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10 GoodAbout postal vending machine
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Do you prefer the Advanced Flight Model?
postal vending machine replied to d3nn16's topic in ARMA 3 - GENERAL
Agreed. Currently in public servers the AFM might as well not exist. With some servers going as far as to ban it for competitive play, or to try and ensure no one crashes. -
General Discussion (dev branch)
postal vending machine replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Same problem. Supporter edition and don't have access, tried closing steam/restarting computer. I imagine the issue will be fixed soon. -
I want to get my first set of joystick/throttle/pedals, please help!
postal vending machine replied to BobbyBlue's topic in ARMA 3 - GENERAL
Congrats! I've had my CH Hotas & pedals since last year, very fun to use for AFM helicopters in Arma. You wont be disappointed, and it will last for years/decades. -
End Game MP Mode - Feedback
postal vending machine replied to zozo's topic in ARMA 3 - DEVELOPMENT BRANCH
Unsure if this is related to the game, mission, or my PC. But I crash 3/4 through loading when trying to load up the new mission if I use the launcher to start the game. Running Arma 3 without the launcher worked fine. -
AI Discussion (dev branch)
postal vending machine replied to klamacz's topic in ARMA 3 - DEVELOPMENT BRANCH
That was one of the first things I checked, unfortunately, Altis contains no vending machines. :( I think it might have been the hospital building in that screen shot though.- 5179 replies
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"Thank You" Card for Bohemia Interactive ArmA 3 Team (sign up and thank them)
postal vending machine replied to rehtus777's topic in ARMA 3 - BETA DISCUSSION
Signed. This game feels worth so much more than the extra £ I paid for Supporter Edition! -
Arma 3 Photography - Pictures only NO comments! And List your Addons Used!
postal vending machine replied to Placebo's topic in ARMA 3 - GENERAL
Over The Top - http://steamcommunity.com/sharedfiles/filedetails/?id=171441759 Mission Complete - http://steamcommunity.com/sharedfiles/filedetails/?id=171441987 Night Attack - http://steamcommunity.com/sharedfiles/filedetails/?id=171442295 Battle of Kaval - http://steamcommunity.com/sharedfiles/filedetails/?id=173274127 -
Low CPU utilization & Low FPS
postal vending machine replied to k3lt's topic in ARMA 3 - TROUBLESHOOTING
Thank you! :) I'll see how 40ish FPS goes for me. -
Low CPU utilization & Low FPS
postal vending machine replied to k3lt's topic in ARMA 3 - TROUBLESHOOTING
Oh that's smart. If I'm interpreting what you're saying right, it doesn't matter if you're on a lower or higher frame-rate (game-play wise) as the game keeps pace to your FPS? So we should be able to play as well at 25 FPS as at whatever, with the downside of clunky visuals? Does it work the same way in Multiplayer? Maybe I've completely misinterpreted what you've said, in which case I'm a bit of a dreamer (and an idiot). Returning to my first question, what kind of FPS is considered "just fine" for ArmA 3? Should I just keep to my 30 FPS lock and try to get used to it? -
Low CPU utilization & Low FPS
postal vending machine replied to k3lt's topic in ARMA 3 - TROUBLESHOOTING
I'm not looking for a great 60+ frame-rate, I'm just trying to find a consistent experience that feels playable to me while keeping some stunning visuals. Here's two quotes about motion-blur masking low framerate from reputable sources I could quickly find on a google search before work. I've been told that the motion-blur I'm thinking of is called 'Per-Object' motion-blur. "Crysis is a very playable game at 25-30 frames per second, mainly due to a well-implemented use of motion blur." - Gamecritics.com "Basically, the choice comes down to whether you want to enable or disable Motion Blur using this setting, and that mostly depends upon personal taste. Bear in mind that it is a known property of motion blurring that it can help mask the perception of lower framerates." - TweakGuides.com http://www.tweakguides.com/Crysis3_11.html http://www.gamecritics.com/the-noobs-guide-to-optimizing-crysis -
Low CPU utilization & Low FPS
postal vending machine replied to k3lt's topic in ARMA 3 - TROUBLESHOOTING
Hi all, I am at my wits end! My computer specs are in my signature, and I'm not sure what kind of frame-rates should I be aiming at? The high pre-set settings puts me down to a disconcerting 35-37 FPS when looking at the trees on the Southwest side of Agia Marina (Which makes me worry about bigger forests in Altis). I've tried locking my FPS to 30 with Evga Precision to get consistency in the framerate, but it felt too sluggish. I also tried disabling Anti-Aliasing however the frame-rate seemed to fluctuate too much for my liking when lots of buildings/rocks are visible. I set the game to the standard pre-set for a while, and it was pretty smooth, but I felt like I was playing ArmA 2 on dreary-old Utes rather than ArmA 3 on shiny-new Stratis. I've got no idea what to do with my settings now, or what frame-rate I should be looking for. I've heard people with similar or worse computer specs merrily express how high their frame-rates are on higher settings than I'm using. Can anyone lend me some advice here? Thanks :) Edit: In contrast; I find Crysis, APB and Planetside 2 to be smooth and enjoyable at 30 FPS, my friend suggested that it was probably because those games use specialized motion-blur to mask the bad frame-rate. If it's possible, maybe Bohemia Interactive should consider doing the same since a lot of people seem to be having performance problems? So people with lower frame-rates can enjoy the game more, rather than constantly tweaking graphics settings, or looking for computer upgrades. -
General Discussion (dev branch)
postal vending machine replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Rather impressed by the less-blurry SMAA so far, it looks and feels like x2 MSAA. Very nice! -
Is there anyway to improve AI turn rate and lower low range accuracy?
postal vending machine posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Just wondering if there's any config file I could edit or script I could stick on my AIs that'd make them turn at a quicker pace when engaging hostiles, and also if there was anyway to decrease their accuracy at range while maintaining/improving accuracy in close ranges? Cheers, PVM -
[SP/MP] Dynamic Whole Map ArmA3 Missions by SaOk
postal vending machine replied to SaOk's topic in ARMA 3 - USER MISSIONS
Glad I read this post, I've near lost my mind looking for it. Loving the mission so far, very impressed by the atmosphere and dynamic environment. Keep up the great work! :ok: -
General Discussion (dev branch)
postal vending machine replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Don't know what the new update did, but I've gained around 10 FPS while looking at Agia Marina from the South on Standard settings. :bounce3: Edit: BLUFOR Recon Marksman is missing his primary weapon.