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10 GoodAbout JackSpyder
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Lance Corporal
core_pfieldgroups_3
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Student
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JackSpyder
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JackSpyder
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JackSpyder
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ACE3 - A collaborative merger between AGM, CSE, and ACE
JackSpyder replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
omg omg omg omg omg omg omg omg WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO -
Nice work guys, good luck with the contest!
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Bornholm, Denmark [Terrain WIP]
JackSpyder replied to egilsandfeld's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This looks phenomenal! Can't wait to wage war here! -
Looks incredible! The old versions i found to be too .... "partically" if that makes any sense. These look completely phenomenal in all the light conditions. Very natural and real looking fireballs and effects. This is going to be one of the best visual mods ever.
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A.C.R.E - Advanced Combat Radio Environment for Arma 3
JackSpyder replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You're mistaken, This is doable> the notes should read 1 2 and 3 And the talk over radio button is whatever you've got currently selected. This has worked since forever and is how people juggle multiple radios. -
As ever, amazing work! The attention to small detail, while it prolongs the project, will make the wait worth while. Its never a bad thing to wait longer for a product with exquisite detail, but also function that comes along looking beautiful and functioning smooth and error free. There is no rush to slap content out in haste! Looking forward to future updates as always! Good job guys!
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To be fair, arma2 is an absolutely terribad god awful game, until you pile the mods on. ArmA3 is a huge leap from stock arma2, though its still behind a well modded A2. A well modded A3 will eventually be fairly god damn insane awesome. When we get a new arma, all we really get is engine enhancements and an editor. Thats personally how i treat the new arma. Engine and editor, its the players that build the actual game in the style that appeals to our tastes.
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Taviana Island for ArmA 2!
JackSpyder replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
awhh man, its like finding your soul mate, only for her to be hit by a bus the following day. :( -
Taviana Island for ArmA 2!
JackSpyder replied to -martin-'s topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm getting a lot of RPT file errors with this map. Missing configs, .paa files, and that extremely spammy vertex shader error. A lot of it stems from a large building in the main city on the main island. The building with all the red stars on it, gold inside with all the pictures on the wall. Looking at that will give you about 1mb/minute of RPT errors per person. There also seems to be a lot of invisible walls around that city preventing access to some streets. Am i missing anything here? Are we to expect updates/fixes. Do you need specific RPT errors from me. (just load the map with 1 unit on in that city and run around for 30 seconds and you'll get these errors) I'm running the SixUpdater version. My unit would LOVE to be able to use this map if there is any sign of a fixed and working version that would be amazing. -
ArmA 2 Game Launcher
JackSpyder replied to SpiritedMachine's topic in ARMA 2 & OA : Community Made Utilities
It would be really nice if this was updated to include both arma3 and 2 at the same time. giving us a nice one stop shop! This arma launcher is far superior to its competition. -
Fluttershy I'm glad you've finally found somewhere with some like minded professionals! Can't wait to see the work you guys put out. Its going to be something special! As always, I appreciate the time and effort you guys put in! SWEET!
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[Utility] - Arma FOV Changer
JackSpyder replied to the_dmx's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Its got nothing to do with the Arma3 exe at all. You're doing it wrong. you should be pointing the program to your .ArmA2OAProfile (or arma3) C:\Users\Jack\Documents\Arma 3 Alpha - Other Profiles\JackSpyder or C:\Users\Jack\Documents\ArmA 2 Other Profiles\JackSpyder -
Whats the deal with bad players?
JackSpyder replied to massasster's topic in ARMA 3 - BETA DISCUSSION
The reason public play dwindles over time, is all the moronic griefers get filtered out of the good servers. The best servers have modpacks or are passworded which eliminates a good chunk of morons and the good players gravitate towards these servers in search of other good players and fun times. Admins ban all the morons and so eventually the morons play together and the good guys play together. Sucks for the new guy. -
What computing system do you have for the Arma 3 Beta?
JackSpyder replied to Yett71's topic in ARMA 3 - BETA DISCUSSION
Its interesting. I'd go as far to say, based on this data, the average PC spec for arma3 users is quite powerful. intel i5 quad core. 8-16GB ram, nvidia 670 gpu with a 128-256gb SSD and a 24" monitor. -
AEG - ArmA Electrical Grids Script Pack and Addon for ArmA 3
JackSpyder replied to loyalguard's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This will no doubt once again mature into a very neat little feature opening some new and unique gameplay objectives and tactics. Nice work! Especially being able to shutdown the bloody lighthouses!