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cartier90

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About cartier90

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    Gunnery Sergeant
  1. cartier90

    ATTACK DAMNIT ! - Long distance....

    Thanks Trapper, the issues are a little less with ACE2. O/T I do hope that A3 speeds the AI decision making process up a little and give them a little more autonomy..that is intelligent autonomy. I want them to act faster, follow orders when I ask etc etc....nothing that we havent waited for since 01 tho eh ?....not too say that A2 isnt a massively ambitious game and problems simulating reality are a given.
  2. cartier90

    ACE for OA 1.13

    I have always noticed that ACE2 hits my FPS by around an avg of 5/6 frames...is the latest release any better in this regard. My OA vanilla fps is borderline as it is, wanted to enjoy ACE2 again though after uninstalling it. thanks...
  3. cartier90

    ATTACK DAMNIT ! - Long distance....

    Thanks Derby. I notice sometimes I give the 'engage at will' order and it is not voiced on the radio, I presume it still 'registers' ?
  4. Can anyone tell me why my teammates dont get busy and start firing like crazy when I order them to 'fire at will' ? I am updated too 1.60 . My sniper in particular doesnt like to engage from far out and when I order him too attack , goes off on a little jaunt of his own to get closer. When he is closer in he stands up too shoot ! - I dont know if this behaviour had anything to do with attacking from higher up than the enemy ? .........
  5. Can anyone tell me , does 1.60 work well with Zeus AI...I dont have Zeus and was wondering whether it was worth getting considering AI is quite strong already...thanks... ..
  6. cartier90

    Please share your 1.60 impressions

    Thanks derby I defragged , fine while flying but still the same for vehicles. The AI is very impressive - particularly from own team members, nice not to have to do all the work.
  7. cartier90

    Please share your 1.60 impressions

    This has happened on and off with me in the past, seems to be happening again. Scenery microstutters whilst driving vehicles or flying. I have searched for the solution but no joy. Thanks... ....
  8. cartier90

    Please share your 1.60 impressions

    Sickboy - thanks for the ATOC tip... What the hell did you do to the AI :yay: They engage from waaaaaaay further out - my men are actually useful and the enemy are monstrously good ! Im a happy bunny. Thanks BIS
  9. cartier90

    Please share your 1.60 impressions

    Can anyone tell me if this patch updates standalone A2 as well ? with AI improvements. I have CO but find performance better in Chernarus with A2 on its own ...thanks.
  10. cartier90

    Worse 'A2' performance in CO ?

    I am looking for help, not ranting. I'l try the A to settings....thanks..
  11. I have A2 and OA combined into CO. I have noticed significantly worse performance using CO (Chernarus) than with A2 alone. I recall this was an issue upon OA's release. I haven't played ARMA for ages. :) .
  12. Wasn't 1.60 supposed to be out soon , or did I read that wrong ? .
  13. I should mention, I am in the editor with units plonked down, no 'mission' in play - when I am in one, I similarly experience anything from high 20s to high 30s..
  14. Galzohar - I get mid 50s in a lot of places in Chernarus while patrolling , not in a firefight. Settings are mid - VD1900.V sync off no antistrophic or AA .... In a firefight high 30s....I have a 1gb 9800 equivalent, not that shabby a card for its time (Feb 09 ) .... In the large cities in the game 30 dead on most the time in a firefight...
  15. cartier90

    A few real life combat questions

    Thanks for your answers Sarge et al. What I suppose cannot be shown in-game is the massive fatigue that soldiers must feel after being out for days on end. It may not be trench warfare intensity but I would imagine nerves would be quite frayed after a close call or two.
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