Wildgoose
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Laws of War DLC Playable Content (Campaign / Showcases / Time Trials)
Wildgoose replied to DnA's topic in ARMA 3 - DEVELOPMENT BRANCH
Mini campaign=nice work Enjoyed that, no bugs I noticed -
Wildgoose started following Development Branch Changelog
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Then it was my imagination that I downloaded over 600mb on todays DEV update? Anyway its still crashing server on mission load on any mission from Tanoa...seems to be working fine on other islands. (no mods vanilla ~APEX custom missions and official).
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Still happening on todays build....
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This is rather unfortunate, hopefully something thats been overlooked this close to release?
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The Struggle - Enter-able Buildings Vs. Non/Partly-Enter-able Buildings
Wildgoose replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
Tanoa doesnt appear to be a very urban map at all anyway....Whats the selling point afterall? 'south pacific jungle' Takistan was, and still is my favourite bis map....most if not all buildings enterable and including furniture! If its more a matter of manpower/time, then make some or all the unenterable buildings replaceable in the editor maybe? -
No message received Dayz and Arma 3
Wildgoose replied to jamez_5's topic in ARMA 3 - TROUBLESHOOTING
Try "verify integrity of game cache" in steam properties.... Right click Arma 3 in steam installed game list....go to properties.....go to local files.....its in the list. I found 2 files needed updating after last patch, worked for me. -
Advanced Helicopter FDM Feedback
Wildgoose replied to aluc4rd's topic in ARMA 3 - DEVELOPMENT BRANCH
I had this problem until I deleted all other keyboard assignments in my joystick profile settings in game.....ie. remove the "W,A,S,D" for joystick assignments, and just leave the joystick settings. Not sure why, but all joystick movements have returned to normal once these key settings were removed. -
Arma 3 Helicopters DLC Discussion (dev branch)
Wildgoose replied to FredAirland's topic in ARMA 3 - GENERAL
CTD soon as placing any chopper in BIS ZEUS missions on dedicated server, with rotorlib enabled in settings. Easy to replicate, just start any BIS zeus mission, place any chopper, and immediate client CTD. -
Just add a simple little text file to your TKOH game folder called "hosts.txt" with the ip and ports of the servers you play on. They will all be listed in the LAN browser ingame as you are used to having them. This appears to work for all the BIS games now dropped from gamespy.
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Have you checked your "steam_appid.txt" in your server installation folder has the correct id number? It should be "107410"
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zeu_ServerSkill (Serverside AI skill setting addon with userconfig configuration)
Wildgoose replied to terox's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Just make sure "zeu_ServerSkills.pbo" isnt sitting in your other addons folders somewhere..... -
VBS2/3 Discussion thread - the one and only
Wildgoose replied to Placebo's topic in ARMA 3 - GENERAL
When using the VBSLauncher, You need to select "Admin" in preset dropdown list.... -
Helicopter physics impressions - simplified
Wildgoose replied to v8_laudi's topic in ARMA 3 - GENERAL
All this uncertainty is killing me......:confused2: -
Helicopter physics impressions - simplified
Wildgoose replied to v8_laudi's topic in ARMA 3 - GENERAL
Atleast if they keep removing new features the game might be stable for release! Problem is we might end up with less features then OFP at this rate.... -
Helicopter physics impressions - simplified
Wildgoose replied to v8_laudi's topic in ARMA 3 - GENERAL
Just another community wish, bites the dust. :protest: