• Content count

  • Joined

  • Last visited

  • Medals

Community Reputation

766 Excellent

About Varanon

  • Rank
    Sergeant Major

Contact Methods

  • Skype
  • Twitter
  • Google+
  • Youtube
  • Steam url id

Profile Information

  • Gender
  • Location
    Aachen, Germany

Recent Profile Visitors

517 profile views
  1. Yes, I disagree. When is an AI idle ? When it no longer has a waypoint ? What about AI groups that follow a cyclical patrol pattern ? With your logic applied, they would never ever "support" anyone since they are never idle. Why do you want to exclude move waypoints, but break out of for example guard waypoints ? Why is a group moving to some position more important than a group guarding a position ? Your suggestion does not make any sense in a general context. It might sense in very specific circumstances, but definitely not in the general case, and the MOD should cope with the general case only, the specific case you must handle yourself. Honestly, literally 99 % of all cases it doesn't matter, your example might be one of the few where it does matter, so, yes, I disagree with your proposal. If you don't want ASR to meddle with your units: this setvariable ["asr_ai_exclude", true]; If you want to prevent them from attacking until they've reached their waypoint: this disableAI "AUTOTARGET"; this disableAI "AUTOCOMBAT"; and on the waypoint: {_x enableAI "AUTOTARGET"; _x enableAI "AUTOCOMBAT"} foreach units group (thisList select 0);
  2. The ULB is a normal Arma 3 UAV, with all possibilities and restrictions of that class of vehicles. If the pilot or gunner of the Apache has a UAV terminal, they can use it
  3. What do you mean with bullet holes ? Are yo referring to damage textures ?
  4. Given how often Arma 3 is on sale on Steam, you could have picked up APEX for a fraction of the price others paid several times already. It really always surprises me how people complain about Arma being too expensive while at the same time having spent hundreds and even thousands of hours in it. I bought the supporter edition back then for 75 Euro. So, in essence, I spent 2 cents on each hour I spent in Arma 3
  5. terrain

    Agreed, one of the best looking maps up to now, and with a real eye for detail!
  6. Use the virtual arsenal to find out. And don't act so entitled, people are using their spare time to make free addons, and you can't be arsed to just load up virtual arsenal and check yourself ?
  7. CLEARLY you still misquoted then, because this is NOT what you wrote here. So, instead of getting pissy, how about you use the bug tracker like everyone else, and maybe we will fix it. Blaming others for your miscommunication isn't going to solve problems, and an attitude like yours will not motivate people to help you. Just in case you want to ask for the link next.
  8. OK, try this: Delete the init field of the unit. Yes, completely, remove everything. Now, copy this ... this setVariable ["CUP_disableRandomization", true]; ... and paste it into the init field of the unit. Don't change anything with it, most of all, do not disregard AGAIN what has been stated several times now that the variable is called CUP_disableRandomization
  9. It's actually quite easy, and universally applicable: Ask the author. If he's ok, with it, go ahead, and chances are that if he no longer actively develops a mod, he will be ok with it. If he doesn't answer, or says no, then don't do it. Or, do a "patch" mod that you have to load in addition to make it work.
  10. Any chance to get a secondary launch mode for the Titan ? I.e. top-down vs direct line ? And GPS locking ? (I know, I'm demanding ;) )
  11. Is there a way to get rid of the "game" target markers ? The box and diamonds that appear when using missile locks from within jets/choppers ? Because the HUD already has them. They don't seem to be removed with the crosshair difficulty settings
  12. This is really somewhat off-topic, and it might get deleted, I don't know. But I definitely have to get this off my chest. The subject is people re-uploading existing mods to the workshop. The arrogance that some people display is staggering. I've seen so many times that people re-upload a mod and add a "disclaimer" that whoever is the real author, if they don't want this to be re-uploaded, should tell them. That's NOT how it works. If you are re-uploading someone else's work, YOU HAVE TO ASK before re-uploading, not the other way around. And most of all, if the original Author asks you to take it down, you take it down. No "Why ?" or anything. It's none of your business why.
  13. A few videos taken at Comrades in Arms public coop nights
  14. If there is no option in virtual garage to fold the rotor (in the animation section), then it's a bug. Please open a ticket on our issue tracker