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WMike20052

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About WMike20052

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    Sergeant
  1. WMike20052

    [Mission] Dynamic Zombie Sandbox Arma 3

    Hey BobTom, awesome mod! I have an issue. Last night when i was playing your mod and hosting my own server, after about 10 minutes or so me and the other players in the server got a horrible FPS of about 3. This continued for about 10 minutes before i had enough and more importantly my players had enough. Im wondering if it has something to do with the zombie aggro or vehicle spawns? Even though i put the vehicle spawns on low, multiple vehicles would spawn in towns even though when i first visited the town there were only 1 or 2. Is this a problem on my server end or your mod? Please answer my question and thanks again!
  2. With different areas? Maybe a suburb here, forest somewhere else. A factory, just a whole bunch of different enviroments on a small island.
  3. How do i do that? Do i paste that in the init line of the infected? I tried google but no help.
  4. And have them only activate once they see the player and or squad or other enemies? Thats my only problem with the mod that i cant fix because i have no scripting knowledge nor do i know if its possible. Basically is it possible to make the UNDEAD MOD units not know where you are automatically through a script or a trigger or anything?
  5. And have them only activate once they see the player and or squad or other enemies? Thats my only problem with the mod that i cant fix because i have no scripting knowledge nor do i know if its possible. Basically is it possible to make the UNDEAD MOD units not know where you are automatically through a script or a trigger or anything?
  6. I have tried making a getin task but they just appear dead outside of it. Please and thanks
  7. I have tried placing a person in there but if that happens i need them dead. Slumped at the wheel.
  8. Not sure whats causing this and its really hindering my mission/ Please help.
  9. WMike20052

    Jungle Wars: Island of Lingor

    Game crashes to Desktop when i pick the map in Editor? Ive downloaded everything i need? Any Suggestions?
  10. WMike20052

    The Undead Mod

    The Zombie Module doesnt spawn any zombies. I mean the Spawn Module for Slow Zed's.
  11. WMike20052

    The Undead Mod

    Slow zombies dont spawn?
  12. Cool glad to know im not the only one.
  13. Yea i just restarted and tried again but get the same error. I havent updated in like a month i think. I downloaded a new six updater and running the GUI. Then choose the mods on preset and update then go to Main like in the instructions but then i get that error page. My flashlight ingame causes Arma 2 to crash, i want this update so maybe it can fix that.
  14. undefined local variable or method `setting' for #<Arma2StMod:0x7de1d60> RAILS_ROOT: C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/six-updater-web-0.24.0/lib/six-updater-web Application Trace | Framework Trace | Full Trace C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/activerecord-2.3.8/lib/active_record/attribute_methods.rb:264:in `method_missing' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/six-updater-web-0.24.0/lib/six-updater-web/app/models/mod.rb:77:in `status' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/six-updater-web-0.24.0/lib/six-updater-web/app/controllers/main_controller.rb:309:in `block in index' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/six-updater-web-0.24.0/lib/six-updater-web/app/controllers/main_controller.rb:307:in `each' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/six-updater-web-0.24.0/lib/six-updater-web/app/controllers/main_controller.rb:307:in `index' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/base.rb:1331:in `perform_action' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/filters.rb:617:in `call_filters' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/filters.rb:610:in `perform_action_with_filters' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/benchmarking.rb:68:in `block in perform_action_with_benchmark' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/activesupport-2.3.8/lib/active_support/core_ext/benchmark.rb:17:in `block in ms' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/1.9.1/benchmark.rb:309:in `realtime' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/activesupport-2.3.8/lib/active_support/core_ext/benchmark.rb:17:in `ms' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/benchmarking.rb:68:in `perform_action_with_benchmark' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/rescue.rb:160:in `perform_action_with_rescue' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/flash.rb:151:in `perform_action_with_flash' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/base.rb:532:in `process' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/filters.rb:606:in `process_with_filters' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/base.rb:391:in `process' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/base.rb:386:in `call' C:/Program Files (x86)/Six-Updater/tools/ruby/lib/ruby/gems/1.9.1/gems/actionpack-2.3.8/lib/action_controller/routing/route_set.rb:438:in `call' Request Parameters: {"commit"=>"none"} Show session dump Response Headers: {"Cache-Control"=>"no-cache", "Content-Type"=>""} Getting this error when trying to update after clicking on Main.
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