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JustGotWicked

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About JustGotWicked

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  1. Have you verified the existing files on your HDD to see which are and aren't complete? TKOH....01.bin for example provides air_us_h.pbo, given that the size is indeed 270MB and you seem to of ended up with roughly 83MB you could prioritise that download. Johny posted the MD5 of each file; you can use a program called md5sums to verify the files. Simply drop them onto the executable to get the output to check against. Hopefully you can get up and running within the shortest possible time. :)
  2. JustGotWicked

    So Far...

    Thanks Tusler. I've got it working as intended now. It turned out to be the afterburner stop, I just flipped it around so it's one fluid movement now. It would of actually worked had I lifted the throttle up and pushed forward. :o
  3. JustGotWicked

    So Far...

    May I ask have you two (or others) got the full movement on the Warthog throttle for analogue collective? I'm able to assign the throttle Z Axis+, but it only functions to midway in the game, and would only assign when going from max to idle? At the moment its set to collective lower which is only good for takeoff/landing, beyond that I have to use the keyboard. A SimHQ thread: http://simhq.com/forum/ubbthreads.php/topics/3272497/Warthog_throttle_mapping_for_A.html has a config file for ArmA 2 although I've had very little use with Target beyond turning the LEDs off.
  4. Open your x.ArmA2OAProfile (usual location i.e My Documents) and search for "ModLauncherList" (minus quotes) simply remove the entries relating to ACE. With no mods at the moment my file still contains class ModLauncherList{ }; but on separate lines. If you have other mods enabled then simply leave them there but following the same structure.
  5. JustGotWicked

    Where/how/when to buy ARMA2:OA?

    To add to Pauld's list (they're the same company anyway). Gameplay £17.99 - ArmA 2: Operation Arrowhead (PC) at Gameplay - FREE UK Delivery and if you go via topcashback you get (eventually) 6% (£1) back. :p Date is wrong, I'm sure they'll change it. Hopefully get it a day before although due to a Tuesday release, it might be unlikely.
  6. JustGotWicked

    Isla Duala

    Thanks IceBreakr for the update, and to the others who contributed as well. A very polished and enjoyable map. Protesters are brilliant, they seem smart enough to not throw stones (more like rocks :p) when a weapon is present, they run off instead! Though when you drop a weapon and approach em they'll quite happily sling the stones at you. :) Kristian already mentioned a bug with the commander turned out in the T-55 (image below). I also seem to get a shadow bug in the Pinzgauer 710M when dust is present, it's slightly worse with WarFX Particles due to more dust but happens with no mods as well. Full size: Pinzgauer 710M 01 Pinzgauer 710M 02 T-55
  7. Hey, if you're still interested I've uploaded a short video in 1st person view. You'd obviously be best hearing them first hand though. You can view it anyway. I've tried with just CSM2 (and edited the config file...) and had engine sounds with both internal and external view. While I'm unable to actually fix it, if you could post some more details or even a basic mission file I'll try and replicate the issue.Thanks for the continued updates to the sound mod. I've been using CSM2 for sometime now and it's definitely one of the must have mods.
  8. I'll trade you the LAV-25 for the Apache 30mm :p I get sound for the LAV-25 though the impact sounds seem to be missing. Completely missing the 30mm on the Apache, both in firing and impact (I don't believe this was introduced in this update). Only sound is the crackling if you alter the view. Using TR Soundmodules and ACE2 SM (CSM2 config set to override ACE).
  9. @Alicatt - The thermal (IR?) issue is due to ACE key being the same as the team switch. If you press T again, it should go back to normal? You could just click back then to remove the box or alternatively change the ACE keybind in ace_keys.hpp or the team switch within the Arma 2 control options. The bullet drop is normal - wind direction can also have the impact to the left/right of the sight. You can see wind direction with shift+k and can manually change the sight adjustment with shift+v to and then adjust the range. I can't offer you a precise guide on this, I normally adjust to a certain extent with the rest being trial and error. @luckyhendrix - Are you using the latest version of the six updater? You also need to make sure it's running as administrator if you have the option. I've had issues in the past with it, although to be fair for the most part it's worked well. For the 234 update I to delete the whole @ACE directory before it would actually update properly. I'm now using the Addon Sync with KH's repo which works well.
  10. ACE_RECOGNITION in ace_clientside_config.hpp (userconfig/ACE) is set to 2 (constant). Changing it to 0 reverts back to the spacebar.
  11. @ChiefRedCloud - I too have experienced this, on more than one occasion. However if you search ACE2 tracker, CarlGustaffa and Xeno states it's not a problem with ACE2 but Domination. Anyway it's already been raised by Red.Dragon Domination - Bug #8272. p.s. Awesome mod. I thought ACE2 might of added a bit too much realism for my liking. I'm actually really enjoying it. :cool:
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