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ShadowDuke

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About ShadowDuke

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  1. Yes, i know that. How if they pull BEta Patches when BE support is allready available!?
  2. @TSAndrey you get definitely kicked for because its not in the allowed dayz_code for (allowed) skins.
  3. yay, still no answer ony my bug.
  4. enableItemsDropping = 0; have no effect anymore in description.ext. It was disabled all the time, but people complaing about losing their stuff (in lingor island, because its more likely you will swim). So it seems that this command, introduced in Arma2Beta 93958 is not working anymore. But last working in 95948. Please fix that, thanks!
  5. Ok, thanks. Gonna update now ^^
  6. Why just not post them? We (every admin) have to come to your irc and ask you for the files? I really dont understand why you have to make it so hard for people!
  7. ..why just cant they do a forums thread 1st and then add links!? How hard can this be? They posting changelog always and only here in threads, not rly on beta page! So you have to wait always for them to create topic here for newest beta patch and hope for fast BE support! BE also fucked up the game today, again, Restriction #90 (#98 - depends on scripts.txt).
  8. Scripts.log is supposed to be big and thats the new scripts.txt! //new 5 "Bo_Mk82" 5 "Loki" 5 "Gerk" 5 "(vehicle player) addEventHandler ["handleDamage", { false }];" 5 "player addEventHandler ["handleDamage", { false }];" 5 "GodMode" 5 "God mode" 5 "Infammo" 5 "InfiniteAmmo" 5 "Infinite Ammo" 5 "Killplayer" 5 "OwnageMenu" 5 "EjectPlayer" 1 "setVehicleInit" 5 "MrMedic" 5 "U-NO-WHO" 5 "Darky" 5 "Alexenderpack" 5 "Alexenderp$ck" 5 "Troopman" 5 "Troopmon" 5 "hacks" 5 "U-NO-" 5 "onMapSingleClick" 5 "gau" 5 "aa12" 5 "bomblauncher" 5 "azp85" 5 "m1a1" 5 "M1A2_TUSK_MG" 1 "createMarker" 1 "setMarkerPos" 5 "Teleport" 5 "teled" 1 "vehicle player setPos" 1 "(vehicle player) setPos" 1 "addWeapon" 5 "createLocation" 5 "Vojtec" 5 "hint format ["A %1 has been added", gun]" 5 "vehicle player setpos _pos;" 5 "marker2 setMarkerPosLocal (getPos veh)" 1 "private ["_dummy"]; _dummy = [_this,"onload"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" 1 "private ["_dummy"]; _dummy =" 5 "marker2 = createMarkerLocal [marker2,getPos veh];" 5 "marker2 = "VehMarker" + (str i); 1 "private ["_dummy"]; _dummy" 5 "private ["_dummy"]; _dummy = [_this,"onload"]" 5 "onDoubleClick" 5 "_markerMirador" 5 "TKCV1_0\TKCOWNS.sqf" 5 "[_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";" 5 "_v addweapon "A"+"A1"+"2_PM"+"C"; _v addmagazine "20R"+"nd" 5 "addWeaponCargo ["M14_EP1"" 5 "addWeaponCargo ["Remington870_lamp"" 5 "addWeaponCargo ["M4A3_CCO_EP1"" 5 "addWeaponCargo ["M4A1_AIM_SD_camo"" 5 "addWeaponCargo ["BAF_L85A2_RIS_CWS"" 5 "addWeaponCargo ["BAF_AS50_scoped"" 5 "addWeaponCargo ["Winchester1866"" 5 "addWeaponCargo ["LeeEnfield"" 5 "addWeaponCargo ["revolver_EP1"" 5 "addWeaponCargo ["FN_FAL"" 5 "addWeaponCargo ["FN_FAL_ANPVS4"" 5 "addWeaponCargo ["m107"" 5 "addWeaponCargo ["Mk_48_DZ"" 5 "addWeaponCargo ["M249_DZ"" 5 "addWeaponCargo ["DMR"" 5 "addWeaponCargo ["M16A2"" 5 "addWeaponCargo ["M16A2GL"" 5 "addWeaponCargo ["AK_47_M"" 5 "addWeaponCargo ["AK_74"" 5 "addWeaponCargo ["M4A1_Aim"" 5 "addWeaponCargo ["AKS_74_kobra"" 5 "addWeaponCargo ["AKS_74_U"" 5 "addWeaponCargo ["AK_47_M"" 5 "addWeaponCargo ["M24"" 5 "addWeaponCargo ["M1014"" 5 "addWeaponCargo ["M4A1"" 5 "addWeaponCargo ["MP5SD"" 5 "addWeaponCargo ["MP5A5"" 5 "addWeaponCargo ["huntingrifle"" 5 "addWeaponCargo ["glock17_EP1"" 5 "addWeaponCargo ["M9"" 5 "addWeaponCargo ["M9SD"" 5 "addWeaponCargo ["Colt1911"" 5 "addWeaponCargo ["UZI_EP1"" 5 "addMagazineCargo ["30Rnd_556x45_Stanag"" 5 "addMagazineCargo ["30Rnd_556x45_StanagSD"" 5 "addMagazineCargo ["20Rnd_762x51_DMR"" 5 "addMagazineCargo ["30Rnd_762x39_AK47"" 5 "addMagazineCargo ["5Rnd_762x51_M24"" 5 "addMagazineCargo ["10Rnd_127x99_m107"" 5 "addMagazineCargo ["8Rnd_B_Beneli_74Slug"" 5 "addMagazineCargo ["1Rnd_HE_M203"" 5 "addMagazineCargo ["FlareWhite_M203"" 5 "addMagazineCargo ["FlareGreen_M203"" 5 "addMagazineCargo ["1Rnd_Smoke_M203"" 5 "addMagazineCargo ["200Rnd_556x45_M249"" 5 "addMagazineCargo ["8Rnd_B_Beneli_Pellets"" 5 "addMagazineCargo ["30Rnd_9x19_MP5"" 5 "addMagazineCargo ["30Rnd_9x19_MP5SD"" 5 "addMagazineCargo ["100Rnd_762x51_M240"" 5 "addMagazineCargo ["15Rnd_W1866_Slug"" 5 "addMagazineCargo ["5x_22_LR_17_HMR"" 5 "addMagazineCargo ["10x_303"" 5 "addMagazineCargo ["15Rnd_9x19_M9"" 5 "addMagazineCargo ["15Rnd_9x19_M9SD"" 5 "addMagazineCargo ["7Rnd_45ACP_1911"" 5 "addMagazineCargo ["17Rnd_9x19_glock17"" 5 "addMagazineCargo ["8Rnd_9x18_Makarov"" 5 "addMagazineCargo ["6Rnd_45ACP"" 5 "addMagazineCargo ["8Rnd_9x18_Makarov"" 5 "addWeaponCargo ["Binocular_Vector"" 5 "addWeaponCargo ["NVGoggles"" 5 "addWeaponCargo ["ItemGPS"" 5 "addWeaponCargo ["ItemMap"" 5 "addWeaponCargo ["ItemCompass"" 5 "addWeaponCargo ["ItemWatch"" 5 "addWeaponCargo ["ItemKnife"" 5 "addWeaponCargo ["ItemMatchbox"" 5 "addMagazineCargo ["PipeBomb"" 5 "addMagazineCargo ["HandGrenade_west"" 5 "addMagazineCargo ["ItemBandage"" 5 "addMagazineCargo ["ItemPainkiller"" 5 "addMagazineCargo ["ItemMorphine"" 5 "addMagazineCargo ["ItemEpinephrine"" 5 "addMagazineCargo ["ItemAntibiotic"" 5 "addMagazineCargo ["ItemBloodbag"" 5 "addMagazineCargo ["PartEngine"" 5 "addMagazineCargo ["PartGeneric"" 5 "addMagazineCargo ["PartVRotor"" 5 "addMagazineCargo ["ItemJerrycan"" 5 "addBackpackCargo ["DZ_ALICE_Pack_EP1"" 5 "addBackpackCargo ["DZ_Backpack_EP1"" But people still can spawn vehicles and teleport, use maphack? I dont know about the cheats.
  9. ...so just create a new scripts.txt with //new in 1st line, nothing more? Did that! Also at RCon "loadscripts" and now what? Shift+P still working. Scripts.txt still has only //new in it. So its still not working. I read your previous post a few times now. Why just not post the new scripts.txt?
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