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ranger_24

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About ranger_24

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    Lance Corporal
  1. The pics with the .50s are definitely either D or H models since they have double-windowed doors and longer cabins.
  2. Faces of War [WW2]

    I agree with this common issue regarding many other mods as well. One who would like to customize his own gear rather than using the default load-outs, cannot achieve his goal when the gear limit is almost minimal to non, therefore making it frustrating conducting a mission relying on minimal gear and more frequent resupplies, which is also not really practical (depending on the mission maker). In my unit we created a template for WW2 missions and part of this template includes a gear preset made from the ground up to all classes, from the basic riflemen to machine gunners, medics, as well as pilots and tank crewmen. The problem is that it was very hard to reach satisfying combat sets. All uniforms, vests and backpacks must be readjusted a bit on their configs to allow more gear to be inserted, of course not in a manner of going one-man-army style. Also, all of the US NCO vests are really annoying with the SCR-536 "glued" on them. Any chance of moving the radios to sides of the body? Weapons are clipping through them and it's very ugly when looking at it.
  3. GSTAVO's Weapons

    Tested out the weapon, 11/10. As bars91 said, the M16A2 goes well with RHS's M249E1, as well as DeltaHawk's US Military mod for '80s, '90s era. As for suggestions I have one: Replace the M203 sound with RHS's one. It's more realistic. Other than that, good work :)
  4. Faces of War [WW2]

    I have a couple of questions: 1) Do you guys plan to create US Army/USMC headgear and uniform variations with various ranks? 2) How come Axis factions are labeled as BLUFOR and Allies as INDEP?
  5. Faces of War [WW2]

    Thanks for the update, gonna have fun with the Airborne troops!
  6. [IceBreakr/IBIS] Lingor for A3

    Hi icebreakr. While checking out a mission I built on Lingor, I found two issues: 1. Some objects flip over if you shoot at them, even once. 2. You can clip through some shacks around the Island.
  7. I have a plan to create a large campaign within my unit regarding the Vietnam War, with the Battle of Ia Drang to be the first operation in the campaign. I have a question specifically for the Ia Drang map: are there any plans to improve the map in the near future? And more importantly, adding to it Camp Radcliff?
  8. Project OPFOR

    I'm not sure if it is intentional, but: I'm using units from the mod in one of my missions, and if I change their uniforms and Preview the mission, the units are still wearing their original uniforms. Not that it's a big issue for me as I can simply use other units. But still?
  9. Can't wait for ECHO and fly over the jungles with the UH-1Ds... Let's warm it up a bit ;D
  10. A question about advanced fatigue: I'm trying to play around with the parameters of the advanced fatigue module, in order to reach a suitable result for missions I'm creating in my unit. I'm not sure if this is got to do with the advanced fatigue, the problem is that after 10 seconds of doing minimal physical actions, the character breaths heavily and it is almost impossible to aim down the sights with weapons. Obviously disabling the advanced fatigue simply uses the vanilla fatigue, which is not much compare to ACE3's. Anyway to fix this?
  11. Faces of War [WW2]

    That's awesome!
  12. US Military Mod

    Hi, Delta Hawk. Is the mod will continue receive updates? It has so much potential...
  13. RHS Escalation (AFRF and USAF)

    Thank you, didn't noticed
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