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Zorbtek

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About Zorbtek

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  1. Zorbtek

    Sarah hotel wip

    The geometry works fine, I think the problem is going to be collision detection (I remember making giant skyscrapers in OFP and not having any geometry probs) But the collision detection was a very dissapointing limitation.
  2. Zorbtek

    Sarah hotel wip

    I may make an interior version, for now just scenery.
  3. Zorbtek

    Sarah hotel wip

    ohhh yea my bad, hahaha... I was thinking of the Taipei 101 for some reason
  4. Hello, I'm working on an object addon called the Sarah Hotel (sounded nice considering BIS called the Island Sarah and it happens to be my lovers name) The thing is gigantic ingame and doesn't seem to have any problems ingame as of yet. Â I wanted to see how ArmA handles gigantic objects compared to OFP, so far so good. (To put the scale in perspective, that thing sticking out at the top will be a Helipad, an MH-6 fits on it right now)Â I'm looking for someone who may be able to texture it for me when I finish the model off. **img removed by moderator - file size to large ** Almost forgot to say, it's based off of the Burj Al Arab in Dubai, only I wanted to give it my own flavor. Â I think when it's done it's going to fit perfectly with Sahrani. Â (Will look beautiful with textures and lights, setting the clock time to night or dawn)
  5. Zorbtek

    Arma feedback thread - based on 1.09

    And this is bad because.....? It has been stated by BIS that porting ArmA1 addons over to ArmA2 will be very easy compared to OFP-->ArmA, so I really don't see a problem here. Well if this is the case, then mod away.
  6. Zorbtek

    Arma feedback thread - based on 1.09

    OPF came out in 2001 Zorb.. how was OPF in 2002? (one year later). OPF had many addons, many addon versions, many modified addons, many server specific addon packs... and no JIP. Some people complain about Evolution... in OPF some people complained about CTI, in Arma II they will find something to complain about too. In OPF people wanted blackhawks with miniguns, SF operators with custom M4 rifles, littlebirds, strykers, hmmwv's with TOW launchers, etc. Now that everyone wants to have OPF back theres CWR wich are doing a fine job. Arma expanded more in one year than OPF did . If you consider that making addons for Arma is more complex and time consuming you will apretiate the nice addons out already. You need a break m8, after many months of Arma i had to take a break recently, played some old games for a couple of weeks, wasted 5 days on Crysis (yuk ). It doesn't matter how much time you give ArmA: with ArmA 2 coming out, ArmA1 won't be nearly as big with mods as OFP was. As soon as the mod community for ArmA really picks up, ArmA2 will be on the shelves. ArmA is a lot like the hooker you pick up, plow quickly, then toss to the side when you are done; you're getting married to a better woman (ArmA2) the next day so there is really no need to keep the hooker around.
  7. Zorbtek

    Arma feedback thread - based on 1.09

    This may seem very random and pointless, but I think too much and like to share thoughts. Streetlamps? Downloaded Runway lights? Downloaded New Civi Textures? Â Downloaded New soldier textures? Downloaded Every other OFP addon? Downloaded. These are fond memories; visiting OFP.info and downloading every god damn thing you saw to dink around with in the editor. O2 comes out, community explodes, one of the most succesfull mod communities for a PC game erupts, BAS, WW2, SciFi, things went crazy, addons addons everywhere! Â It was so exciting that Bush even invaded Iraq. I look at Armed Assault and say to myself... this is nowhere near Operation Flashpoint. Â What's going on here? Â Why am I not downloading everything from ArmedAssault.info? Â Nothing really appeals to me, aside from the UFO addon that I gigglesnorted with a few days ago. Â And why the fuck are we still in Iraq? It makes me cry at night to sad music, pet my dog while he wimpers, as I look out my window into the rainy road to see a homeless man collect cans from my garbage bin.... And think to myself... Â Why? Â What appealed to me then that does not now? Â Perhaps I just got so used to OFP that ArmA is really nothing new. To be honest, it's something personal and potentially offensive. Â OFP addons > Armed Assault addons, OFP community > Armed Assault community, OFP in general > Armed Assault in general. What the hell is going on? Â Where are my streetlamps? Â Where are my civilians to blow 500 feet in the air with satchels? Â Where is the fixed news reporter babe addon where her fingers aren't all fucked up like some alien from Star Trek that Captain Kirk would bang on some foreign planet? Why are we still in Iraq? It appears to me that the mod community was once this firm strand of toilet paper, and then Armed Assault fell right through the middle of it and split it in two, which caused them both to collapse and tumble into a toilet bowl filled with feces and spunk. It may sound like I'm totally against ArmA, but really I'm not. Â I love Armed Assault and the community it has. Â It's just dissapointing. Â I think we can all agree, things could be a lot better. I was hoping that everyone from the OFP community would jump right over to Armed Assault and the community would remain booming. Â That didn't happen. Very little people are into Armed Assault. Â I hate saying "Armed Assault" and everyone I know goes "HEY! What the hell is that? Â Don't use that kind of foreign language around here, Mr!" Then you say "Battlefield" and their brain radiates with glorious light - grow wings and fly off into the sunset. I'm hoping this all changes with ArmA 2, meaning, I hope BIS makes a better game. Please get ArmA 2 right, BIS. Â Don't slack on the campaign, don't rush, give it some story, give it some cutscenes. Â Give it some MMMFF that will make people say, holy shit, ArmA2 F'ing rocks. Good games generate good reviews, Good reviews generate lots of interest, lots of interest generates lots of sales, lots of sales brings us lots of mod makers, lots of mod makers brings us lots of addons, lots of addons brings me lots of happiness, lots of my happiness brings me to never having to post a message like this on the BIForums again. You reap what you sow, Bohemia. Â Put some extra nitting into this one. I hate to kind of toss the shitbag on BIS and say "great going." Â They seriously did make a great game. Â But every soul in this forum knows damn well that BIS can do better. Put it simply, ArmA is great, but could have been more.
  8. Zorbtek

