SAS Capt Sniper
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10 GoodAbout SAS Capt Sniper
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Rank
Private First Class
core_pfieldgroups_3
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Occupation
British Army
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Website URL
http://www.sasclan.org
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Steam url id
1para_sniper
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[WIP] Von Quest Industries - H.A.L.O. System
SAS Capt Sniper replied to Von Quest's topic in ARMA 3 - ADDONS & MODS: COMPLETE
The map that you provided with the download seems to not be complete. Please can you fix this. -
Great mod, however i have found a few bugs. 1. Take off is impossible from static. Cannot take off i have pressed the throttle button for five minutes and no movement. 2. Texturing is still incomplete, from the cockpit view white flashes can be seen when flying.
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Squad/Clan List - Please read the rules in first post!
SAS Capt Sniper replied to Placebo's topic in ARMA 3 - SQUADS AND FANPAGES
Squad name:- 1st Airborne Gaming Regiment [1AGR] Timezone/location : GMT Gamemode preference (eg coop or pvp): Coop Contact email: See Website Website address: http://www.1stairborne.co.uk/ Short description: We are a Milsim group that bases themselves on the British Army's Parachute Regiment. We have past and serving members of the armed forces from several countries within our group, so you know your getting the realism part. We conduct single missions and campaigns, great times and good fun. Language: English, and we do accept American English -
UK Special Forces Task Group
SAS Capt Sniper replied to massi's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great Mod, i have been looking for a good UKSF to add as a skin pack for my clan. Nice Work. -
AircraftHUD - AH-64D: MFD/IHADSS HMD/TADS
SAS Capt Sniper replied to dr_eyeball's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Any new developments regarding the FLIR fix for ARMA2 CO? -
TexView 2 error loading file?
SAS Capt Sniper replied to GIAT industries's topic in ARMA 2 & OA : MODELLING - (O2)
I have been having the same problem only with PAA to TGA conversion. I get the error loading file message when i drag and drop into texview2. Can anybody point me in the right direction thanks -
Editing or Creating reskin on units
SAS Capt Sniper replied to SAS Capt Sniper's topic in ARMA 2 & OA : MODELLING - (O2)
Cheers I have tried to open the file already with texview2 comes up with an error loading file. Can anyone shed any light on this? -
Editing or Creating reskin on units
SAS Capt Sniper posted a topic in ARMA 2 & OA : MODELLING - (O2)
Im pretty new to modding and i would like to create or edit a unit so that i can attach logos and replace the camo of the soldier. Is there anybody out there who knows how to locate the files and edit it please. Thanks -
Squad/Clan List - Please read the rules in first post!
SAS Capt Sniper replied to Rhodite's topic in ARMA 2 & OA - SQUADS AND FANPAGES
Special Air Service Elite Virtual Regiment Squad name: [sAS] Elite Virtual Regiment Timezone/location : GMT / United Kingdom & Rest of the World Gamemode preference: COOP & TVT Contact email: sas.sgt.sniper@googlemail.com Website address: http://www.sasclan.org Short description: Our [sAS] is a group of serious, tactical-minded gamers who enjoy turning off from the real world and playing tactical games in a virtual military environment. The experience we provide to our members includes the use of realistic weaponary, tactics, training and ranks. Of course, the main goals of the team are for our members to have good laugh, enjoy the comraderie, improve our skills and play great games! Language: English -
Custom Sign Question
SAS Capt Sniper replied to Rich_R's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Sweet thanks for the info -
HALO/HAHO insertions
SAS Capt Sniper replied to SAS Capt Sniper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I look at Mr Murrys log book or bible. It looks great im using it and learning alot. Thanks for the tip. :yay::yay: -
Issues with Gun Laser and Tac light
SAS Capt Sniper replied to SAS Capt Sniper's topic in ARMA 2 & OA - TROUBLESHOOTING
Sweet thanks lads Point the gun to the sky and it works..............WHY did the programmers not see this glitch. Patch required please ! -
HALO again....
SAS Capt Sniper replied to rrpatch's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I do apologise for the incorrect terms lol. Thanks for the mission assistance. i will try it out and let you know the results. -
HALO again....
SAS Capt Sniper replied to rrpatch's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Im trying to do a similar thing with my map. I want to start on the ground and then board a C-130 then allow the plane to take off at a location determined by the commander of the map. Then once in position all players will jump. Is there any variation in the code with regard to what is posted above for ARMA2 OA. -
HALO/HAHO insertions
SAS Capt Sniper replied to SAS Capt Sniper's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks for the input mate i will have a look at that.