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    • Jervant

      Bohemia Store Steam Redeem   06/24/17

      We started experiencing problems with the Steam redeem from our Store on Friday June 23rd.   For anyone that got affected by this, please go to your store account, after you select the product you purchased, you should see your steam key with a link to a how to article to activate it manually through Steam.   We apologize for the inconvenience.

zio sam

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About zio sam

  • Rank
    Gunnery Sergeant

core_pfieldgroups_3

  • Occupation
    Army
  1. Lex in italy we say there's none so deaf as those who will not hear...RHS devs have already answered. Keeping on your attitude only makes people upset
  2. Before calling me an armchair wannabe soldier i would like to know your military experience,since i'm in the army since 2010 with a good average of 6 months each year spent in war zone from A'stan,Iraq and Somalia. No one is shitting on how you want to play your CTI i simply stated that most of the milsimmer userbase that play with RHS prefer realism over balance and i can bet some money that this approach was always endorsed also by RHS teams.So no problem to ask if something doesn't look realistic on your perspective but please refrain for asking about changing the scope of the mod to be more balanced and less real. End of the off topic from me i don't want to upset the gods of moderation....
  3. PVP player since(and before) RHS comes out.Arma is a realistic military sandbox.It's up to mission maker to balance his missions to make them a pleasure to play.We did a lot of asymettrical scenarios(USA vs talib,RU vs rebels) or symmetrical and a lot of times the underdog became winner.It's up to you to shape a good mission and hit your enemy on his weakside and not viceversa. We had battles in WWII where a single sherman destroyed more than 3 tigers.Just do not confront a Tiger with a a sherman head on.Same with talib vs AH64, you can always outplay your enemy in a proper tought mission.You can't ask a milsimmer to deny reality for balancing.there are tons of other games out there that are that way.Just don't ask to change RHS into a non realistic crap
  4. Yes! WWII mods are shaping very well
  5. i've submitted a ticket.thx for the link Nice news about I44 guys releasing their stuff on A3!!!
  6. Sorry...my english is far from perfect,but i think the meaning was pretty undestandable... From what i see there is not a page to submit bug and request about IFA3 so i ask here on the forum. Today i was testing tanks and i stumbled in this "bug" of tank optics.IIRC they were realistically portrayed in I44 (A2 version) Also bombs: when you drop them a copy remains on plane's wings The plane's propeller effect is also very ugly I'm new to this IFA3 and i really like this mod,just some reports to improve the overall quality...not to complain or similar
  7. Guys it is known that all tank optics are offset and not zeroed correctly on the scale provided?
  8. eden

    Can someone direct me to a guide on how to use the briefing editor?
  9. Great pics Madshepherd
  10. OMG The mighty Merderet!!!So many memories...fierce battles have been fought along that river...
  11. thx didn't know those details...so mi24 is very bad at aiming at target with cannon in comparison to the AH 1 cobra...can't see nothing with it...instead the Saclos Optics is cristal clear...i hope i can use that one to aim also with cannon
  12. Same problem in Mi24.A lot of stuttering almost unplayable. Also as in gunner seat can't select cannon rounds if in optic mode but only AG missiles
  13. Great things are in the making... Merry Christmas!!!