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washoutswe

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About washoutswe

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  1. washoutswe

    Dynamic Combat Generator

    Okey, finally figured it out, I had to bind some controlls to the FOB builder, so the mission included is a basic base with nothing really inside it. So I create a FOB here or anywhere in the terrain. Respawn creates at the new FOB. Something my fellow friends request is Virtual Arsenal- is it possible to add it somehow to the FOB construction? Also at the sample mission there are different respawn areas, are there anywhere where normal players can spawn vehicle/weapons at?
  2. I had the same problem, even tho I got the latest version from the free tools, so I made a copy of the deOgg64.dll and renamed it to deOgg.dll
  3. Really great terrain with very nice detail, like to walk in the woods, drive on the dirt roads and like the bumping feeling. The Altis houses don't bother me, feels good to me. Nothing more really to say then Wow! We were 16 players last night playing a more then 3 hour coop mission, here is a fellow friend who streamed it all.. First part Second part
  4. washoutswe

    How to take screenshots?

    Hope they can implant the screenshoting way as in VBS2, wich you can take screenshots with or without UI, and they saves in the VBS2 Other Profiles\Username\Screenshots, great quality, also nice if you don't want any UI also.
  5. washoutswe

    VBS2/3 Discussion thread - the one and only

    No new terrains in 1.50 :( But as OChristie said, he seams to know the tools, so it just to pop out some ;)
  6. washoutswe

    VBS2/3 Discussion thread - the one and only

    OvyVSOG_kBo F-15! http://i826.photobucket.com/albums/zz186/washoutswe/vbs2/20110913_205407-3d.jpg http://i826.photobucket.com/albums/zz186/washoutswe/vbs2/20110913_205438-3d.jpg 20Km Viewdistance over Sarahani http://i826.photobucket.com/albums/zz186/washoutswe/vbs2/20110913_210608-3d.jpg http://i826.photobucket.com/albums/zz186/washoutswe/vbs2/20110913_210734-3d.jpg
  7. washoutswe

    VBS2/3 Discussion thread - the one and only

    Hägglunds BvS10, also in green color.. http://i826.photobucket.com/albums/zz186/washoutswe/vbs2/20110912_205032-3d.jpg http://i826.photobucket.com/albums/zz186/washoutswe/vbs2/20110912_205016-3d.jpg
  8. washoutswe

    VBS2/3 Discussion thread - the one and only

    Just a quick look at 1.5 and Advanced wounding and amputations.. look foward for more vids.. Oe-JDBS4bZ8
  9. washoutswe

    Sketchup to ArmA 2?

    I've been modelling in SketchUp7, and textured my object. Then I export to .3ds format and import to Oxygen2, model come in fine, but the textures are all messed up when previewing in Buldozer. (All textures paths are OK and so..) I've tried to import the .3ds file to another 3d program, and the textures are all fine there. What is going wrong with Oxygen2? Thx
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