Riah069
Member-
Content Count
23 -
Joined
-
Last visited
-
Medals
Community Reputation
10 GoodAbout Riah069
-
Rank
Private First Class
-
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Riah069 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah true there mate but at the end he posted Feedback For the sake of my sanity, when you're reporting bugs and issues can you please tell me: Arma3 version Version of the specific mod Script or addon version Running on SP, MP or dedi So i guess what i reported will be ok :)- 5762 replies
-
- single player
- realism
-
(and 1 more)
Tagged with:
-
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Riah069 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
AWESOME mate thxs for that info.. Edited now :) ---------- Post added at 02:27 AM ---------- Previous post was at 02:07 AM ---------- Ok this is what is looks like now. // RADIO tpw_radio_active = 0; // 0 = inactive tpw_radio_house = 0; // Radio in houses. 0 = no radio in houses tpw_radio_car = 0; // Radio in vehicles. 0 = no radio in houses tpw_radio_time = 60; // maximum time between messages (sec) But when i drive into a town and walk in a house there is still music coming from the radio, and there is still radio talk in the vehicle... Regards- 5762 replies
-
- single player
- realism
-
(and 1 more)
Tagged with:
-
TPW MODS: enhanced realism and immersion for Arma 3 SP.
Riah069 replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
GREAT mod THXS!! Have noticed a bug I play online with a couple of mates, and when we enter a Heavily populated town with lots of houses the Greek music just goes NUTS lol like there are 100 radios playing altogether. We had to turn the volume off LOL.. I like the addition of such ambiance :) and I know its NOT certified for MP but for the good part all works ok. Im future releases could it be an option to pull say the Greek radio out of the mod etc please? Update. Alt-Tabbing when outside the town stops the music. Before we ran trough a town and the music continued for ages. ALt-Tabbing stops it when you are not near the houses anymore :) Regards Mike- 5762 replies
-
- single player
- realism
-
(and 1 more)
Tagged with:
-
Thxs for the reply mate :) So when the mission starts Select Blue/all do settings Apply Select Red/all do settings Apply Then hit cancel Got it.. Nice work :) Would you be thinking of adding a save function kinda a global settings save that you could pic for a certain scenario etc? Instead of moving the sliders all over again when a new game has started? Regards
-
Nice tool :) Question though. Lets say i hit the Blue side/all set the sliders etc and go apply. How do i then close the screen? The only button there is Cancel. If i make adjustments then press cancel wont that cancel the adjustments i have made? :) And does these setting remain? So if i turn arma off and restart will i have to setup the adjustments again? Regards
-
I cant believe that this is STILL an ongoing issue. Ever since the inception of OFP right up to this date and time the AI is ...well...quite retarded in the way in which a vehicle drives from point A to B So BIS why do why still have this lingering in you're face problem. That for me really ruins a good game ? And im sure others as well. Is it because of the engine that ArmA is built on? Is that the reason why a vehicle appears to have NO weight and bounces like a ball in a bazingga room? I wish and hope that one of these days you guys finally put the No weight/I cant drive from point A to B without getting lost and getting stuck in a rock, behind us. And yes this is a peeved post because the 4the mission in PMC is doing EXACTLY what i have described. Regards Mike
-
PMC04... argh (Possible Spoiler alert)
Riah069 replied to slay0rwr4th's topic in ARMA 2 & OA - OFFICIAL MISSIONS
Yes i agree the Pathfinding for vehicles in ARMA is AND has always been VERY stupid. I would Suggest to BIS that they START looking and fixing the RETARDED AI pathinfinding in the game. It ruins a good mission! Personnally i DONT understand WHY this is such a big deal. Id love a BIS person to answer on this problem.. Regards Mike -
Id suggest that if you can do the Mod or make it better then do it. In a rush? Need to be somewhere?
-
Ok mate ill see what my friend and i can do for ya :)
-
@{Op4}Bsilenced WOW mate AWESOME job.. Love you're work mate. Keep it up mate :) BTW mate hows you're balancing going.. Ya getting there?
-
@{Op4}Bsilenced thxs for the update on this :) Going to tryit now. You planning on doing Zagabad aswell mate? Nice tohave a smaller map as well :) Regards Mike
-
Thxs for this im trying it now.. Nice to have a ACE compatiable warfare mission :)
-
@Pauld Thxs for the link update... WOW you're servers must be getting hammered LOL wont even start to download :(. Guess ill wait a bit :) Regards Mike
-
New version released??? Front page says Link Broken... Regards Mike
-
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
Riah069 replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thxs for the latest release. Really appreciate it :) I apologize in advance if this has already been asked. The AH64D. I loaded up the Training Grounds to take it for a whirl and its not there. am i missing something? Regards Mike