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jonilahtinen

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About jonilahtinen

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    Lance Corporal

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  1. jonilahtinen

    How to make music loop

    "Error, invalid number in expression"
  2. Yes, Steam Workshop kinda sucks in some cases. Like for me, I re-installed my system and suddenly Steam downloads a massive 73,6GB Workshop file and I have no idea what it is. After finished I still have no clue. Checked every mod on Arma's launcher and I didnt found mod to even close of 70GB...
  3. jonilahtinen

    Contact Expansion Feedback

    Clicked "Play Contact" No mods Select Contact campaign 1st mission Game starts at Laws of War campaign mission 1
  4. jonilahtinen

    Force AI to drive boats fast

    Thanks, but that didnt do anything. So there is no way to force AI to drive full speed to shore? Arma...
  5. Hey, I'm trying to make invasion style mission with landing boats (craft?), but the AI drives veeeery slowly even when the waypoint is made "careless" and full speed. Any idea how to force the AI to "crash" full speed to the shore?
  6. Maybe it's laptop with non-Windows 10. I have laptop with W10 and GTX860M, runs fine. Desktop with W10 and GTX1070 runs fine. My friend has W8.1 and GTX960M, gets this error.
  7. jonilahtinen

    Low FPS on iMac 5K (no mods)

    Might be a little late here, but here goes. A. iMac is not very powerful machine and it only has mobile GPU B. 5K gaming is practically impossible even on most high end PC's (Solitaire etc should run ok) :) C. It's a port and Macs are not meant for "AAA-gaming"
  8. jonilahtinen

    Disable shadows command?

    Mind you, anyone using this. This will change the actual game settings and WONT restore them if you leave mission etc.
  9. jonilahtinen

    Disable shadows command?

    Works great. Thank you.
  10. Is there a way to disable shadows by command? I'm making huge James Bond ispired enemy base and the shadows inside are bit funky. I thought if I can make a trigger which disables shadows once inside and enables when outside.
  11. It works, but the units just stand still. They won't follow the groupleader. Any idea how to fix this? Nevermind, it works. Thank you.
  12. I did the single unit with this line: [getPos aPos, EAST, ["unit"],[],[],[],[],[],1] call BIS_fnc_spawnGroup Thanks. Your line was what I wanted.
  13. This should be simple thing, but I cannot get this done right. I can spawn units okay, but i need to spawn them to another units group. So like this: - Unit A - Script spawns unit B which should join A's group
  14. jonilahtinen

    CO-OP Campaign spanning all ArmA games

    Ok, few updates and the story so far. Main characters: John, oldest of the three, also most anti-war. Mike, a few years younger truck driver. Jack, a security expert and gun collector. 1982 Invasion [original mission] First there is an intro cutscene introducing the island of Nogova. After initial showcase the intro show's one of the main characters house. The three friends watch tv, as the announcement of the National coalition's collapse. Next day, when at work, the invasion occurs. They escape from their office in Lipany, back to the house. They try to figure out, how they can get out the whole situation. Later a wounded resistance fighter with soviet troops on his tail come to lay low. The 3 friends save the resistance fighters life by shooting the patrol with hunting rifle, after the soviets threat's to kill them if they don't give the fugitive up. After the incident they find temporary resitance camp to go hiding. - Some missions from Resistance campaign 1985 After their business destroyed, the 3 guys have enlisted and get to involved another soviet invasion. - Cold war campaign (Armstrong missions + desert ambush + few original missions) 2002 Warmer climate [original mission] Starts with cutscene where John's doorbell rings. He seems to live in humble apartment. After rew years not seeing each other, Mike and Jack have come with business proposition to John, there would be easy money to be made if they found a military training company and use their knowledge to train others. John is reluctant at first, but is persuaded to come aboard. They have already made contract with relatively peaceful island of Sahrani, where US is about to send troops to do the same thing, training local forces. In the end of the cutscene we'll see the Sahrani and the 3 guys enjoying on the beach. 2006 Few years passes, until one day the local police needs help with arrest. The police is about to bust multiple locations at the same time to end local crime organisation and need help due lack of manpower. The operation seems like a success at first, but later they discover that, princess Isabella of Sahrani has been captured by criminals and sold to northern Sahrani. Rescue [original mission] The 3 guys are persuaded to go on a rescue mission. The mission is supposed to be simple get-in get-out and extraction, but they are sold out and captured by the SLA. Escape [original mission] Big openworld mission, where objective is to get back to Southern Sahrani. - Tensions grow, and leads to Armed Assault campaign. To be continued, when I'll get more missions done.
  15. jonilahtinen

    CO-OP Campaign spanning all ArmA games

    Very nice, thanks for the heads up.
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