if you ever run across a field or through a forest in arma2/arma3 you see how everything grass/tree related before you "pop-ups" or morphes from bad quality to better quality instantly. i think thats ugly and unnecessary because (afaik) if those vegetation pop-ups wouldn't be instant but faded in like in other games, it would look much smoother and less distracting...
i really hoped they would "fix" this in arma3. anyone else who thinks this is annoying? it kinda ruins the good overall graphics impression (obviously you cant see that on screenshots but only ingame when you're running/driving).
kinda reminds me on the early unreal3 engine LOD problems, where every texture would pop-up infront of you from bad to good quality. they fixed that eventually though... (mass effect 1 was still affected from that, me2 not)
side note: i run arma3 on a ssd with 16gb ram and on ultra settings