again.
  12. I spent about 100 hours playing Call of Pripyat unmodded, I enjoyed it. It takes the same sort of patience that ArmA does, I feel. I hope that another STALKER game is published one way or another, and that it meets the standards we all hope for.
  13. If you haven't completed the campaign up to Bitter Chill, you'd best skip over this - plot spoilers abound. ---------- Post added at 00:19 ---------- Previous post was at 23:03 ---------- I have resolved the issue. I was in game, and noticed that when you order for scan horizon they all stop moving. I issued a stop command and then a regroup command and got everyone moving again.
  14. If you find your vehicle damaged, there is a repair truck at the airfield in the northern end of the map. You can also find fuel/ammo trucks there and at FOB Manhattan.
  15. Taylor422

    Will Arma 3 have better mouse controls?

    I right click to bring up the optical sight, and then hold the RMB to zoom. Using the M4A1 CCO and the M4A1 Holo, both un-suppressed.
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