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Everything posted by Aldo15
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Hey guys I've made my capaign but I get a structure error when I try to play it. Well; I didn't want to write the post again, because I post the same problem in in opfec's forum,l but I didn't receive any help. So I thought will post it here, I'll try some help for you guys.
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Hey I found the error. It was the name of missions. I had to change them, now it works perfectly. Thanks buddy, now I could upload my project
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how to make an AI scud lunch onMapSingleClick?
Aldo15 replied to circassian's topic in OFP : MISSION EDITING & SCRIPTING
Hi circassian, one year or two years ago, I downloaded a mission about that. The objective is launch the scud missil just giving click on the map. I hope this mission helps you out. The autor is "vikingo", he lives in Argentina, I think. This is the link http://opflashpoint.zxq.net/missions.html -
Hey guys. It's me again, I had been out from BIS forums for severe months. Well, This time, I bring you guys a new project called Fidel Must Fall (FMF). It's about Fidel Castro (Again :raisebrow: ). but it'll be different. This campaign will have Two histories (It depends of you) It'll have cool features as such Bring two wepaon in a mission and fire, smoke and spark effects, and more. I dont know wen it'll be ready, but what I must say is: It'll be GREAT. If you want to wacth some pictures of it, i suggest you to visit its web page. I hope you like it. This one is for all members who like to play my missions ;) Cheers Aldo15
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Me too, Ive had many works at my college, but I wasnt able to keep making more missions for this one. Im worry because, I started it last year, and it's not done yet, I dont remeber when I started it, I think it was on november 13th 2011
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Yep, I know it, but I've been studying and I've not been able to keep making my campaign. Also Im making a great job with it, because I want that my campaign be the best, you know. Best Regards, Aldo15
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ok, but I got a problem I downloaded a file called 'LOLExtraAddonFull' but I get this :
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Ok, so must I first go to LOL forum and register so I can play? But if I bought that game ;) or need more addons to enter.
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Hey why when I try to enter in your server, it kicks me and say me "player unauthorized". What must I do to play with you guys
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I will.....
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Hey could anyone tell me where I can contact the leader of this MOD or where I can download it, the links are broken. I cant download it from this http://www.ofpcol.galeon.com/inicio.htm
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Hey could anyone tell me where I can contact the leader of this MOD or where I can download it, the links are broken. I cant download it from this http://www.ofpcol.galeon.com/inicio.htm
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I used LST for two sides. But I'll change the LST of the Russians
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Well, I didnt really know that, but thanks you anyway: I going to take that. ;) EDIY: You mean: Replace Kuznetsov for LST for the Russians and Replace Transall for Hercules for U.S? And leave just LST for US?
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Oooh SHIT :banghead: That's true, It's FMF. I dont know why I add that short. Maybe I combined my spanish with english (lol) becasue in spanish is 'Fidel DEBE Morir' and I token "D" of 'Debe' thanks STGN for your feedback
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Predator UAV camera and missiles
Aldo15 replied to *zeewolf*'s topic in OFP : MISSION EDITING & SCRIPTING
Is there any demo-mission for that one -
Hey again. 1. To active a trigget when mission starts, you must change 'this' by 'true' on condition. 2. I don't get it this question, but are you talking about how to finalize a mission with an end.? If that's what you want, you must open a trigger and open 'type' option it's under 'activate by' option. I think. 3. Well Add a spetnatz with any name, let's say "s1", so in its init put: Removeallweapons this ; this addMagazine "Ak47" ; this addMagazine "Ak47" ; this addMagazine "Ak47" ; this addMagazine "Ak47" ; this addWeapon "RPGLauncher" ; This addMagazine "RPG" ; This addMagazine "RPG" ; This addMagazine "RPG" . 4. Ok, when you has added the hinds in the editor, add them a waypoint type 'HOLD' then synchronize it with a trigger with F5 key and then ad them anothe WP type whatever you want. 5. for this one, make this: soldier1 moveinCargo vehicle1 6. in the unit's init put : this action ["SALUTE"] 7. I donr remeber that command sorry 8. that command without sound : soldier sideChat "This is alfa one" or soldier groupChat "This is alfa one" or soldier globalchat "This is alfa one" or soldier vehicleChat "This is alfa one" 9. Just write in their inits : Remoallweapons this 10. Just write in the civilian init: CivilianaddWeapon "NameofWeapon" I hope it works
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ARMA: CWA (OFP) and Win 7 / 64 bit: Where to put unpbo'ed missions for editing ?
Aldo15 replied to marcomio's topic in OFP : MISSION EDITING & SCRIPTING
Well man I got OFP in W7 64 bit, and I installed it on my documents, because iI cant in C, because I need fucking permisions to add something, so if I add it on disk C, the userc folder won show there, so I will suggest you, you change it into another place in Documents s perfect and if you change it and the you open the editor, you can watch the user folder -
Problem about "Briefing" in Multiplayer Editor
Aldo15 replied to Edoardo's topic in OFP : MISSION EDITING & SCRIPTING
Hey Guy, Well a time ago I made a tutorial about how to make a briefin in OFP now CWA. You can watch it Here -
Hi guys I've downloaded Vietnam the experience mod v 0.4 but I can't running, I've also downloaded all necessary addons for it, but when I try to play the campaigns, I can't. Also I tried to make missions, and when I put a soldier or any vehicle from this mod, I get a message saying: 'object magic' Please help me
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So you're GW, I don't know who you are, but I know it. Wellm I going to test them and then I'll give you my review, but I going to give you at ofpec. Cheers, Aldo
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(sp) The Garden of Death (pt1) mission/mod thread.
Aldo15 replied to mrmoon's topic in USER MISSIONS
Wow man, it's so cool. I want to play, and I'll post anything about my campaign. -
retreating when 50% men is lost to starting point
Aldo15 replied to matteo1944's topic in OFP : MISSION EDITING & SCRIPTING
Hey guy, Well I've not tried it, but I think it'll work. ;) First off you must know how many soldiers are from east or your enemy. Well, Let's say the enemy has 100 soldiers, so you must put a triiger: Activated by 'East' and 'On condition': 'count units thislist <=50,so on activation : let's say 'moveup = true; [leadergroupwest,leadergroupenemy] exec "follow.sqs"'. Now add a new trigger and activated by : None, so 'type:' 'Switch' and on codition: 'moveup' and synchronize that trigger with enemy units, but before to do it, add waypoints to the enemy units. You understand me boddie. About how to make our units follow the enemy, try this: Make a script: follow.sqs I hope it helps -
Hello folks, I'd want to know if it's possible to know position of a grenade smoke, I want to make a mission where I must a greande-smoke (RED) and then an A10 attack its real position. Is it possible?
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Hi guys I'm making a campaign, so I made a bleeding script, it works, but with a unit only, for example [unit] exec "Bleeding.sqs". My question is What must I do, so all units exec this script. Look the script Bleeding.sqs Time.sqs Help me please