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giantsfan24

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About giantsfan24

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    Lance Corporal
  1. Experienced ARMA/OFP player looking to join a special forces type squad. Realism and maturity are the two qualities most important. I should note that I prefer a squad without profanity. That is just my personal preference. I can give you dedication and teamwork. If I sound like the right man for the job, please PM me.
  2. giantsfan24

    Thank You BI

    In all honesty, it really doesn't make sense to me. BI is pretty much the only game in town for large scale realistic warfare from the infantry perspective. If they start making civ sims....will we have to settle for the Codemaster'ed OFP?
  3. I am looking for a squad that teams alot, uses real tactics, but doesn't make you feel like joining their squad is a chore(read must be the perfect soldier to join). Ranks are great but let's remember this is a game, but a serious game that demands respect and following orders. Having said that, I love following someone who knows what they are doing but also helping those who need a leg up. Using real tactics/techniques is great. Basically, I want to feel part of a team, not Rambo who can do whatever he wants. Give me a goal, and I'll do my best to complete the objective. 1 last thing, though not required, I think microphone use add tremendously to the "soldier" atmosphere and also allows for much quicker commands without the need to waste time typing.
  4. giantsfan24

    Badlands assassination problem

    Ok, here's a fix if you don't want to play the whole mission again. If you wanted to kill Prizak, just extract DOW-B preview into the editor, save the game, take that save game and put it into the campaign save folder, and you can now play the DOW mission you want. You might want to use the end mission cheat so the campaign will show that DOW is available in the campaign screen first.
  5. giantsfan24

    Loading saved games in the editor

    If you did all the story stuff, just do the end mission cheat. It should take you to DOW
  6. giantsfan24

    Loading saved games in the editor

    Well put Jakerod,only in this case, I am trying to avoid alot of the bugs in the DOW mission. I found a work around though. You can take the save game you made and play it in the camapign by moving the save game file into the same folder where the campaign saves it's game. I assume it would work the same way if it were a normal single player mission(especially one that you are creating) where you move the save game made while previewing in the editor and move it to where the game saves a normal, single player mission save file.
  7. It seams that we are able to load up a mission(campaign mission...DOW) in the editor, play it, and create saves BUT when you load that mission again in the editor, you saves are gone. Is there anyway to load a saved game into the editor? It's weird because it seams that if you save a game while playing in the editor, exit back from the mission into the editor, there is a continue button to continue playing BUT if you completely exit the editor, you cannot load that saved game back again in the editor. THis is a pain since alot of missions seam to work much better when played in the editor.
  8. giantsfan24

    Dogs of War *ENDMISSION*

    OK, I am playing DOW "B" since aparantly I was unable to kill Priznak in the previous mission. Anyway, I am now playing DOW in the editor and was wondering, should I let the cpu control the command- are they smart enough not to get our side killed? Also, since I am still aparently NAPA, and the NAPA BLUFOR alliance ends at the begining of the mission, anyway I can make my Razor squad not appear red to me? THNX
  9. If you use this cheat, will it take you to the same next mission as if you completed it for real? I ask because it seams the campign plays out just fine in the editor so I was trying to figure out what the mission after dogs of war is since in the extracted pbo, there are alot of mission "7"'s. THNX
  10. giantsfan24

    Badlands: The immortal Prizrak

    I can confirm this works. IN the next mission, Prizak is alive with you at a NAPA base.
  11. I took the 1st two towns(after I built my hq) and it just seams like there is wave after wave of enemy coming at me and I can't really teleport back to hq to get more guys because the fast travel spot in the second town is in a really bad position(lots of enemys around)...anyway to order units remotely? Does the enemy eventual run out of people? If not, how in the world do you defend your towns without maxing out the 16 man limit? THNx
  12. giantsfan24

    Patch 1.02 Satisfaction Survey

    The devs already mentioned this last patch was about bugs, not performance. Unfortunately, the campaign is still buggy(but better than before)
  13. giantsfan24

    Bitter Chill-help!!

    Jezuro, I really admire what you guys are trying to do here but can you seriously tell me you tested the "Delaying the Bear" mission and Badlands where AT THE BEGINNING of the mission, your squad CANNOT move. This is not a flame this is a fact. I actually don't blame the mission designer since when played in the editor, its seams fine. I blame whatever beta tester/dev played through the campaign and did not catch or just didn't care about these glaring bugs. I know you have deadlines and such but to completely avoid these issues until a patch is released and then say "Oh yeah, we were aware of these bugs and now there fixed" is bad business. Just admit that you made a mistake. People are quite forgiving but when you cherry pick easy problems to solve(the truck...) and ignore huge game stopping ones is horrible. Having said that: you guys designed a wonderful unique game that has insane potential. All these scripts that produce random results is amazing. The graphics are awesome. Immersion is off the hook(when not derailed by bugs). Right now, the campaign is darn near unplayable beginning to end if you don't find workarounds online. I do love the game but please don't treat us like whiners. I have not seen 1 comments about these campain bugs from a dev. Just a little accountability. You guys lost alot of people with the mess that was ARMA's release. This game is a potential GOTY but to get there, people have to get immersed, which is impossible if you have squad mates with lead boots.
  14. giantsfan24

    Manhatten Bug List

    This is the "delaying the bear mission". You get it when you choose the napa forces in "bitter chill" It's a common bug. Honestly, since you reach badlands anyway, if you want to play the mission(and advance the story), just open it in the editor. Works fine. Then, in your campaign, just do the end mission cheat. Since delaying the bear is a napa only mission, there are no choices(I think) that you have to worry about..
  15. giantsfan24

    Manhatten question (Spoilers)

    Never seen it. Maybe a bug. Try playing the mission in the editor and go to the same spot and see if that solves it.
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