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Strelok

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About Strelok

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  1. Lol, that's the one part of OFP that I'm not nostalgic, playing at sub 20 fps. I'm actually much better now playing CWR2 than I was in OFP days mostly because it's so much easier to aim at 60 fps than low fps.
  2. W0lle, thank you so much for what you've spent countless hours bringing to the community. This is the greatest mod that I've played for any game period, truly something to be proud of. I hope you can sit back and enjoy it as much as we do.
  3. Strelok

    Is it worth buying?

    Great, downloading the game and DLC from GMG. With sale price and 20% voucher, total came to less than 9 USD! Being able to use authentic WW2 weapons and armor in the editor is already worth more than that.
  4. Strelok

    Is it worth buying?

    Thank you all for the extremely helpful information, based on which I will be purchasing this and the DLC. I can certainly put up with some bugs as some of my best times with OFP were with buggy as hell user made campaigns, as long as the atmosphere is there. Gonna reference your post OMAC once I get into the campaign. Thanks again gentlemen.
  5. Strelok

    Is it worth buying?

    Alright, so I've finally gotten into Arma2 after several years thanks to the amazing CWR2 mod, brings back the glory of OFP in a way I never expected. I'm really interested in the WW2 setting IF offers though. First of all, I don't care at all about MP, I just want to know more about the SP campaigns. Some have said they are pretty good, close to the quality of CWC/Resistance, but buggy. Are there many mission breaking bugs or is it only one or two missions that don't end properly? Do the campaigns create a sense of atmosphere like the OFP/Resistance campaigns? Also, is performance about the same as ARMA2 OA? Thanks in advance.
  6. Strelok

    Soldiers appearance. Important!

    They should all look like 100% weight slider Skyrim barbarians. PLEASE TAKE THIS INTO CONSIDERATION. DO IT. :)
  7. I had a truck load of fun on that mission, and yeah it played out flawlessly. Even went to the base near Levie and wrecked a couple of tanks for fun, lol.
  8. It's worth the time tweaking it a bit to your own liking. I added a few skillful squad members to some of the 1-man army rambo missions and made a lot of equipment available in the briefing section and the missions play out much better imo. Same goes for the first aid module. The author also added a first aid script for the when you're not a Spetznatz, probably to offset the difficulty.
  9. Ha, ha, I just finished translating this myself using the OFP GOTY version of Red Hammer. Going to compare with yours now. You can tell SHJ Studio really have put a lot of effort into this so I'm glad more people will be playing it now.
  10. With every mission I play, the more I enjoy this mod.
  11. Another possible bug: The PK machinegun uses the vanilla Arma2 sound when fired by AI. Sounds weak as piss compared to the amazing 1st person sound, lol.
  12. Thank you very much for the link Variable! Of course if I am successful I will ask for permissions before I release anything.
  13. Yes, I used both. I also tried repairing the archive with winrar, no luck. Has anyone successfully downloaded and extracted the file recently?
  14. @tom3kb, I've tried downloading Red Hammer Shj Studio from http://www.arma2base.de/ and http://www.assaultmissionstudio.de/ but when I try to extract the file I get an "Unexpected end of archive" error. I was planning on translating it to English using the original Red Hammer campaign from my OFP GOTY version as a reference. Do you know of an alternate link, I can't seem to find one.
  15. I noticed something else strange on dead Russian and Resistance units. Seems to be LOD related as it disappears when you get closer. Notice the line sticking up over body at an angle (not a weapon): http://imgeasy.com/images/kHTyc.jpg (1929 kB) It disappears once you move a bit closer: http://imgeasy.com/images/IObck.jpg (2007 kB) Sorry for the large image size but it helps to be able to zoom in.
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