    OFP Vs Arma QC SP Campaign

    They need to make something like Resistance expansion again. The same, but new and refreshing.
  9. I'm wondering if it's possible to mod the anchor from ArmA. I want to try and retexture him for an Agent 47 addon and apply a new face on him. Would be nice if I could open up his suit like it is in the Hitman games too.
  10. Zorbtek

    Hardware and settings for ArmA

    Just upgraded to a 2.8 Ghz processor. I can actually play ArmA decently now. Waiting for my RAM upgrade to come in, that will really give it some mmf.
  11. Zorbtek

    Hardware and settings for ArmA

    I would more than likely need a new motherboard for that. I wish I had money. I'd be making my own PCs like crazy.
  12. Zorbtek

    Hardware and settings for ArmA

    Okay, I did some tests and I think I need to upgrade my processor, RAM will come later. Just want to check to make sure this will work before I buy it. I have a Sony PCV-RX650, the processor socket type said mPGA 478, which I assume is socket type 478, but it has a B after it. If I get this from Newegg, will it work? http://www.newegg.com/Product/Product.aspx?Item=N82E16819116215 Intel Pentium 4 2.8 Northwood 2.8GHz 512KB L2 Cache Socket 478 68.4W Single-Core Processor - OEM
  13. Zorbtek

    Hardware and settings for ArmA

    I'm thinking of upgrading my PC to run ArmA better but I'm unsure as to what I need. I'm thinking it's RAM, but I'm not sure. My processor is - Pentium 4 1.6 GHz My RAM is - 512 MB My graphics card - Radeon X1300 As you can see, I have an old computer that is crying for upgrades. I went to "Can You Run It" Sys req lab and it says: Minimum, I only fail processor wise Recommended, I fail on RAM, Processor and graphics card (but I'm not too concered about graphics, I'd just like the game to run smooth) Any suggestions? Am I better off upgrading my RAM or processor? I'm limited on $$$ so I need to choose one or the other, unfortunately Any help would make me feel happy inside.
  14. I'm thinking of upgrading my PC to run ArmA better but I'm unsure as to what I need. Â I'm thinking it's RAM, but I'm not sure. My processor is - Pentium 4 1.6 GHz My RAM is - 512 MB My graphics card - Radeon X1300 As you can see, I have an old computer that is crying for upgrades. I went to "Can You Run It" Sys req lab and it says: Minimum, I only fail processor wise Recommended, I fail on RAM, Processor and graphics card (but I'm not too concered about graphics, I'd just like the game to run smooth) Any suggestions? Â Am I better off upgrading my RAM or processor? I'm limited on $$$ so I need to choose between the two unfortunately
  15. Zorbtek

    ArmA 2 on Xbox 360

    The way I would do it is when the right trigger is being held down (which makes the player sight follow the target), the free Look/Aim (Right Analog Stick) would be less sensitive to touch. Â So moving the right analog to the left as far as it can go will only move the crosshair tardily. Â This could allow for a more accurate shot. The idea would be to have a type of lock-on targeting system put in the game. The player's view will follow the target on its own, it would just be up to the player to get the shot.
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