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Roger Johnson

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About Roger Johnson

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    Lance Corporal
  1. Same. I did it with the BWMod. I still cant see much sense behind the "Community Base Addons", whats the use of it? All the addons that DONT use it work much better then the ones utilizing it.
  2. Roger Johnson

    VILAS addons release thread

    Well THIS sounds interesting indeed. Couldnt agree more, we got enough mods covering the 1985 - 2010 timespan.
  3. Roger Johnson

    ARMA 2 (OA) : DLC discussion thread

    The DLC looks very nice, not like shitty mappacks other companies sell... BUT, I will (or can) only buy it if alternative payments like PayPal are an option. I dont own a credit card.
  4. Are you referring to my post about Warfare? How are you supposed to teamplay on warfare, when Im online there are about 30 other guys on, and EVERY SINGLE ONE of them is in a different village. Sniping.
  5. Roger Johnson

    WIP: Stuff you are working on 2!

    Fantastic detail, and a nice break from all the "realistic warfare" projects.
  6. Many many thanks, I really was missing that kind of gameplay. Im just not the guy for warfare, you drive around for minutes, then "BOOM" some russian freak who has been lying there for two hours peeing in a cup blows you away. Unfortunatly both Charlie Foxtrot and AAS only feature around 2-3 players...Berzerk is simply nonexistent. I think its the same thing I noticed in the "addons" section, the community has moved even more towards realism and away from quick "action".
  7. Ahhh yeah that was it, thanks:D Sorry for strange description, it has been a while...Yeah anyway, what happened to it? It was quite popular when I played ArmA, but now Im not able to find a single server...
  8. Hey I remember a mulitplayer variant from ArmA 1 & 2 where you were fighting around an airport, and could conquer different respawn-points like "Airport", "Village 1", "Radio Tower" etc. I think it was called "Razor Evolution" or something. I cant find this variant anymore, only the "Warfare Lite" variant that takes place on the whole map and where you often drive for 10min without anything happening.
  9. Roger Johnson

    Citylife 2 Released

    I have to admit, I prefer systems like Bay Citys as well...Just log in and play. When they get their save-script like in Sahrani Life where you just have to register at a forum its perfect. Sorry, but mandatory teamspeak EVERY time you are on, strange autoupdater, and complicated registration process are a turn-off for me.
  10. Excellent. Nice to see World War 2 will also be featured in ArmA2. And please dont go Marfy on us.
  11. Im not sure. Model-wise the community-made addons were indeed often superior compared to the BIS-ones. But in ArmA II the biggest obstacle is no longer the model, but the texture. And so far, in all honesty, only the BMD 2 by the "Red Hammer" studios can compete with the original BIS vehicles. All other vehicles, even by such high skilled teams as the BWMod, just look inferior ingame because of the textures.
  12. No I want a reskin of the Andalusian Special Forces or some other country no one cares about and also can you make a M16A2 early-late-pre-after-production-model and can you.... ....please please please add some Stargate units to Armed Assault :D
  13. Fuuuuuuuuuuuuuuck :mad::mad::mad: Allright, enough stupid errors for today, Im taking a break :rolleyes:
  14. Was that too a failed and flawed design? :D Whats very nice about the "Gundam"-series (at least the realistic parts) is that they take a very realistic approach on the typical SciFi-themes like mechs and spaceships. Mechs only came to be because they developed a new kind of sensor jammer that effectivly eliminated warfare on long distances, Spaceships still need to be launched with huge rockets and boosters, etc.). The "Magella Attack Tank" is another nice example, because it looks like a typical SciFi-tank that would make no sense in real life, but in fact, neither does it in the series. It was developed by a space-based nation that had no experience with land-based combat. They thought it would be a good idea to let the turret of the tank double as a detachable space-fighter, so if the tank is destroyed the gunner can fly of in its fighter and continue to fight. Well and just like in real life it would, this concept absolutly failed. The "Magellas" were only usable as better assault guns, and I think only once in the series did the fighter-detachment-process actually work. And even then, the fuel capacity only let that thing fly for about two minutes.
  15. Roger Johnson

    British OverHaul Mod ---- Recruiting.

    Well there you go. Maybe he should try join one of these mods instead of making another one.
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