Fuzzmaster

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About Fuzzmaster

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    Sergeant
  1. Well, that's an amazing surprise! Welcome back!
  2. Very nice looking Abrams.
  3. Is it the one with the green camo? I'm not sure but I might have it
  4. Ok, I will try, thanks!
  5. Thanks! Well, I think there is a mistake with the Berghoff nature pack... There is no grass at all in the island... And no harbour or buildings from the AGS pack (except the oil refinerys that you placed on top of a hill). About the oil refinery, it's a bit weird to place it on the top of a hill... It's not really accessiblefor workers or trucks... Better place it close to a harbour. But that's just my opinion ^^ Thanks for your work!
  6. There is a small problem with the required addons... Some links are not working... Is it also possible to give the name of all these required addons by the way? Thanks in advance
  7. Thanks a lot!
  8. My question would be : where did you get that 2.8 version of inv 44 since it still wip and wasn't released? :D Didn't you mean 2.7? In that case, it's possible you mixed it with the inv44 demo that takes place in Sicila, which is a mistake ;)
  9. Amazing! Thanks a lot Bielow!
  10. Thanks! I will see what I can do for the object, but I'm sure it will need original inv44 members authorisation. Anyway, the project isn't dead (well at least for me), so there will be more news once things are more stable!
  11. Last time I had news from Bielow, he told me he was really busy in RL and he had very few free time... Same about me, I'm looking for a job right now, and I'm waiting things to be more stable before keeping working on the project.
  12. I don't know if it's the answer you are expecting, but if you are trying to run the sicilia campaign, you just need the inv44 demo. You must not patch the old demo with inv 2.0 or above! If it's what you did, it changed the classname of all the units in the demo. That's why the campaign doesn't work : it's not a missing files problem but a config one.
  13. Since I'm helping Bielow on his 2.8 patch, he asked me to show you a few pics of some stuff he worked on lately : flak 38 made John and Jojimbo for ofp, never released. You already saw some pics of this one, but this time, it's in-game. As Bielow already said, model and textures were made by inv 44 team. http://img251.imageshack.us/img251/5106/flak381.jpg http://img135.imageshack.us/img135/5324/flak382.jpg Another flak 38, this time made and released for Arma by John and imported by Bielow into ofp (with proper authorization of course). http://img135.imageshack.us/img135/6250/flak38john1.jpg http://img828.imageshack.us/img828/1246/flak38john2.jpg Many thanks to the (ex-) members of the inv 44 team for allowing us to release their ofp stuff! ---------- Post added at 10:16 PM ---------- Previous post was at 10:08 PM ---------- By the way, a few WIP pics of something I have been working on lately. Remember the Panzer IV E made by Marfy and released by D@nte? I've been modifying this model (and its textures) into a Panzer IV H, using a few parts from other ofp inv 44 vehicules. Since it's still WIP, a few things might change : http://img214.imageshack.us/img214/6263/panzerivwip1.jpg http://img686.imageshack.us/img686/750/panzerivwip3.jpg http://img404.imageshack.us/img404/1578/panzerivwip2.jpg http://img43.imageshack.us/img43/6179/panzerivwip5.jpg Remember the original model and textures were made by inv 44 team, I just modifier them. (Authorization given by : Jojimbo as an original member of inv44 and D@nte who released the model).
  14. I'll check this now. It's looking good on the pics!
  15. Well... you can also use gimp : it's free and there are no marks on the textures.